through MoveItemSlotInList
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-1
@@ -3,6 +3,7 @@
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#include "global.h"
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#include "task.h"
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#include "constants/item_menu.h"
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// Exported type declarations
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@@ -29,7 +30,7 @@ void CB2_SetUpReshowBattleScreenAfterMenu(void);
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void sub_81089BC(void);
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void sub_810B108(u8);
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void CB2_BagMenuFromStartMenu(void);
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void ItemMenu_MoveItemSlotToNewPositionInArray(struct ItemSlot * slots, int pos1, int pos2);
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void MoveItemSlotInList(struct ItemSlot * itemSlots_, u32 from, u32 to_);
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void ItemMenu_StartFadeToExitCallback(u8 taskId);
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void sub_8108CB4(void);
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void ItemMenu_SetExitCallback(void (*)(void));
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