eventobject -> objectevent take 3

This commit is contained in:
garak
2019-12-17 18:49:34 -05:00
parent 47d9fbef93
commit ddaa88390e
26 changed files with 293 additions and 293 deletions
+1 -1
View File
@@ -3,7 +3,7 @@
#include "global.h"
void FreezeEventObjects(void);
void FreezeObjectEvents(void);
void FreezeObjectEvent(struct ObjectEvent *);
void FreezeObjectEventsExceptOne(u8 objEventId);
+2 -2
View File
@@ -46,7 +46,7 @@ void ObjectEventClearAnim(struct ObjectEvent *);
void ObjectEventClearAnimIfSpecialAnimActive(struct ObjectEvent *);
void SpawnObjectEventsInView(s16, s16);
u8 sprite_new(u8, u8, s16, s16, u8, u8);
u8 AddPseudoEventObject(u16, SpriteCallback, s16, s16, u8);
u8 AddPseudoObjectEvent(u16, SpriteCallback, s16, s16, u8);
u8 show_sprite(u8, u8, u8);
u8 SpawnSpecialObjectEventParameterized(u8, u8, u8, s16, s16, u8);
u8 SpawnSpecialObjectEvent(struct ObjectEventTemplate *);
@@ -88,7 +88,7 @@ void sub_805FE7C(struct ObjectEvent *, u8);
void SetTrainerMovementType(struct ObjectEvent *, u8);
u8 sub_80634F0(u8 direction);
u8 sub_8063500(u8 a0);
void EventObjectSetGraphicsId(struct ObjectEvent *mapObject, u8 a1);
void ObjectEventSetGraphicsId(struct ObjectEvent *mapObject, u8 a1);
u8 sub_805EB44(u8, u8, s16, s16);
void npc_paltag_set_load(u8 mode);
bool8 ObjectEventIsMovementOverridden(struct ObjectEvent *mapObject);