Sync fieldmap

This commit is contained in:
GriffinR
2022-09-02 19:14:44 -04:00
parent feccd302d7
commit dcdf31f020
16 changed files with 191 additions and 188 deletions
+100 -98
View File
@@ -14,6 +14,15 @@ struct ConnectionFlags
u8 east:1;
};
struct BackupMapLayout VMap;
EWRAM_DATA u16 gBackupMapData[VIRTUAL_MAP_SIZE] = {};
EWRAM_DATA struct MapHeader gMapHeader = {};
EWRAM_DATA struct Camera gCamera = {};
static EWRAM_DATA struct ConnectionFlags gMapConnectionFlags = {};
EWRAM_DATA u8 gGlobalFieldTintMode = QL_TINT_NONE;
static const struct ConnectionFlags sDummyConnectionFlags = {};
static void InitMapLayoutData(struct MapHeader *);
static void InitBackupMapLayoutData(u16 *, u16, u16);
static void InitBackupMapLayoutConnections(struct MapHeader *);
@@ -27,46 +36,39 @@ static bool8 IsPosInIncomingConnectingMap(u8, s32, s32, struct MapConnection *);
static bool8 IsCoordInIncomingConnectingMap(s32, s32, s32, s32);
static u32 GetAttributeByMetatileIdAndMapLayout(const struct MapLayout *, u16, u8);
#define MapGridGetBorderTileAt(x, y) ({ \
u16 block; \
s32 xprime; \
s32 yprime; \
\
const struct MapLayout *mapLayout = gMapHeader.mapLayout; \
\
xprime = x - 7; \
xprime += 8 * mapLayout->borderWidth; \
xprime %= mapLayout->borderWidth; \
\
yprime = y - 7; \
yprime += 8 * mapLayout->borderHeight; \
yprime %= mapLayout->borderHeight; \
\
block = mapLayout->border[xprime + yprime * mapLayout->borderWidth] | METATILE_COLLISION_MASK; \
#define GetBorderBlockAt(x, y) ({ \
u16 block; \
s32 xprime; \
s32 yprime; \
\
const struct MapLayout *mapLayout = gMapHeader.mapLayout; \
\
xprime = x - MAP_OFFSET; \
xprime += 8 * mapLayout->borderWidth; \
xprime %= mapLayout->borderWidth; \
\
yprime = y - MAP_OFFSET; \
yprime += 8 * mapLayout->borderHeight; \
yprime %= mapLayout->borderHeight; \
\
block = mapLayout->border[xprime + yprime * mapLayout->borderWidth] | MAPGRID_COLLISION_MASK; \
})
#define AreCoordsWithinMapGridBounds(x, y) (x >= 0 && x < VMap.Xsize && y >= 0 && y < VMap.Ysize)
#define MapGridGetTileAt(x, y) (AreCoordsWithinMapGridBounds(x, y) ? VMap.map[x + VMap.Xsize * y] : MapGridGetBorderTileAt(x, y))
struct BackupMapLayout VMap;
EWRAM_DATA u16 gBackupMapData[VIRTUAL_MAP_SIZE] = {};
EWRAM_DATA struct MapHeader gMapHeader = {};
EWRAM_DATA struct Camera gCamera = {};
static EWRAM_DATA struct ConnectionFlags gMapConnectionFlags = {};
EWRAM_DATA u8 gGlobalFieldTintMode = QL_TINT_NONE;
static const struct ConnectionFlags sDummyConnectionFlags = {};
#define GetMapGridBlockAt(x, y) (AreCoordsWithinMapGridBounds(x, y) ? VMap.map[x + VMap.Xsize * y] : GetBorderBlockAt(x, y))
// Masks/shifts for metatile attributes
// This is the format of the data stored in each data/tilesets/*/*/metatile_attributes.bin file
static const u32 sMetatileAttrMasks[METATILE_ATTRIBUTE_COUNT] = {
[METATILE_ATTRIBUTE_BEHAVIOR] = 0x000001ff,
[METATILE_ATTRIBUTE_TERRAIN] = 0x00003e00,
[METATILE_ATTRIBUTE_2] = 0x0003c000,
[METATILE_ATTRIBUTE_3] = 0x00fc0000,
[METATILE_ATTRIBUTE_ENCOUNTER_TYPE] = 0x07000000,
[METATILE_ATTRIBUTE_5] = 0x18000000,
[METATILE_ATTRIBUTE_LAYER_TYPE] = 0x60000000,
[METATILE_ATTRIBUTE_7] = 0x80000000
[METATILE_ATTRIBUTE_BEHAVIOR] = 0x000001ff, // Bits 0-8
[METATILE_ATTRIBUTE_TERRAIN] = 0x00003e00, // Bits 9-13
[METATILE_ATTRIBUTE_2] = 0x0003c000, // Bits 14-17
[METATILE_ATTRIBUTE_3] = 0x00fc0000, // Bits 18-23
[METATILE_ATTRIBUTE_ENCOUNTER_TYPE] = 0x07000000, // Bits 24-26
[METATILE_ATTRIBUTE_5] = 0x18000000, // Bits 27-28
[METATILE_ATTRIBUTE_LAYER_TYPE] = 0x60000000, // Bits 29-30
[METATILE_ATTRIBUTE_7] = 0x80000000 // Bit 31
};
static const u8 sMetatileAttrShifts[METATILE_ATTRIBUTE_COUNT] = {
@@ -101,10 +103,10 @@ void InitMapFromSavedGame(void)
static void InitMapLayoutData(struct MapHeader * mapHeader)
{
const struct MapLayout * mapLayout = mapHeader->mapLayout;
CpuFastFill(METATILE_ID_UNDEFINED << 16 | METATILE_ID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData));
CpuFastFill(MAPGRID_UNDEFINED << 16 | MAPGRID_UNDEFINED, gBackupMapData, sizeof(gBackupMapData));
VMap.map = gBackupMapData;
VMap.Xsize = mapLayout->width + 15;
VMap.Ysize = mapLayout->height + 14;
VMap.Xsize = mapLayout->width + MAP_OFFSET_W;
VMap.Ysize = mapLayout->height + MAP_OFFSET_H;
AGB_ASSERT_EX(VMap.Xsize * VMap.Ysize <= VIRTUAL_MAP_SIZE, ABSPATH("fieldmap.c"), 158);
InitBackupMapLayoutData(mapLayout->map, mapLayout->width, mapLayout->height);
InitBackupMapLayoutConnections(mapHeader);
@@ -114,12 +116,12 @@ static void InitBackupMapLayoutData(u16 *map, u16 width, u16 height)
{
s32 y;
u16 *dest = VMap.map;
dest += VMap.Xsize * 7 + 7;
dest += VMap.Xsize * 7 + MAP_OFFSET;
for (y = 0; y < height; y++)
{
CpuCopy16(map, dest, width * sizeof(u16));
dest += width + 15;
dest += width + MAP_OFFSET_W;
map += width;
}
}
@@ -197,8 +199,8 @@ static void FillSouthConnection(struct MapHeader const *mapHeader, struct MapHea
if (connectedMapHeader)
{
cWidth = connectedMapHeader->mapLayout->width;
x = offset + 7;
y = mapHeader->mapLayout->height + 7;
x = offset + MAP_OFFSET;
y = mapHeader->mapLayout->height + MAP_OFFSET;
if (x < 0)
{
x2 = -x;
@@ -222,7 +224,7 @@ static void FillSouthConnection(struct MapHeader const *mapHeader, struct MapHea
x, y,
connectedMapHeader,
x2, /*y2*/ 0,
width, /*height*/ 7);
width, /*height*/ MAP_OFFSET);
}
}
@@ -237,8 +239,8 @@ static void FillNorthConnection(struct MapHeader const *mapHeader, struct MapHea
{
cWidth = connectedMapHeader->mapLayout->width;
cHeight = connectedMapHeader->mapLayout->height;
x = offset + 7;
y2 = cHeight - 7;
x = offset + MAP_OFFSET;
y2 = cHeight - MAP_OFFSET;
if (x < 0)
{
x2 = -x;
@@ -262,7 +264,7 @@ static void FillNorthConnection(struct MapHeader const *mapHeader, struct MapHea
x, /*y*/ 0,
connectedMapHeader,
x2, y2,
width, /*height*/ 7);
width, /*height*/ MAP_OFFSET);
}
}
@@ -277,8 +279,8 @@ static void FillWestConnection(struct MapHeader const *mapHeader, struct MapHead
{
cWidth = connectedMapHeader->mapLayout->width;
cHeight = connectedMapHeader->mapLayout->height;
y = offset + 7;
x2 = cWidth - 7;
y = offset + MAP_OFFSET;
x2 = cWidth - MAP_OFFSET;
if (y < 0)
{
y2 = -y;
@@ -301,7 +303,7 @@ static void FillWestConnection(struct MapHeader const *mapHeader, struct MapHead
/*x*/ 0, y,
connectedMapHeader,
x2, y2,
/*width*/ 7, height);
/*width*/ MAP_OFFSET, height);
}
}
@@ -314,8 +316,8 @@ static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHead
if (connectedMapHeader)
{
cHeight = connectedMapHeader->mapLayout->height;
x = mapHeader->mapLayout->width + 7;
y = offset + 7;
x = mapHeader->mapLayout->width + MAP_OFFSET;
y = offset + MAP_OFFSET;
if (y < 0)
{
y2 = -y;
@@ -338,43 +340,43 @@ static void FillEastConnection(struct MapHeader const *mapHeader, struct MapHead
x, y,
connectedMapHeader,
/*x2*/ 0, y2,
/*width*/ 8, height);
/*width*/ MAP_OFFSET + 1, height);
}
}
u8 MapGridGetZCoordAt(s32 x, s32 y)
u8 MapGridGetElevationAt(s32 x, s32 y)
{
u16 block = MapGridGetTileAt(x, y);
u16 block = GetMapGridBlockAt(x, y);
if (block == METATILE_ID_UNDEFINED)
if (block == MAPGRID_UNDEFINED)
return 0;
return block >> METATILE_ELEVATION_SHIFT;
return block >> MAPGRID_ELEVATION_SHIFT;
}
u8 MapGridIsImpassableAt(s32 x, s32 y)
u8 MapGridGetCollisionAt(s32 x, s32 y)
{
u16 block = MapGridGetTileAt(x, y);
u16 block = GetMapGridBlockAt(x, y);
if (block == METATILE_ID_UNDEFINED)
if (block == MAPGRID_UNDEFINED)
return TRUE;
return (block & METATILE_COLLISION_MASK) >> METATILE_COLLISION_SHIFT;
return (block & MAPGRID_COLLISION_MASK) >> MAPGRID_COLLISION_SHIFT;
}
u32 MapGridGetMetatileIdAt(s32 x, s32 y)
{
u16 block = MapGridGetTileAt(x, y);
u16 block = GetMapGridBlockAt(x, y);
if (block == METATILE_ID_UNDEFINED)
return MapGridGetBorderTileAt(x, y) & METATILE_ID_MASK;
if (block == MAPGRID_UNDEFINED)
return GetBorderBlockAt(x, y) & MAPGRID_METATILE_ID_MASK;
return block & METATILE_ID_MASK;
return block & MAPGRID_METATILE_ID_MASK;
}
u32 ExtractMetatileAttribute(u32 attributes, u8 attributeType)
{
if (attributeType >= METATILE_ATTRIBUTE_COUNT)
if (attributeType >= METATILE_ATTRIBUTE_COUNT) // Check for METATILE_ATTRIBUTES_ALL
return attributes;
return (attributes & sMetatileAttrMasks[attributeType]) >> sMetatileAttrShifts[attributeType];
@@ -402,7 +404,7 @@ void MapGridSetMetatileIdAt(s32 x, s32 y, u16 metatile)
if (AreCoordsWithinMapGridBounds(x, y))
{
i = x + y * VMap.Xsize;
VMap.map[i] = (VMap.map[i] & METATILE_ELEVATION_MASK) | (metatile & ~METATILE_ELEVATION_MASK);
VMap.map[i] = (VMap.map[i] & MAPGRID_ELEVATION_MASK) | (metatile & ~MAPGRID_ELEVATION_MASK);
}
}
@@ -421,9 +423,9 @@ void MapGridSetMetatileImpassabilityAt(s32 x, s32 y, bool32 impassable)
if (AreCoordsWithinMapGridBounds(x, y))
{
if (impassable)
VMap.map[x + VMap.Xsize * y] |= METATILE_COLLISION_MASK;
VMap.map[x + VMap.Xsize * y] |= MAPGRID_COLLISION_MASK;
else
VMap.map[x + VMap.Xsize * y] &= ~METATILE_COLLISION_MASK;
VMap.map[x + VMap.Xsize * y] &= ~MAPGRID_COLLISION_MASK;
}
}
@@ -457,9 +459,9 @@ void SaveMapView(void)
width = VMap.Xsize;
x = gSaveBlock1Ptr->pos.x;
y = gSaveBlock1Ptr->pos.y;
for (i = y; i < y + 14; i++)
for (i = y; i < y + MAP_OFFSET_H; i++)
{
for (j = x; j < x + 15; j++)
for (j = x; j < x + MAP_OFFSET_W; j++)
*mapView++ = gBackupMapData[width * i + j];
}
}
@@ -501,9 +503,9 @@ static void LoadSavedMapView(void)
width = VMap.Xsize;
x = gSaveBlock1Ptr->pos.x;
y = gSaveBlock1Ptr->pos.y;
for (i = y; i < y + 14; i++)
for (i = y; i < y + MAP_OFFSET_H; i++)
{
for (j = x; j < x + 15; j++)
for (j = x; j < x + MAP_OFFSET_W; j++)
{
gBackupMapData[j + width * i] = *mapView;
mapView++;
@@ -536,19 +538,19 @@ static void MoveMapViewToBackup(u8 direction)
{
case CONNECTION_NORTH:
y0 += 1;
y2 = 13;
y2 = MAP_OFFSET_H - 1;
break;
case CONNECTION_SOUTH:
r8 = 1;
y2 = 13;
y2 = MAP_OFFSET_H - 1;
break;
case CONNECTION_WEST:
x0 += 1;
x2 = 14;
x2 = MAP_OFFSET_W - 1;
break;
case CONNECTION_EAST:
r9 = 1;
x2 = 14;
x2 = MAP_OFFSET_W - 1;
break;
}
for (y = 0; y < y2; y++)
@@ -558,7 +560,7 @@ static void MoveMapViewToBackup(u8 direction)
for (x = 0; x < x2; x++)
{
desti = width * (y + y0);
srci = (y + r8) * 15 + r9;
srci = (y + r8) * MAP_OFFSET_W + r9;
src = &mapView[srci + i];
dest = &gBackupMapData[x0 + desti + j];
*dest = *src;
@@ -571,10 +573,10 @@ static void MoveMapViewToBackup(u8 direction)
s32 GetMapBorderIdAt(s32 x, s32 y)
{
if (MapGridGetTileAt(x, y) == METATILE_ID_UNDEFINED)
if (GetMapGridBlockAt(x, y) == MAPGRID_UNDEFINED)
return CONNECTION_INVALID;
if (x >= VMap.Xsize - 8)
if (x >= VMap.Xsize - (MAP_OFFSET + 1))
{
if (!gMapConnectionFlags.east)
return CONNECTION_INVALID;
@@ -582,7 +584,7 @@ s32 GetMapBorderIdAt(s32 x, s32 y)
return CONNECTION_EAST;
}
if (x < 7)
if (x < MAP_OFFSET)
{
if (!gMapConnectionFlags.west)
return CONNECTION_INVALID;
@@ -590,7 +592,7 @@ s32 GetMapBorderIdAt(s32 x, s32 y)
return CONNECTION_WEST;
}
if (y >= VMap.Ysize - 7)
if (y >= VMap.Ysize - MAP_OFFSET)
{
if (!gMapConnectionFlags.south)
return CONNECTION_INVALID;
@@ -598,7 +600,7 @@ s32 GetMapBorderIdAt(s32 x, s32 y)
return CONNECTION_SOUTH;
}
if (y < 7)
if (y < MAP_OFFSET)
{
if (!gMapConnectionFlags.north)
return CONNECTION_INVALID;
@@ -611,14 +613,14 @@ s32 GetMapBorderIdAt(s32 x, s32 y)
static s32 GetPostCameraMoveMapBorderId(s32 x, s32 y)
{
return GetMapBorderIdAt(gSaveBlock1Ptr->pos.x + 7 + x, gSaveBlock1Ptr->pos.y + 7 + y);
return GetMapBorderIdAt(gSaveBlock1Ptr->pos.x + MAP_OFFSET + x, gSaveBlock1Ptr->pos.y + MAP_OFFSET + y);
}
bool32 CanCameraMoveInDirection(s32 direction)
{
s32 x, y;
x = gSaveBlock1Ptr->pos.x + 7 + gDirectionToVectors[direction].x;
y = gSaveBlock1Ptr->pos.y + 7 + gDirectionToVectors[direction].y;
x = gSaveBlock1Ptr->pos.x + MAP_OFFSET + gDirectionToVectors[direction].x;
y = gSaveBlock1Ptr->pos.y + MAP_OFFSET + gDirectionToVectors[direction].y;
if (GetMapBorderIdAt(x, y) == CONNECTION_INVALID)
return FALSE;
@@ -774,15 +776,15 @@ struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y)
{
direction = connection->direction;
if ((direction == CONNECTION_DIVE || direction == CONNECTION_EMERGE)
|| (direction == CONNECTION_NORTH && y > 6)
|| (direction == CONNECTION_SOUTH && y < gMapHeader.mapLayout->height + 7)
|| (direction == CONNECTION_WEST && x > 6)
|| (direction == CONNECTION_EAST && x < gMapHeader.mapLayout->width + 7))
|| (direction == CONNECTION_NORTH && y > MAP_OFFSET - 1)
|| (direction == CONNECTION_SOUTH && y < gMapHeader.mapLayout->height + MAP_OFFSET)
|| (direction == CONNECTION_WEST && x > MAP_OFFSET - 1)
|| (direction == CONNECTION_EAST && x < gMapHeader.mapLayout->width + MAP_OFFSET))
{
continue;
}
if (IsPosInConnectingMap(connection, x - 7, y - 7) == TRUE)
if (IsPosInConnectingMap(connection, x - MAP_OFFSET, y - MAP_OFFSET) == TRUE)
return connection;
}
}
@@ -791,14 +793,14 @@ struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y)
void SetCameraFocusCoords(u16 x, u16 y)
{
gSaveBlock1Ptr->pos.x = x - 7;
gSaveBlock1Ptr->pos.y = y - 7;
gSaveBlock1Ptr->pos.x = x - MAP_OFFSET;
gSaveBlock1Ptr->pos.y = y - MAP_OFFSET;
}
void GetCameraFocusCoords(u16 *x, u16 *y)
{
*x = gSaveBlock1Ptr->pos.x + 7;
*y = gSaveBlock1Ptr->pos.y + 7;
*x = gSaveBlock1Ptr->pos.x + MAP_OFFSET;
*y = gSaveBlock1Ptr->pos.y + MAP_OFFSET;
}
// Unused
@@ -836,7 +838,7 @@ static void CopyTilesetToVramUsingHeap(struct Tileset const *tileset, u16 numTil
}
}
static void Fieldmap_ApplyGlobalTintToPaletteEntries(u16 offset, u16 size)
static void ApplyGlobalTintToPaletteEntries(u16 offset, u16 size)
{
switch (gGlobalFieldTintMode)
{
@@ -858,7 +860,7 @@ static void Fieldmap_ApplyGlobalTintToPaletteEntries(u16 offset, u16 size)
CpuCopy16(gPlttBufferUnfaded + offset, gPlttBufferFaded + offset, size * sizeof(u16));
}
void Fieldmap_ApplyGlobalTintToPaletteSlot(u8 slot, u8 count)
void ApplyGlobalTintToPaletteSlot(u8 slot, u8 count)
{
switch (gGlobalFieldTintMode)
{
@@ -890,17 +892,17 @@ static void LoadTilesetPalette(struct Tileset const *tileset, u16 destOffset, u1
{
LoadPalette(&black, destOffset, 2);
LoadPalette(((u16 *)tileset->palettes) + 1, destOffset + 1, size - 2);
Fieldmap_ApplyGlobalTintToPaletteEntries(destOffset + 1, (size - 2) >> 1);
ApplyGlobalTintToPaletteEntries(destOffset + 1, (size - 2) >> 1);
}
else if (tileset->isSecondary == TRUE)
{
LoadPalette(((u16 *)tileset->palettes) + (NUM_PALS_IN_PRIMARY * 16), destOffset, size);
Fieldmap_ApplyGlobalTintToPaletteEntries(destOffset, size >> 1);
ApplyGlobalTintToPaletteEntries(destOffset, size >> 1);
}
else
{
LoadCompressedPalette((u32 *)tileset->palettes, destOffset, size);
Fieldmap_ApplyGlobalTintToPaletteEntries(destOffset, size >> 1);
ApplyGlobalTintToPaletteEntries(destOffset, size >> 1);
}
}
}