Sync palette macros

This commit is contained in:
GriffinR
2023-05-23 13:02:51 -04:00
parent f93d5a8ae1
commit dcdb9024d8
117 changed files with 1248 additions and 1251 deletions
+2 -6
View File
@@ -204,15 +204,11 @@ static void CB2_SetUpSeagallopScene(void)
case 3:
LoadBgTiles(3, sWaterTiles, sizeof(sWaterTiles), 0);
if (GetDirectionOfTravel() == DIRN_EASTBOUND)
{
CopyToBgTilemapBufferRect(3, sWaterTilemap_EB, 0, 0, 32, 32);
}
else
{
CopyToBgTilemapBufferRect(3, sWaterTilemap_WB, 0, 0, 32, 32);
}
LoadPalette(sWaterPal, 0x40, 0x20);
LoadPalette(GetTextWindowPalette(2), 0xF0, 0x20);
LoadPalette(sWaterPal, BG_PLTT_ID(4), sizeof(sWaterPal));
LoadPalette(GetTextWindowPalette(2), BG_PLTT_ID(15), PLTT_SIZE_4BPP);
gMain.state++;
break;
case 4: