Usage of ST_OAM_AFFINE constants

This commit is contained in:
Eduardo Quezada
2022-08-18 12:10:09 -04:00
parent 5f81a9834f
commit e37c78c73f
14 changed files with 27 additions and 27 deletions
+2 -2
View File
@@ -478,7 +478,7 @@ static const struct SpriteTemplate sSpriteTemplate_SlidingPokeball =
static const struct OamData sOamData_Unused =
{
.y = 0,
.affineMode = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = 0,
.mosaic = FALSE,
.bpp = 0,
@@ -1076,7 +1076,7 @@ bool8 FldEff_Pokeball(void)
u8 spriteId = CreateSpriteAtEnd(&sSpriteTemplate_SlidingPokeball, gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].oam.affineMode = 1;
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
gSprites[spriteId].data[0] = gFieldEffectArguments[2];
gSprites[spriteId].data[1] = gFieldEffectArguments[3];
gSprites[spriteId].data[2] = -1;