Sync palette macros

This commit is contained in:
GriffinR
2023-05-23 13:02:51 -04:00
parent f93d5a8ae1
commit dcdb9024d8
117 changed files with 1248 additions and 1251 deletions
+7 -17
View File
@@ -654,8 +654,8 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2)
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], animBg.paletteId * 16, 0x20);
CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void *)(BG_PLTT + animBg.paletteId * 32), 0x20);
LoadPalette(&gPlttBufferUnfaded[OBJ_PLTT_ID(battlerId)], BG_PLTT_ID(animBg.paletteId), PLTT_SIZE_4BPP);
CpuCopy32(&gPlttBufferUnfaded[OBJ_PLTT_ID(battlerId)], (void *)(BG_PLTT + animBg.paletteId * PLTT_SIZE_4BPP), PLTT_SIZE_4BPP);
CopyBattlerSpriteToBg(1, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles,
animBg.bgTilemap, animBg.tilesOffset);
@@ -679,8 +679,8 @@ void MoveBattlerSpriteToBG(u8 battlerId, bool8 toBG_2)
SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], 0x90, 0x20);
CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void *)(BG_PLTT + 0x120), 0x20);
LoadPalette(&gPlttBufferUnfaded[OBJ_PLTT_ID(battlerId)], BG_PLTT_ID(9), PLTT_SIZE_4BPP);
CpuCopy32(&gPlttBufferUnfaded[OBJ_PLTT_ID(battlerId)], (void *)(BG_PLTT + 9 * PLTT_SIZE_4BPP), PLTT_SIZE_4BPP);
CopyBattlerSpriteToBg(2, 0, 0, GetBattlerPosition(battlerId), animBg.paletteId, animBg.bgTiles + 0x1000,
animBg.bgTilemap + 0x400, animBg.tilesOffset);
@@ -739,25 +739,15 @@ static void Task_InitUpdateMonBg(u8 taskId)
if (gTasks[taskId].data[5] == 0)
{
u16 *src;
u16 *dst;
gBattle_BG1_X = x + gTasks[taskId].data[3];
gBattle_BG1_Y = y + gTasks[taskId].data[4];
src = gPlttBufferFaded + 0x100 + palIndex * 16;
dst = gPlttBufferFaded + 0x100 + animBg.paletteId * 16 - 256;
CpuCopy32(src, dst, 0x20);
CpuCopy32(&gPlttBufferFaded[OBJ_PLTT_ID(palIndex)], &gPlttBufferFaded[BG_PLTT_ID(animBg.paletteId)], PLTT_SIZE_4BPP);
}
else
{
u16 *src;
u16 *dst;
gBattle_BG2_X = x + gTasks[taskId].data[3];
gBattle_BG2_Y = y + gTasks[taskId].data[4];
src = gPlttBufferFaded + 0x100 + palIndex * 16;
dst = gPlttBufferFaded + 0x100 - 112;
CpuCopy32(src, dst, 0x20);
CpuCopy32(&gPlttBufferFaded[OBJ_PLTT_ID(palIndex)], &gPlttBufferFaded[BG_PLTT_ID(9)], PLTT_SIZE_4BPP);
}
}
@@ -1113,7 +1103,7 @@ static void LoadMoveBg(u16 bgId)
{
LZDecompressVram(gBattleAnimBackgroundTable[bgId].tilemap, (void *)(BG_SCREEN_ADDR(26)));
LZDecompressVram(gBattleAnimBackgroundTable[bgId].image, (void *)(BG_CHAR_ADDR(2)));
LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, 32, 32);
LoadCompressedPalette(gBattleAnimBackgroundTable[bgId].palette, BG_PLTT_ID(2), PLTT_SIZE_4BPP);
}
static void LoadDefaultBg(void)