Sync palette macros

This commit is contained in:
GriffinR
2023-05-23 13:02:51 -04:00
parent f93d5a8ae1
commit dcdb9024d8
117 changed files with 1248 additions and 1251 deletions
+2 -2
View File
@@ -946,7 +946,7 @@ void AnimTask_HazeScrollingFog(u8 taskId)
GetBattleAnimBg1Data(&animBg);
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnimFogTilemap);
LoadPalette(&gDefaultWeatherSpritePalette, animBg.paletteId * 16, 32);
LoadPalette(&gDefaultWeatherSpritePalette, BG_PLTT_ID(animBg.paletteId), PLTT_SIZE_4BPP);
if (IsContest())
RelocateBattleBgPal(animBg.paletteId, animBg.bgTilemap, 0, 0);
gTasks[taskId].func = AnimTask_HazeScrollingFog_Step;
@@ -1043,7 +1043,7 @@ void AnimTask_MistBallFog(u8 taskId)
GetBattleAnimBg1Data(&animBg);
LoadBgTiles(animBg.bgId, gWeatherFogHorizontalTiles, 0x800, animBg.tilesOffset);
AnimLoadCompressedBgTilemap(animBg.bgId, gBattleAnimFogTilemap);
LoadPalette(&gDefaultWeatherSpritePalette, animBg.paletteId * 16, 32);
LoadPalette(&gDefaultWeatherSpritePalette, BG_PLTT_ID(animBg.paletteId), PLTT_SIZE_4BPP);
if (IsContest())
RelocateBattleBgPal(animBg.paletteId, animBg.bgTilemap, 0, 0);
gTasks[taskId].data[15] = -1;