Document some metatile behaviors and address review comments.
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@@ -13,21 +13,21 @@
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#define MB_SEMI_DEEP_WATER 0x11
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#define MB_DEEP_WATER 0x12
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#define MB_WATERFALL 0x13
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#define MB_SPLASHING_WATER 0x15
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#define MB_OCEAN_WATER 0x15
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#define MB_PUDDLE 0x16
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#define MB_WATERFALL_BOTTOM 0x17
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#define MB_SHALLOW_WATER 0x17
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#define MB_19 0x19
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#define MB_1A 0x1A
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#define MB_1B 0x1B
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#define MB_STRENGTH_BUTTON 0x20
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#define MB_21 0x21
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#define MB_SAND 0x21
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#define MB_22 0x22
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#define MB_ICE 0x23
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#define MB_THIN_ICE 0x26
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#define MB_CRACKED_ICE 0x27
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#define MB_HOT_SPRINGS 0x28
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#define MB_ROCK_STAIRS 0x2A
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#define MB_SAND 0x2B
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#define MB_SAND_CAVE 0x2B
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#define MB_IMPASSABLE_EAST 0x30
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#define MB_IMPASSABLE_WEST 0x31
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#define MB_IMPASSABLE_NORTH 0x32
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@@ -5,7 +5,8 @@
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// Exported struct declarations
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enum SpinnerRunnerFollowPatterns {
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enum SpinnerRunnerFollowPatterns
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{
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RUNFOLLOW_ANY,
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RUNFOLLOW_NORTH_SOUTH,
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RUNFOLLOW_EAST_WEST,
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@@ -191,7 +192,6 @@ extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
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extern const struct SpritePalette gUnknown_83A5348;
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extern const struct SpriteTemplate * const gFieldEffectObjectTemplatePointers[];
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extern const struct OamData gObjectEventBaseOam_32x32;
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extern const struct Coords16 sDirectionToVectors[];
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extern const u16 gUnknown_8398648[];
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extern const u16 gUnknown_8398688[];
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extern const u8 gReflectionEffectPaletteMap[];
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@@ -11,5 +11,4 @@ void SetCableClubWarp(void);
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void sub_806DE28(struct ObjectEvent *);
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void dive_warp(struct MapPosition * pos, u16 behavior);
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#endif //GUARD_FIELD_CONTROL_AVATAR_H
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+1
-1
@@ -11,7 +11,7 @@
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#define NUM_PALS_TOTAL 13
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#define VIRTUAL_MAP_SIZE 0x2800
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extern struct BackupMapLayout gBackupMapLayout;
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extern struct BackupMapLayout VMap;
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extern const struct MapLayout Route1_Layout;
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u32 MapGridGetMetatileIdAt(int, int);
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@@ -9,8 +9,8 @@ bool8 MetatileBehavior_IsJumpWest(u8 metatileBehavior);
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bool8 MetatileBehavior_IsJumpNorth(u8 metatileBehavior);
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bool8 MetatileBehavior_IsJumpSouth(u8 metatileBehavior);
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bool8 MetatileBehavior_IsPokeGrass(u8 metatileBehavior);
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bool8 MetatileBehavior_IsSandOrDeepSand(u8 metatileBehavior);
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bool8 MetatileBehavior_IsMB21OrWaterfallBottom(u8 metatileBehavior);
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bool8 MetatileBehavior_IsSand(u8 metatileBehavior);
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bool8 MetatileBehavior_IsSandOrShallowFlowingWater(u8 metatileBehavior);
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bool8 MetatileBehavior_IsDeepSand(u8 metatileBehavior);
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bool8 MetatileBehavior_IsReflective(u8 metatileBehavior);
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bool8 MetatileBehavior_IsIce(u8 metatileBehavior);
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@@ -64,7 +64,7 @@ bool8 MetatileBehavior_IsIndoorEncounter(u8 metatileBehavior);
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bool8 MetatileBehavior_IsMountain(u8 metatileBehavior);
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bool8 MetatileBehavior_IsDeepOrSemiDeepWater(u8 metatileBehavior);
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bool8 MetatileBehavior_IsMB19(u8 metatileBehavior);
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bool8 MetatileBehavior_IsWaterfallBottom(u8 metatileBehavior);
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bool8 MetatileBehavior_IsShallowFlowingWater(u8 metatileBehavior);
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bool8 MetatileBehavior_IsThinIce(u8 metatileBehavior);
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bool8 MetatileBehavior_IsCrackedIce(u8 metatileBehavior);
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bool8 MetatileBehavior_IsDeepSemiDeepOrSplashingWater(u8 metatileBehavior);
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