Sync palette macros

This commit is contained in:
GriffinR
2023-05-23 13:02:51 -04:00
parent f93d5a8ae1
commit dcdb9024d8
117 changed files with 1248 additions and 1251 deletions
+5 -5
View File
@@ -341,7 +341,7 @@ void InitPokemonSpecialAnimScene(struct PokemonSpecialAnimScene * buffer, u16 an
FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 32, 32);
LoadBgGfxByAnimType(animType);
FillWindowPixelBuffer(0, PIXEL_FILL(0));
LoadUserWindowGfx(0, 0x000, 0xe0);
LoadUserWindowGfx(0, 0x000, BG_PLTT_ID(14));
CopyWindowToVram(0, COPYWIN_FULL);
ShowBg(0);
ShowBg(3);
@@ -370,7 +370,7 @@ void PSA_ShowMessageWindow(void)
{
PutWindowTilemap(0);
FillWindowPixelBuffer(0, PIXEL_FILL(1));
DrawTextBorderOuter(0, 0x001, 0xE);
DrawTextBorderOuter(0, 0x001, 14);
CopyWindowToVram(0, COPYWIN_FULL);
}
@@ -612,7 +612,7 @@ bool8 PSA_LevelUpVerticalSpritesTaskIsRunning(void)
// Unused
void PSA_DrawLevelUpWindowPg1(u16 *statsBefore, u16 *statsAfter)
{
DrawTextBorderOuter(1, 0x001, 0xE);
DrawTextBorderOuter(1, 0x001, 14);
DrawLevelUpWindowPg1(1, statsBefore, statsAfter, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
PutWindowTilemap(1);
CopyWindowToVram(1, COPYWIN_FULL);
@@ -636,9 +636,9 @@ static void LoadBgGfxByAnimType(u16 animType)
CopyToBgTilemapBuffer(3, sBg_Tilemap, 0, 0x000);
DecompressAndCopyTileDataToVram(3, sBg_Gfx, 0, 0x000, 0);
if (animType != 4)
LoadPalette(sBg_Pal, 0x00, 0x20);
LoadPalette(sBg_Pal, BG_PLTT_ID(0), sizeof(sBg_Pal));
else
LoadPalette(sBg_TmHm_Pal, 0x00, 0x20);
LoadPalette(sBg_TmHm_Pal, BG_PLTT_ID(0), sizeof(sBg_TmHm_Pal));
}
void PSA_CreateMonSpriteAtCloseness(u8 closeness)