Port evolution_scene
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@@ -5,7 +5,7 @@
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extern const struct BgTemplate gBattleBgTemplates[];
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void sub_800F34C(void);
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void InitBattleBgsVideo(void);
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void DrawBattleEntryBackground(void);
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void sub_800F6FC(u8 taskId);
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void LoadBattleMenuWindowGfx(void);
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