document battle transition symbols

This commit is contained in:
jiangzhengwenjz
2019-07-23 09:16:59 +08:00
parent a20ac0d7b0
commit e37e108542
9 changed files with 842 additions and 842 deletions
+2 -2
View File
@@ -1208,11 +1208,11 @@ static void TeachyTvPreBattleAnimAndSetBattleCallback(u8 taskId)
switch (data[7])
{
case 0:
sub_80D08B8(data[6]);
BT_StartOnField(data[6]);
++data[7];
break;
case 1:
if (sub_80D08F8())
if (BT_IsDone())
{
SetMainCallback2(sub_800FD9C);
DestroyTask(taskId);
+2 -2
View File
@@ -1111,7 +1111,7 @@ void sub_815E114(void)
void sub_815E124(u8 taskId)
{
if (sub_80D08F8() == TRUE)
if (BT_IsDone() == TRUE)
{
gMain.savedCallback = sub_815E114;
CleanupOverworldWindowsAndTilemaps();
@@ -1129,7 +1129,7 @@ void sub_815E160(void)
sub_815E9FC();
CreateTask(sub_815E124, 1);
PlayMapChosenOrBattleBGM(0);
sub_80D08B8(sub_8080060());
BT_StartOnField(sub_8080060());
}
void sub_815E1C0(void)