wireless_communication_status_screen through sub_814F364
This commit is contained in:
@@ -0,0 +1,243 @@
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#include "global.h"
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#include "bg.h"
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#include "palette.h"
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#include "gpu_regs.h"
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#include "malloc.h"
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#include "task.h"
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#include "text.h"
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#include "window.h"
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#include "new_menu_helpers.h"
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#include "scanline_effect.h"
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#include "m4a.h"
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#include "unk_text_util.h"
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#include "overworld.h"
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struct WirelessCommunicationStatusScreenStruct
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{
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u8 filler_00[0x1C];
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u32 field_1C;
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u8 filler_20[0x40];
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u8 field_60;
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u8 field_61;
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u8 filler_62[0xA];
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};
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struct WirelessCommunicationStatusScreenStruct * gUnknown_3002040;
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extern const u8 gUnknown_841E2B4[];
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extern const u8 gUnknown_841E2BF[];
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extern const u8 gUnknown_841E2C9[];
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extern const u8 gUnknown_841E2D4[];
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extern const u8 gUnknown_841E245[];
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extern const u8 gUnknown_841E263[];
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extern const u8 gUnknown_841E273[];
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extern const u8 gUnknown_841E284[];
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extern const u8 gUnknown_841E29E[];
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void sub_814F1E4(void);
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void sub_814F46C(u8 taskId);
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u8 sub_8116DE0(void);
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const u16 gUnknown_846F4D0[][16] = {
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INCBIN_U16("graphics/misc/unk_846f4d0.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f4f0.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f510.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f530.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f550.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f570.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f590.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f5b0.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f5d0.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f5f0.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f610.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f630.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f650.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f670.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f690.gbapal"),
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INCBIN_U16("graphics/misc/unk_846f6b0.gbapal")
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};
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const u32 gUnknown_846F6D0[] = INCBIN_U32("graphics/misc/unk_846f6d0.4bpp.lz");
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const u16 gUnknown_846F8E0[] = INCBIN_U16("graphics/misc/unk_846f8e0.bin");
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const struct BgTemplate gUnknown_846FA74[] = {
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{
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.bg = 0,
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.charBaseIndex = 2,
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.mapBaseIndex = 31,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 0,
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.baseTile = 0x000
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}, {
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.bg = 1,
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.charBaseIndex = 0,
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.mapBaseIndex = 8,
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.screenSize = 0,
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.paletteMode = 0,
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.priority = 1,
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.baseTile = 0x000
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}
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};
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const struct WindowTemplate gUnknown_846FA7C[] = {
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{
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.priority = 0x00,
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.tilemapLeft = 0x03,
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.tilemapTop = 0x00,
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.width = 0x18,
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.height = 0x03,
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.paletteNum = 0x0f,
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.baseBlock = 0x0001
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}, {
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.priority = 0x00,
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.tilemapLeft = 0x03,
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.tilemapTop = 0x04,
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.width = 0x16,
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.height = 0x0f,
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.paletteNum = 0x0f,
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.baseBlock = 0x0049
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}, {
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.priority = 0x00,
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.tilemapLeft = 0x19,
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.tilemapTop = 0x04,
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.width = 0x02,
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.height = 0x0f,
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.paletteNum = 0x0f,
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.baseBlock = 0x0193
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}, DUMMY_WIN_TEMPLATE
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};
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const u8 *const gUnknown_846FA9C[] = {
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gUnknown_841E2B4,
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gUnknown_841E2BF,
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gUnknown_841E2C9,
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gUnknown_841E2D4
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};
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const u8 *const gUnknown_846FAAC[] = {
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gUnknown_841E245,
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gUnknown_841E263,
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gUnknown_841E273,
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gUnknown_841E284,
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gUnknown_841E29E
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};
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const u8 gUnknown_846FAC0[][3] = {
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{0x01, 0x01, 0x02},
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{0x02, 0x01, 0x02},
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{0x03, 0x01, 0x04},
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{0x04, 0x00, 0x02},
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{0x15, 0x03, 0x02},
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{0x16, 0x03, 0x02},
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{0x09, 0x04, 0x00},
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{0x0a, 0x04, 0x00},
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{0x0b, 0x04, 0x00},
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{0x0c, 0xff, 0x00},
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{0x0d, 0x00, 0x00},
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{0x0e, 0xff, 0x00},
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{0x0f, 0x04, 0x00},
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{0x10, 0xff, 0x00},
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{0x40, 0x02, 0x01},
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{0x41, 0x02, 0x02},
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{0x44, 0x02, 0x02},
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{0x45, 0x02, 0x00},
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{0x48, 0x02, 0x02},
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{0x54, 0x02, 0x01},
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{0x53, 0x02, 0x02},
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{0x51, 0x02, 0x01},
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{0x52, 0x02, 0x01},
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{0x00, 0x00, 0x00}
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};
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void sub_814F19C(void)
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{
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if (!IsDma3ManagerBusyWithBgCopy())
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{
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RunTasks();
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RunTextPrinters();
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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}
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void sub_814F1C0(void)
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{
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LoadOam();
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ProcessSpriteCopyRequests();
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TransferPlttBuffer();
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}
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void sub_814F1D4(void)
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{
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SetMainCallback2(sub_814F1E4);
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}
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void sub_814F1E4(void)
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{
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
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gUnknown_3002040 = AllocZeroed(sizeof(*gUnknown_3002040));
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SetVBlankCallback(NULL);
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ResetBgsAndClearDma3BusyFlags(0);
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InitBgsFromTemplates(0, gUnknown_846FA74, NELEMS(gUnknown_846FA74));
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SetBgTilemapBuffer(1, Alloc(0x800));
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SetBgTilemapBuffer(0, Alloc(0x800));
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DecompressAndLoadBgGfxUsingHeap(1, gUnknown_846F6D0, 0, 0, 0);
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CopyToBgTilemapBuffer(1, gUnknown_846F8E0, 0, 0);
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InitWindows(gUnknown_846FA7C);
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DeactivateAllTextPrinters();
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ResetPaletteFade();
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ResetSpriteData();
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ResetTasks();
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ScanlineEffect_Stop();
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m4aSoundVSyncOn();
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SetVBlankCallback(sub_814F1C0);
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gUnknown_3002040->field_60 = CreateTask(sub_814F46C, 0);
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gUnknown_3002040->field_61 = sub_8116DE0();
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gUnknown_3002040->field_1C = 1;
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ChangeBgX(0, 0, 0);
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ChangeBgY(0, 0, 0);
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ChangeBgX(1, 0, 0);
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ChangeBgY(1, 0, 0);
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LoadPalette(gUnknown_846F4D0, 0, 0x20);
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Menu_LoadStdPalAt(0xf0);
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UnkTextUtil_Reset();
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FillBgTilemapBufferRect(0, 0x000, 0, 0, 32, 32, 0xF);
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CopyBgTilemapBufferToVram(1);
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SetMainCallback2(sub_814F19C);
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RunTasks();
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RunTextPrinters();
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AnimateSprites();
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BuildOamBuffer();
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UpdatePaletteFade();
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}
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void sub_814F32C(void)
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{
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s32 i;
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FreeAllWindowBuffers();
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for (i = 0; i < 2; i++)
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{
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Free(GetBgTilemapBuffer(i));
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}
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Free(gUnknown_3002040);
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SetMainCallback2(c2_exit_to_overworld_1_continue_scripts_restart_music);
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}
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void sub_814F364(s16 * unk0, s16 * unk1)
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{
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s32 idx;
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(*unk0)++;
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if (*unk0 > 5)
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{
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(*unk1)++;
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if (*unk1 == 14)
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{
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*unk1 = 0;
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}
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*unk0 = 0;
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}
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idx = *unk1 + 2;
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LoadPalette(gUnknown_846F4D0[idx], 0, 16);
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}
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