Merge pull request #583 from GriffinRichards/sync-btrans
Sync battle transitions, misc symbol roundup
This commit is contained in:
@@ -252,8 +252,8 @@ gFldEffScript_UseDive::
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end
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end
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gFldEffScript_Pokeball::
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gFldEffScript_Pokeball::
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loadpal sSpritePalette_SlidingPokeball
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loadpal gSpritePalette_Pokeball
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callnative FldEff_Pokeball
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callnative FldEff_PokeballTrail
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end
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end
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gFldEffScript_XIcon::
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gFldEffScript_XIcon::
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Before Width: | Height: | Size: 553 B After Width: | Height: | Size: 553 B |
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Before Width: | Height: | Size: 121 B After Width: | Height: | Size: 121 B |
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Before Width: | Height: | Size: 158 B After Width: | Height: | Size: 158 B |
@@ -248,28 +248,6 @@ $(ROULETTEGFXDIR)/poke_icons2.4bpp: $(ROULETTEGFXDIR)/wynaut.4bpp \
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$(ROULETTEGFXDIR)/makuhita.4bpp
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$(ROULETTEGFXDIR)/makuhita.4bpp
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@cat $^ >$@
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@cat $^ >$@
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$(BATTRANSGFXDIR)/85BBC14.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -num_tiles 53 -Wnum_tiles
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$(BATTRANSGFXDIR)/rayquaza.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -num_tiles 938 -Wnum_tiles
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$(BATTRANSGFXDIR)/frontier_square_1.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \
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$(BATTRANSGFXDIR)/frontier_squares_1.4bpp
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@cat $^ >$@
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$(BATTRANSGFXDIR)/frontier_square_2.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \
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$(BATTRANSGFXDIR)/frontier_squares_2.4bpp
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@cat $^ >$@
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$(BATTRANSGFXDIR)/frontier_square_3.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \
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$(BATTRANSGFXDIR)/frontier_squares_3.4bpp
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@cat $^ >$@
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$(BATTRANSGFXDIR)/frontier_square_4.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \
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$(BATTRANSGFXDIR)/frontier_squares_4.4bpp
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@cat $^ >$@
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$(SLOTMACHINEGFXDIR)/reel_time_gfx.4bpp: $(SLOTMACHINEGFXDIR)/reel_time_pikachu.4bpp \
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$(SLOTMACHINEGFXDIR)/reel_time_gfx.4bpp: $(SLOTMACHINEGFXDIR)/reel_time_pikachu.4bpp \
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$(SLOTMACHINEGFXDIR)/reel_time_machine.4bpp
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$(SLOTMACHINEGFXDIR)/reel_time_machine.4bpp
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@cat $^ >$@
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@cat $^ >$@
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@@ -450,9 +428,6 @@ $(FIELDEFFECTSGFXDIR)/pics/tree_disguise.4bpp: %.4bpp: %.png
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$(INTERFACEGFXDIR)/selector_outline.4bpp: %.4bpp: %.png
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$(INTERFACEGFXDIR)/selector_outline.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -num_tiles 8 -Wnum_tiles
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$(GFX) $< $@ -num_tiles 8 -Wnum_tiles
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$(BATTRANSGFXDIR)/frontier_transition.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -num_tiles 43 -Wnum_tiles
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graphics/tm_case/tm_case.4bpp: %.4bpp: %.png
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graphics/tm_case/tm_case.4bpp: %.4bpp: %.png
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$(GFX) $< $@ -num_tiles 91 -Wnum_tiles
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$(GFX) $< $@ -num_tiles 91 -Wnum_tiles
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+25
-22
@@ -13,29 +13,32 @@ enum
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MUGSHOTS_COUNT
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MUGSHOTS_COUNT
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};
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};
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#define B_TRANSITION_BLUR 0
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enum {
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#define B_TRANSITION_DISTORTED_WAVE 1
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B_TRANSITION_BLUR,
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#define B_TRANSITION_HORIZONTAL_CORRUGATE 2
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B_TRANSITION_SWIRL,
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#define B_TRANSITION_BIG_POKEBALL 3
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B_TRANSITION_SHUFFLE,
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#define B_TRANSITION_SLIDING_POKEBALLS 4
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B_TRANSITION_BIG_POKEBALL,
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#define B_TRANSITION_CLOCKWISE_BLACKFADE 5
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B_TRANSITION_POKEBALLS_TRAIL,
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#define B_TRANSITION_FULLSCREEN_WAVE 6
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B_TRANSITION_CLOCKWISE_WIPE,
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#define B_TRANSITION_BLACK_WAVE_TO_RIGHT 7
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B_TRANSITION_RIPPLE,
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#define B_TRANSITION_SLICED_SCREEN 8
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B_TRANSITION_WAVE,
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#define B_TRANSITION_WHITEFADE_IN_STRIPES 9
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B_TRANSITION_SLICE,
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#define B_TRANSITION_GRID_SQUARES 10
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B_TRANSITION_WHITE_BARS_FADE,
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#define B_TRANSITION_BLACK_DOODLES 11
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B_TRANSITION_GRID_SQUARES,
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#define B_TRANSITION_LORELEI 12
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B_TRANSITION_ANGLED_WIPES,
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#define B_TRANSITION_BRUNO 13
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B_TRANSITION_LORELEI,
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#define B_TRANSITION_AGATHA 14
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B_TRANSITION_BRUNO,
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#define B_TRANSITION_LANCE 15
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B_TRANSITION_AGATHA,
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#define B_TRANSITION_BLUE 16
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B_TRANSITION_LANCE,
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#define B_TRANSITION_ANTI_CLOCKWISE_SPIRAL 17
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B_TRANSITION_BLUE,
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B_TRANSITION_SPIRAL,
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B_TRANSITION_COUNT
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};
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extern const struct SpritePalette sSpritePalette_SlidingPokeball;
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extern const struct SpritePalette gSpritePalette_Pokeball;
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bool8 BT_IsDone(void);
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bool8 IsBattleTransitionDone(void);
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void BT_StartOnField(u8 transitionId);
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void BattleTransition_StartOnField(u8 transitionId);
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bool8 FldEff_Pokeball(void);
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bool8 FldEff_PokeballTrail(void);
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#endif // GUARD_BATTLE_TRANSITION_H
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#endif // GUARD_BATTLE_TRANSITION_H
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@@ -74,6 +74,7 @@
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#define FLDEFF_PAL_TAG_GENERAL_0 0x1004
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#define FLDEFF_PAL_TAG_GENERAL_0 0x1004
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#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
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#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
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#define FLDEFF_PAL_TAG_POKEBALL_TRAIL 0x1009
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#define FLDEFF_PAL_TAG_ASH 0x100D
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#define FLDEFF_PAL_TAG_ASH 0x100D
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#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
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#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
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@@ -8,7 +8,7 @@ bool16 ResetAllPicSprites(void);
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u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 CreateTrainerPicSprite(u16 species, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 FreeAndDestroyMonPicSprite(u16);
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u16 FreeAndDestroyMonPicSprite(u16);
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u16 FreeAndDestroyTrainerPicSprite(u16);
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u16 FreeAndDestroyTrainerPicSprite(u16);
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u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass);
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u16 PlayerGenderToFrontTrainerPicId(u8 gender, bool8 getClass);
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u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 CreateMonPicSprite_HandleDeoxys(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag);
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u16 LoadMonPicInWindow(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId);
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u16 LoadMonPicInWindow(u16 species, u32 otId, u32 personality, bool8 isFrontPic, u8 paletteSlot, u8 windowId);
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u16 CreateMonPicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys);
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u16 CreateMonPicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 ignoreDeoxys);
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+6
-10
@@ -278,31 +278,27 @@ const struct OamData gOamData_BattlerPlayer =
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.affineParam = 0,
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.affineParam = 0,
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};
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};
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// not used
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static const union AnimCmd sAnim_Unused[] =
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static const union AnimCmd gUnknown_824F020[] =
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{
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{
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_FRAME(0, 5),
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ANIMCMD_JUMP(0),
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ANIMCMD_JUMP(0),
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};
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};
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// not used
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static const union AnimCmd *const sAnims_Unused[] =
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static const union AnimCmd *const gUnknown_824F028[] =
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{
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{
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gUnknown_824F020,
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sAnim_Unused,
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};
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};
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// not used
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static const union AffineAnimCmd sAffineAnim_Unused[] =
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static const union AffineAnimCmd gUnknown_824F02C[] =
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{
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{
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AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 4),
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AFFINEANIMCMD_FRAME(-0x10, 0x0, 0, 4),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 0x3C),
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AFFINEANIMCMD_FRAME(0x0, 0x0, 0, 0x3C),
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AFFINEANIMCMD_JUMP(1),
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AFFINEANIMCMD_JUMP(1),
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};
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};
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// not used
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static const union AffineAnimCmd *const sAffineAnims_Unused[] =
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static const union AffineAnimCmd *const gUnknown_824F044[] =
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{
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{
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gUnknown_824F02C,
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sAffineAnim_Unused,
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};
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};
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static const s8 sPlayerThrowXTranslation[] = { -32, -16, -16, -32, -32, 0, 0, 0 };
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static const s8 sPlayerThrowXTranslation[] = { -32, -16, -16, -32, -32, 0, 0, 0 };
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+38
-28
@@ -33,6 +33,13 @@
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#include "constants/pokemon.h"
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#include "constants/pokemon.h"
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#include "constants/trainers.h"
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#include "constants/trainers.h"
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enum {
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TRANSITION_TYPE_NORMAL,
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TRANSITION_TYPE_CAVE,
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TRANSITION_TYPE_FLASH,
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TRANSITION_TYPE_WATER,
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};
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enum
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enum
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{
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{
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TRAINER_PARAM_LOAD_VAL_8BIT,
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TRAINER_PARAM_LOAD_VAL_8BIT,
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@@ -74,20 +81,22 @@ static EWRAM_DATA u8 *sTrainerBattleEndScript = NULL;
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static EWRAM_DATA u8 *sTrainerABattleScriptRetAddr = NULL;
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static EWRAM_DATA u8 *sTrainerABattleScriptRetAddr = NULL;
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static EWRAM_DATA u16 sRivalBattleFlags = 0;
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static EWRAM_DATA u16 sRivalBattleFlags = 0;
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// The first transition is used if the enemy pokemon are lower level than our pokemon.
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// Otherwise, the second transition is used.
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static const u8 sBattleTransitionTable_Wild[][2] =
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static const u8 sBattleTransitionTable_Wild[][2] =
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{
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{
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{ B_TRANSITION_SLICED_SCREEN, B_TRANSITION_WHITEFADE_IN_STRIPES },
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[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_SLICE, B_TRANSITION_WHITE_BARS_FADE},
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{ B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES },
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[TRANSITION_TYPE_CAVE] = {B_TRANSITION_CLOCKWISE_WIPE, B_TRANSITION_GRID_SQUARES},
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{ B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES },
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[TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES},
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{ B_TRANSITION_BLACK_WAVE_TO_RIGHT, B_TRANSITION_FULLSCREEN_WAVE },
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[TRANSITION_TYPE_WATER] = {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE},
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};
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};
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static const u8 sBattleTransitionTable_Trainer[][2] =
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static const u8 sBattleTransitionTable_Trainer[][2] =
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{
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{
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{ B_TRANSITION_SLIDING_POKEBALLS, B_TRANSITION_BLACK_DOODLES },
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[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_ANGLED_WIPES},
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{ B_TRANSITION_HORIZONTAL_CORRUGATE, B_TRANSITION_BIG_POKEBALL },
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[TRANSITION_TYPE_CAVE] = {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL},
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{ B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES },
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[TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES},
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{ B_TRANSITION_DISTORTED_WAVE, B_TRANSITION_FULLSCREEN_WAVE },
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[TRANSITION_TYPE_WATER] = {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE},
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};
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};
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static const struct TrainerBattleParameter sOrdinaryBattleParams[] =
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static const struct TrainerBattleParameter sOrdinaryBattleParams[] =
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@@ -182,12 +191,12 @@ static void Task_BattleStart(u8 taskId)
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if (!FldEffPoison_IsActive())
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if (!FldEffPoison_IsActive())
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{
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{
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HelpSystem_Disable();
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HelpSystem_Disable();
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BT_StartOnField(tTransition);
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BattleTransition_StartOnField(tTransition);
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++tState;
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++tState;
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}
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}
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break;
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break;
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case 1:
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case 1:
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if (BT_IsDone() == TRUE)
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if (IsBattleTransitionDone() == TRUE)
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{
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{
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HelpSystem_Enable();
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HelpSystem_Enable();
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CleanupOverworldWindowsAndTilemaps();
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CleanupOverworldWindowsAndTilemaps();
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@@ -294,7 +303,7 @@ void StartOldManTutorialBattle(void)
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LockPlayerFieldControls();
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LockPlayerFieldControls();
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gMain.savedCallback = CB2_ReturnToFieldContinueScriptPlayMapMusic;
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gMain.savedCallback = CB2_ReturnToFieldContinueScriptPlayMapMusic;
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gBattleTypeFlags = BATTLE_TYPE_OLD_MAN_TUTORIAL;
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gBattleTypeFlags = BATTLE_TYPE_OLD_MAN_TUTORIAL;
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CreateBattleStartTask(B_TRANSITION_SLICED_SCREEN, 0);
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CreateBattleStartTask(B_TRANSITION_SLICE, 0);
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}
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}
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void StartScriptedWildBattle(void)
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void StartScriptedWildBattle(void)
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@@ -373,9 +382,9 @@ void StartGroudonKyogreBattle(void)
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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gMain.savedCallback = CB2_EndScriptedWildBattle;
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gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
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gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
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if (gGameVersion == VERSION_FIRE_RED)
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if (gGameVersion == VERSION_FIRE_RED)
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CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_RS_VS_TRAINER);
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CreateBattleStartTask(B_TRANSITION_ANGLED_WIPES, MUS_RS_VS_TRAINER);
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else // pointless, exactly the same
|
else // pointless, exactly the same
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CreateBattleStartTask(B_TRANSITION_BLACK_DOODLES, MUS_RS_VS_TRAINER);
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CreateBattleStartTask(B_TRANSITION_ANGLED_WIPES, MUS_RS_VS_TRAINER);
|
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IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
|
IncrementGameStat(GAME_STAT_TOTAL_BATTLES);
|
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IncrementGameStat(GAME_STAT_WILD_BATTLES);
|
IncrementGameStat(GAME_STAT_WILD_BATTLES);
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}
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}
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@@ -506,26 +515,27 @@ u8 BattleSetup_GetTerrainId(void)
|
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|
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static u8 GetBattleTransitionTypeByMap(void)
|
static u8 GetBattleTransitionTypeByMap(void)
|
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{
|
{
|
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u16 tileBehavior;
|
u16 behavior;
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s16 x, y;
|
s16 x, y;
|
||||||
|
|
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PlayerGetDestCoords(&x, &y);
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PlayerGetDestCoords(&x, &y);
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tileBehavior = MapGridGetMetatileBehaviorAt(x, y);
|
behavior = MapGridGetMetatileBehaviorAt(x, y);
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|
|
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if (Overworld_GetFlashLevel())
|
if (Overworld_GetFlashLevel())
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return B_TRANSITION_HORIZONTAL_CORRUGATE;
|
return TRANSITION_TYPE_FLASH;
|
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if (!MetatileBehavior_IsSurfable(tileBehavior))
|
|
||||||
|
if (MetatileBehavior_IsSurfable(behavior))
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|
return TRANSITION_TYPE_WATER;
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||||||
|
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||||||
|
switch (gMapHeader.mapType)
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{
|
{
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switch (gMapHeader.mapType)
|
case MAP_TYPE_UNDERGROUND:
|
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{
|
return TRANSITION_TYPE_CAVE;
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case MAP_TYPE_UNDERGROUND:
|
case MAP_TYPE_UNDERWATER:
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return B_TRANSITION_DISTORTED_WAVE;
|
return TRANSITION_TYPE_WATER;
|
||||||
case MAP_TYPE_UNDERWATER:
|
default:
|
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return B_TRANSITION_BIG_POKEBALL;
|
return TRANSITION_TYPE_NORMAL;
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||||||
default:
|
|
||||||
return B_TRANSITION_BLUR;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
return B_TRANSITION_BIG_POKEBALL;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static u16 GetSumOfPlayerPartyLevel(u8 numMons)
|
static u16 GetSumOfPlayerPartyLevel(u8 numMons)
|
||||||
@@ -652,7 +662,7 @@ u8 BattleSetup_GetBattleTowerBattleTransition(void)
|
|||||||
u8 playerLevel = GetSumOfPlayerPartyLevel(1);
|
u8 playerLevel = GetSumOfPlayerPartyLevel(1);
|
||||||
|
|
||||||
if (enemyLevel < playerLevel)
|
if (enemyLevel < playerLevel)
|
||||||
return B_TRANSITION_SLIDING_POKEBALLS;
|
return B_TRANSITION_POKEBALLS_TRAIL;
|
||||||
else
|
else
|
||||||
return B_TRANSITION_BIG_POKEBALL;
|
return B_TRANSITION_BIG_POKEBALL;
|
||||||
}
|
}
|
||||||
|
|||||||
+4
-4
@@ -882,7 +882,7 @@ static void CB2_FinishEReaderBattle(void)
|
|||||||
|
|
||||||
static void Task_WaitBT(u8 taskId)
|
static void Task_WaitBT(u8 taskId)
|
||||||
{
|
{
|
||||||
if (BT_IsDone() == TRUE)
|
if (IsBattleTransitionDone() == TRUE)
|
||||||
{
|
{
|
||||||
gMain.savedCallback = CB2_FinishEReaderBattle;
|
gMain.savedCallback = CB2_FinishEReaderBattle;
|
||||||
CleanupOverworldWindowsAndTilemaps();
|
CleanupOverworldWindowsAndTilemaps();
|
||||||
@@ -910,7 +910,7 @@ void StartSpecialBattle(void)
|
|||||||
CreateTask(Task_WaitBT, 1);
|
CreateTask(Task_WaitBT, 1);
|
||||||
PlayMapChosenOrBattleBGM(0);
|
PlayMapChosenOrBattleBGM(0);
|
||||||
transition = BattleSetup_GetBattleTowerBattleTransition();
|
transition = BattleSetup_GetBattleTowerBattleTransition();
|
||||||
BT_StartOnField(transition);
|
BattleTransition_StartOnField(transition);
|
||||||
break;
|
break;
|
||||||
case 1: // secret base battle
|
case 1: // secret base battle
|
||||||
for (i = 0; i < PARTY_SIZE; i++)
|
for (i = 0; i < PARTY_SIZE; i++)
|
||||||
@@ -922,7 +922,7 @@ void StartSpecialBattle(void)
|
|||||||
CreateTask(Task_WaitBT, 1);
|
CreateTask(Task_WaitBT, 1);
|
||||||
PlayMapChosenOrBattleBGM(0);
|
PlayMapChosenOrBattleBGM(0);
|
||||||
transition = BattleSetup_GetBattleTowerBattleTransition();
|
transition = BattleSetup_GetBattleTowerBattleTransition();
|
||||||
BT_StartOnField(transition);
|
BattleTransition_StartOnField(transition);
|
||||||
break;
|
break;
|
||||||
case 2: // e-reader trainer battle
|
case 2: // e-reader trainer battle
|
||||||
ZeroEnemyPartyMons();
|
ZeroEnemyPartyMons();
|
||||||
@@ -936,7 +936,7 @@ void StartSpecialBattle(void)
|
|||||||
CreateTask(Task_WaitBT, 1);
|
CreateTask(Task_WaitBT, 1);
|
||||||
PlayMapChosenOrBattleBGM(0);
|
PlayMapChosenOrBattleBGM(0);
|
||||||
transition = BattleSetup_GetBattleTowerBattleTransition();
|
transition = BattleSetup_GetBattleTowerBattleTransition();
|
||||||
BT_StartOnField(transition);
|
BattleTransition_StartOnField(transition);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1661
-1500
File diff suppressed because it is too large
Load Diff
@@ -1,5 +1,5 @@
|
|||||||
const u16 gObjectEventPal_Player[] = INCBIN_U16("graphics/object_events/palettes/player.gbapal");
|
const u16 gObjectEventPal_Player[] = INCBIN_U16("graphics/object_events/palettes/player.gbapal");
|
||||||
const u16 gUnknown_835B988[] = INCBIN_U16("graphics/object_events/palettes/unk_835B988.gbapal");
|
const u16 gObjectEventPal_PlayerUnused[] = INCBIN_U16("graphics/object_events/palettes/player_unused.gbapal"); // Identical except for the transparency
|
||||||
const u16 gObjectEventPaletteNull1[16] = {};
|
const u16 gObjectEventPaletteNull1[16] = {};
|
||||||
const u16 gObjectEventPaletteNull2[16] = {};
|
const u16 gObjectEventPaletteNull2[16] = {};
|
||||||
const u16 gObjectEventPaletteNull3[16] = {};
|
const u16 gObjectEventPaletteNull3[16] = {};
|
||||||
@@ -190,7 +190,7 @@ const u16 gFieldEffectObjectPic_ShadowSmall[] = INCBIN_U16("graphics/field_effec
|
|||||||
const u16 gFieldEffectObjectPic_ShadowMedium[] = INCBIN_U16("graphics/field_effects/pics/shadow_medium.4bpp");
|
const u16 gFieldEffectObjectPic_ShadowMedium[] = INCBIN_U16("graphics/field_effects/pics/shadow_medium.4bpp");
|
||||||
const u16 gFieldEffectObjectPic_ShadowLarge[] = INCBIN_U16("graphics/field_effects/pics/shadow_large.4bpp");
|
const u16 gFieldEffectObjectPic_ShadowLarge[] = INCBIN_U16("graphics/field_effects/pics/shadow_large.4bpp");
|
||||||
const u16 gFieldEffectObjectPic_ShadowExtraLarge[] = INCBIN_U16("graphics/field_effects/pics/shadow_extra_large.4bpp");
|
const u16 gFieldEffectObjectPic_ShadowExtraLarge[] = INCBIN_U16("graphics/field_effects/pics/shadow_extra_large.4bpp");
|
||||||
const u16 filler_8398188[0x90] = {};
|
const u16 sFiller1[0x90] = {};
|
||||||
const u16 gFieldEffectObjectPic_CutGrass[] = INCBIN_U16("graphics/field_effects/fldeff_cut.4bpp");
|
const u16 gFieldEffectObjectPic_CutGrass[] = INCBIN_U16("graphics/field_effects/fldeff_cut.4bpp");
|
||||||
const u16 gFieldEffectObjectPic_CutGrass2[] = INCBIN_U16("graphics/field_effects/fldeff_cut.4bpp"); // Unused
|
const u16 gFieldEffectObjectPic_CutGrass2[] = INCBIN_U16("graphics/field_effects/fldeff_cut.4bpp"); // Unused
|
||||||
const u16 gFieldEffectPal_CutGrass[] = INCBIN_U16("graphics/field_effects/fldeff_cut.gbapal");
|
const u16 gFieldEffectPal_CutGrass[] = INCBIN_U16("graphics/field_effects/fldeff_cut.gbapal");
|
||||||
@@ -199,7 +199,7 @@ const u16 gFieldEffectObjectPic_Ash[] = INCBIN_U16("graphics/field_effects/pics/
|
|||||||
const u16 gFieldEffectObjectPic_Arrow[] = INCBIN_U16("graphics/field_effects/pics/arrow.4bpp");
|
const u16 gFieldEffectObjectPic_Arrow[] = INCBIN_U16("graphics/field_effects/pics/arrow.4bpp");
|
||||||
const u16 gFieldEffectObjectPalette0[] = INCBIN_U16("graphics/field_effects/palettes/general_0.gbapal");
|
const u16 gFieldEffectObjectPalette0[] = INCBIN_U16("graphics/field_effects/palettes/general_0.gbapal");
|
||||||
const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/field_effects/palettes/general_1.gbapal");
|
const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/field_effects/palettes/general_1.gbapal");
|
||||||
const u16 filler_8398FE8[16] = {0};
|
const u16 sFiller2[0x10] = {};
|
||||||
const u16 gFieldEffectObjectPic_GroundImpactDust[] = INCBIN_U16("graphics/field_effects/pics/ground_impact_dust.4bpp");
|
const u16 gFieldEffectObjectPic_GroundImpactDust[] = INCBIN_U16("graphics/field_effects/pics/ground_impact_dust.4bpp");
|
||||||
const u16 gFieldEffectObjectPic_UnusedGrass3[] = INCBIN_U16("graphics/field_effects/pics/unused_grass_3.4bpp"); // Unused
|
const u16 gFieldEffectObjectPic_UnusedGrass3[] = INCBIN_U16("graphics/field_effects/pics/unused_grass_3.4bpp"); // Unused
|
||||||
const u16 gFieldEffectObjectPic_JumpTallGrass[] = INCBIN_U16("graphics/field_effects/pics/jump_tall_grass.4bpp");
|
const u16 gFieldEffectObjectPic_JumpTallGrass[] = INCBIN_U16("graphics/field_effects/pics/jump_tall_grass.4bpp");
|
||||||
|
|||||||
@@ -4686,7 +4686,7 @@ u8 GetAcroWheelieDirectionAnimNum(u8 direction)
|
|||||||
return sAcroBunnyHopBackWheelDirectionAnimNums[direction];
|
return sAcroBunnyHopBackWheelDirectionAnimNums[direction];
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 Unref_GetAnimNums_080634A0(u8 direction)
|
u8 GetAcroBunnyHopFrontWheelDirectionAnimNum(u8 direction)
|
||||||
{
|
{
|
||||||
return sAcroBunnyHopFrontWheelDirectionAnimNums[direction];
|
return sAcroBunnyHopFrontWheelDirectionAnimNums[direction];
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -618,7 +618,7 @@ static void Task_Hof_SpawnPlayerPic(u8 taskId)
|
|||||||
ShowBg(0);
|
ShowBg(0);
|
||||||
ShowBg(1);
|
ShowBg(1);
|
||||||
ShowBg(3);
|
ShowBg(3);
|
||||||
gTasks[taskId].data[4] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), TRUE, 0x78, 0x48, 6, 0xFFFF);
|
gTasks[taskId].data[4] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender, TRUE), TRUE, 0x78, 0x48, 6, 0xFFFF);
|
||||||
AddWindow(&sWindowTemplate);
|
AddWindow(&sWindowTemplate);
|
||||||
LoadStdWindowGfx(1, 0x21D, 0xD0);
|
LoadStdWindowGfx(1, 0x21D, 0xD0);
|
||||||
gTasks[taskId].data[3] = 120;
|
gTasks[taskId].data[3] = 120;
|
||||||
|
|||||||
+12
-12
@@ -34,7 +34,7 @@ static void WindowFunc_DrawStdFrameWithCustomTileAndPalette(u8 bg, u8 tilemapLef
|
|||||||
static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
|
static void WindowFunc_ClearStdWindowAndFrameToTransparent(u8 bg, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 paletteNum);
|
||||||
static u8 MultichoiceGrid_MoveCursor(s8 deltaX, s8 deltaY);
|
static u8 MultichoiceGrid_MoveCursor(s8 deltaX, s8 deltaY);
|
||||||
|
|
||||||
static const u8 gUnknown_8456618[3] = {15, 1, 2};
|
static const u8 sTopBarWindowTextColors[3] = {15, 1, 2};
|
||||||
|
|
||||||
void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileNum, u8 paletteNum)
|
void DrawDialogFrameWithCustomTileAndPalette(u8 windowId, bool8 copyToVram, u16 tileNum, u8 paletteNum)
|
||||||
{
|
{
|
||||||
@@ -193,7 +193,7 @@ void TopBarWindowPrintString(const u8 *string, u8 unused, bool8 copyToVram)
|
|||||||
PutWindowTilemap(sTopBarWindowId);
|
PutWindowTilemap(sTopBarWindowId);
|
||||||
FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(15));
|
FillWindowPixelBuffer(sTopBarWindowId, PIXEL_FILL(15));
|
||||||
width = GetStringWidth(FONT_0, string, 0);
|
width = GetStringWidth(FONT_0, string, 0);
|
||||||
AddTextPrinterParameterized3(sTopBarWindowId, FONT_0, -20 - width, 1, gUnknown_8456618, 0, string);
|
AddTextPrinterParameterized3(sTopBarWindowId, FONT_0, -20 - width, 1, sTopBarWindowTextColors, 0, string);
|
||||||
if (copyToVram)
|
if (copyToVram)
|
||||||
CopyWindowToVram(sTopBarWindowId, COPYWIN_FULL);
|
CopyWindowToVram(sTopBarWindowId, COPYWIN_FULL);
|
||||||
}
|
}
|
||||||
@@ -287,8 +287,8 @@ u8 Menu_InitCursor(u8 windowId, u8 fontId, u8 left, u8 top, u8 cursorHeight, u8
|
|||||||
return Menu_InitCursorInternal(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, 0);
|
return Menu_InitCursorInternal(windowId, fontId, left, top, cursorHeight, numChoices, initialCursorPos, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
// not used
|
// Unused
|
||||||
static u8 sub_810F818(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 initialCursorPos)
|
static u8 InitMenuDefaultCursorHeight(u8 windowId, u8 fontId, u8 left, u8 top, u8 numChoices, u8 initialCursorPos)
|
||||||
{
|
{
|
||||||
return Menu_InitCursor(windowId, fontId, left, top, GetMenuCursorDimensionByFont(fontId, 1), numChoices, initialCursorPos);
|
return Menu_InitCursor(windowId, fontId, left, top, GetMenuCursorDimensionByFont(fontId, 1), numChoices, initialCursorPos);
|
||||||
}
|
}
|
||||||
@@ -501,8 +501,8 @@ void AddItemMenuActionTextPrinters(u8 windowId, u8 fontId, u8 left, u8 top, u8 l
|
|||||||
CopyWindowToVram(windowId, COPYWIN_GFX);
|
CopyWindowToVram(windowId, COPYWIN_GFX);
|
||||||
}
|
}
|
||||||
|
|
||||||
// not used
|
// Unused
|
||||||
static void sub_810FDE4(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *orderArray)
|
static void PrintMenuActionTextsAtTopById(u8 windowId, u8 fontId, u8 lineHeight, u8 itemCount, const struct MenuAction *strs, const u8 *orderArray)
|
||||||
{
|
{
|
||||||
AddItemMenuActionTextPrinters(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 0, GetFontAttribute(fontId, FONTATTR_LETTER_SPACING), lineHeight, itemCount, strs, orderArray);
|
AddItemMenuActionTextPrinters(windowId, fontId, GetFontAttribute(fontId, FONTATTR_MAX_LETTER_WIDTH), 0, GetFontAttribute(fontId, FONTATTR_LETTER_SPACING), lineHeight, itemCount, strs, orderArray);
|
||||||
}
|
}
|
||||||
@@ -705,8 +705,8 @@ static u8 MultichoiceGrid_MoveCursorIfValid(s8 deltaX, s8 deltaY)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// not used
|
// Unused
|
||||||
static s8 sub_81105A0(void)
|
static s8 Menu_ProcessGridInput_NoSoundLimit(void)
|
||||||
{
|
{
|
||||||
if (JOY_NEW(A_BUTTON))
|
if (JOY_NEW(A_BUTTON))
|
||||||
{
|
{
|
||||||
@@ -784,8 +784,8 @@ s8 Menu_ProcessInputGridLayout(void)
|
|||||||
return MENU_NOTHING_CHOSEN;
|
return MENU_NOTHING_CHOSEN;
|
||||||
}
|
}
|
||||||
|
|
||||||
// not used
|
// Unused
|
||||||
static s8 sub_81106F4(void)
|
static s8 Menu_ProcessGridInputRepeat_NoSoundLimit(void)
|
||||||
{
|
{
|
||||||
if (JOY_NEW(A_BUTTON))
|
if (JOY_NEW(A_BUTTON))
|
||||||
{
|
{
|
||||||
@@ -824,8 +824,8 @@ static s8 sub_81106F4(void)
|
|||||||
return MENU_NOTHING_CHOSEN;
|
return MENU_NOTHING_CHOSEN;
|
||||||
}
|
}
|
||||||
|
|
||||||
// not used
|
// Unused
|
||||||
static s8 sub_81107A0(void)
|
static s8 Menu_ProcessGridInputRepeat(void)
|
||||||
{
|
{
|
||||||
u8 oldPos = sMenu.cursorPos;
|
u8 oldPos = sMenu.cursorPos;
|
||||||
|
|
||||||
|
|||||||
@@ -3108,7 +3108,7 @@ u8 DexScreen_DrawMonAreaPage(void)
|
|||||||
gSprites[sPokedexScreenData->windowIds[14]].oam.priority = 1;
|
gSprites[sPokedexScreenData->windowIds[14]].oam.priority = 1;
|
||||||
gSprites[sPokedexScreenData->windowIds[14]].y2 = gPokedexEntries[speciesId].pokemonOffset;
|
gSprites[sPokedexScreenData->windowIds[14]].y2 = gPokedexEntries[speciesId].pokemonOffset;
|
||||||
SetOamMatrix(2, gPokedexEntries[speciesId].pokemonScale, 0, 0, gPokedexEntries[speciesId].pokemonScale);
|
SetOamMatrix(2, gPokedexEntries[speciesId].pokemonScale, 0, 0, gPokedexEntries[speciesId].pokemonScale);
|
||||||
sPokedexScreenData->windowIds[15] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(gSaveBlock2Ptr->playerGender, TRUE), 1, 80, 104, 0, 0xFFFF);
|
sPokedexScreenData->windowIds[15] = CreateTrainerPicSprite(PlayerGenderToFrontTrainerPicId(gSaveBlock2Ptr->playerGender, TRUE), 1, 80, 104, 0, 0xFFFF);
|
||||||
gSprites[sPokedexScreenData->windowIds[15]].oam.paletteNum = 2;
|
gSprites[sPokedexScreenData->windowIds[15]].oam.paletteNum = 2;
|
||||||
gSprites[sPokedexScreenData->windowIds[15]].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
gSprites[sPokedexScreenData->windowIds[15]].oam.affineMode = ST_OAM_AFFINE_NORMAL;
|
||||||
gSprites[sPokedexScreenData->windowIds[15]].oam.matrixNum = 1;
|
gSprites[sPokedexScreenData->windowIds[15]].oam.matrixNum = 1;
|
||||||
|
|||||||
+4
-4
@@ -1179,9 +1179,9 @@ static void TeachyTvPrepBattle(u8 taskId)
|
|||||||
InitPokedudePartyAndOpponent();
|
InitPokedudePartyAndOpponent();
|
||||||
PlayMapChosenOrBattleBGM(MUS_DUMMY);
|
PlayMapChosenOrBattleBGM(MUS_DUMMY);
|
||||||
if (sStaticResources.whichScript == TTVSCR_BATTLE)
|
if (sStaticResources.whichScript == TTVSCR_BATTLE)
|
||||||
data[6] = B_TRANSITION_WHITEFADE_IN_STRIPES;
|
data[6] = B_TRANSITION_WHITE_BARS_FADE;
|
||||||
else
|
else
|
||||||
data[6] = B_TRANSITION_SLICED_SCREEN;
|
data[6] = B_TRANSITION_SLICE;
|
||||||
data[7] = 0;
|
data[7] = 0;
|
||||||
gTasks[taskId].func = TeachyTvPreBattleAnimAndSetBattleCallback;
|
gTasks[taskId].func = TeachyTvPreBattleAnimAndSetBattleCallback;
|
||||||
}
|
}
|
||||||
@@ -1192,11 +1192,11 @@ static void TeachyTvPreBattleAnimAndSetBattleCallback(u8 taskId)
|
|||||||
switch (data[7])
|
switch (data[7])
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
BT_StartOnField(data[6]);
|
BattleTransition_StartOnField(data[6]);
|
||||||
++data[7];
|
++data[7];
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
if (BT_IsDone())
|
if (IsBattleTransitionDone())
|
||||||
{
|
{
|
||||||
SetMainCallback2(CB2_InitBattle);
|
SetMainCallback2(CB2_InitBattle);
|
||||||
DestroyTask(taskId);
|
DestroyTask(taskId);
|
||||||
|
|||||||
+25
-24
@@ -275,46 +275,47 @@ void CopyGlyphToWindow(struct TextPrinter *textPrinter)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void sub_8003614(void *tileData, u16 currentX, u16 currentY, u16 width, u16 height)
|
// Unused
|
||||||
|
static void CopyGlyphToWindow_Parameterized(void *tileData, u16 currentX, u16 currentY, u16 width, u16 height)
|
||||||
{
|
{
|
||||||
int r0, r1;
|
int glyphWidth, glyphHeight;
|
||||||
u8 r2;
|
u8 sizeType;
|
||||||
u16 r3;
|
u16 sizeX;
|
||||||
|
|
||||||
if (width - currentX < gGlyphInfo.width)
|
if (width - currentX < gGlyphInfo.width)
|
||||||
r0 = width - currentX;
|
glyphWidth = width - currentX;
|
||||||
else
|
else
|
||||||
r0 = gGlyphInfo.width;
|
glyphWidth = gGlyphInfo.width;
|
||||||
if (height - currentY < gGlyphInfo.height)
|
if (height - currentY < gGlyphInfo.height)
|
||||||
r1 = height - currentY;
|
glyphHeight = height - currentY;
|
||||||
else
|
else
|
||||||
r1 = gGlyphInfo.height;
|
glyphHeight = gGlyphInfo.height;
|
||||||
|
|
||||||
r2 = 0;
|
sizeType = 0;
|
||||||
r3 = (width + (width & 7)) >> 3;
|
sizeX = (width + (width & 7)) >> 3;
|
||||||
if (r0 > 8)
|
if (glyphWidth > 8)
|
||||||
r2 |= 1;
|
sizeType |= 1;
|
||||||
if (r1 > 8)
|
if (glyphHeight > 8)
|
||||||
r2 |= 2;
|
sizeType |= 2;
|
||||||
|
|
||||||
switch (r2)
|
switch (sizeType)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
GLYPH_COPY(0, 0, r0, r1, tileData, currentX, currentY, r3);
|
GLYPH_COPY(0, 0, glyphWidth, glyphHeight, tileData, currentX, currentY, sizeX);
|
||||||
return;
|
return;
|
||||||
case 1:
|
case 1:
|
||||||
GLYPH_COPY(0, 0, 8, r1, tileData, currentX, currentY, r3);
|
GLYPH_COPY(0, 0, 8, glyphHeight, tileData, currentX, currentY, sizeX);
|
||||||
GLYPH_COPY(8, 0, r0 - 8, r1, tileData, currentX, currentY, r3);
|
GLYPH_COPY(8, 0, glyphWidth - 8, glyphHeight, tileData, currentX, currentY, sizeX);
|
||||||
return;
|
return;
|
||||||
case 2:
|
case 2:
|
||||||
GLYPH_COPY(0, 0, r0, 8, tileData, currentX, currentY, r3);
|
GLYPH_COPY(0, 0, glyphWidth, 8, tileData, currentX, currentY, sizeX);
|
||||||
GLYPH_COPY(0, 8, r0, r1 - 8, tileData, currentX, currentY, r3);
|
GLYPH_COPY(0, 8, glyphWidth, glyphHeight - 8, tileData, currentX, currentY, sizeX);
|
||||||
return;
|
return;
|
||||||
case 3:
|
case 3:
|
||||||
GLYPH_COPY(0, 0, 8, 8, tileData, currentX, currentY, r3);
|
GLYPH_COPY(0, 0, 8, 8, tileData, currentX, currentY, sizeX);
|
||||||
GLYPH_COPY(8, 0, r0 - 8, 8, tileData, currentX, currentY, r3);
|
GLYPH_COPY(8, 0, glyphWidth - 8, 8, tileData, currentX, currentY, sizeX);
|
||||||
GLYPH_COPY(0, 8, 8, r1 - 8, tileData, currentX, currentY, r3);
|
GLYPH_COPY(0, 8, 8, glyphHeight - 8, tileData, currentX, currentY, sizeX);
|
||||||
GLYPH_COPY(8, 8, r0 - 8, r1 - 8, tileData, currentX, currentY, r3);
|
GLYPH_COPY(8, 8, glyphWidth - 8, glyphHeight - 8, tileData, currentX, currentY, sizeX);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+1
-1
@@ -1927,7 +1927,7 @@ static void CreateTrainerCardTrainerPic(void)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
CreateTrainerCardTrainerPicSprite(PlayerGenderToFrontTrainerPicId_Debug(sTrainerCardDataPtr->trainerCard.rse.gender, TRUE), TRUE,
|
CreateTrainerCardTrainerPicSprite(PlayerGenderToFrontTrainerPicId(sTrainerCardDataPtr->trainerCard.rse.gender, TRUE), TRUE,
|
||||||
sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][0],
|
sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][0],
|
||||||
sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][1],
|
sTrainerPicOffsets[sTrainerCardDataPtr->cardType][sTrainerCardDataPtr->trainerCard.rse.gender][1],
|
||||||
8, 2);
|
8, 2);
|
||||||
|
|||||||
@@ -273,7 +273,7 @@ u16 CreateTrainerCardTrainerPicSprite(u16 species, bool8 isFrontPic, u16 destX,
|
|||||||
return CreateTrainerCardSprite(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE);
|
return CreateTrainerCardSprite(species, 0, 0, isFrontPic, destX, destY, paletteSlot, windowId, TRUE);
|
||||||
}
|
}
|
||||||
|
|
||||||
u16 PlayerGenderToFrontTrainerPicId_Debug(u8 gender, bool8 getClass)
|
u16 PlayerGenderToFrontTrainerPicId(u8 gender, bool8 getClass)
|
||||||
{
|
{
|
||||||
if (getClass == TRUE)
|
if (getClass == TRUE)
|
||||||
{
|
{
|
||||||
|
|||||||
+2
-2
@@ -721,7 +721,7 @@ static void CB2_EndTrainerTowerBattle(void)
|
|||||||
|
|
||||||
static void Task_DoTrainerTowerBattle(u8 taskId)
|
static void Task_DoTrainerTowerBattle(u8 taskId)
|
||||||
{
|
{
|
||||||
if (BT_IsDone() == TRUE)
|
if (IsBattleTransitionDone() == TRUE)
|
||||||
{
|
{
|
||||||
gMain.savedCallback = CB2_EndTrainerTowerBattle;
|
gMain.savedCallback = CB2_EndTrainerTowerBattle;
|
||||||
CleanupOverworldWindowsAndTilemaps();
|
CleanupOverworldWindowsAndTilemaps();
|
||||||
@@ -741,7 +741,7 @@ static void DoTrainerTowerBattle(void)
|
|||||||
BuildEnemyParty();
|
BuildEnemyParty();
|
||||||
CreateTask(Task_DoTrainerTowerBattle, 1);
|
CreateTask(Task_DoTrainerTowerBattle, 1);
|
||||||
PlayMapChosenOrBattleBGM(0);
|
PlayMapChosenOrBattleBGM(0);
|
||||||
BT_StartOnField(BattleSetup_GetBattleTowerBattleTransition());
|
BattleTransition_StartOnField(BattleSetup_GetBattleTowerBattleTransition());
|
||||||
}
|
}
|
||||||
|
|
||||||
static void TrainerTowerGetChallengeType(void)
|
static void TrainerTowerGetChallengeType(void)
|
||||||
|
|||||||
@@ -322,7 +322,7 @@ static const struct TrainerTowerFloor sTrainerTowerFloor_Single_7 = {
|
|||||||
.checksum = 0x00016456
|
.checksum = 0x00016456
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct TrainerTowerFloor gUnknown_847B36C = {
|
static const struct TrainerTowerFloor sTrainerTowerFloor_Single_Unused = {
|
||||||
.id = 3,
|
.id = 3,
|
||||||
.floorIdx = MAX_TRAINER_TOWER_FLOORS,
|
.floorIdx = MAX_TRAINER_TOWER_FLOORS,
|
||||||
.challengeType = CHALLENGE_TYPE_SINGLE,
|
.challengeType = CHALLENGE_TYPE_SINGLE,
|
||||||
@@ -5539,7 +5539,7 @@ static const struct TrainerTowerFloor sTrainerTowerFloor_Double_8 = {
|
|||||||
.checksum = 0x000160f4
|
.checksum = 0x000160f4
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct TrainerTowerFloor gUnknown_847FD0C = {
|
static const struct TrainerTowerFloor sTrainerTowerFloor_Double_Unused1 = {
|
||||||
.id = 22,
|
.id = 22,
|
||||||
.floorIdx = MAX_TRAINER_TOWER_FLOORS,
|
.floorIdx = MAX_TRAINER_TOWER_FLOORS,
|
||||||
.challengeType = CHALLENGE_TYPE_DOUBLE,
|
.challengeType = CHALLENGE_TYPE_DOUBLE,
|
||||||
@@ -7179,7 +7179,7 @@ static const struct TrainerTowerFloor sTrainerTowerFloor_Mixed_2 = {
|
|||||||
.checksum = 0x0001624b
|
.checksum = 0x0001624b
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct TrainerTowerFloor gUnknown_848144C = {
|
static const struct TrainerTowerFloor sTrainerTowerFloor_Double_Unused2 = {
|
||||||
.id = 28,
|
.id = 28,
|
||||||
.floorIdx = MAX_TRAINER_TOWER_FLOORS,
|
.floorIdx = MAX_TRAINER_TOWER_FLOORS,
|
||||||
.challengeType = CHALLENGE_TYPE_DOUBLE,
|
.challengeType = CHALLENGE_TYPE_DOUBLE,
|
||||||
@@ -7773,7 +7773,7 @@ static const struct TrainerTowerFloor sTrainerTowerFloor_Double_7 = {
|
|||||||
.checksum = 0x00015272
|
.checksum = 0x00015272
|
||||||
};
|
};
|
||||||
|
|
||||||
static const struct TrainerTowerFloor gUnknown_8481C0C = {
|
static const struct TrainerTowerFloor sTrainerTowerFloor_Double_Unused3 = {
|
||||||
.id = 30,
|
.id = 30,
|
||||||
.floorIdx = MAX_TRAINER_TOWER_FLOORS,
|
.floorIdx = MAX_TRAINER_TOWER_FLOORS,
|
||||||
.challengeType = CHALLENGE_TYPE_DOUBLE,
|
.challengeType = CHALLENGE_TYPE_DOUBLE,
|
||||||
|
|||||||
Reference in New Issue
Block a user