Sync palette macros
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@@ -386,7 +386,7 @@ void MapPreview_LoadGfx(u8 mapsec)
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if (idx != MPS_COUNT)
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{
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ResetTempTileDataBuffers();
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LoadPalette(sMapPreviewScreenData[idx].palptr, 0xD0, 0x60);
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LoadPalette(sMapPreviewScreenData[idx].palptr, BG_PLTT_ID(13), 3 * PLTT_SIZE_4BPP);
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DecompressAndCopyTileDataToVram(0, sMapPreviewScreenData[idx].tilesptr, 0, 0, 0);
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if (GetBgTilemapBuffer(0) == NULL)
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{
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