Port evolution_scene
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@@ -5045,7 +5045,7 @@ static void atk5A_yesnoboxlearnmove(void)
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case 3:
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if (!gPaletteFade.active && gMain.callback2 == BattleMainCB2)
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{
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u8 movePosition = sub_8138B2C();
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u8 movePosition = GetMoveSlotToReplace();
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if (movePosition == 4)
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{
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@@ -9629,7 +9629,7 @@ static void atkF2_displaydexinfo(void)
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}
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break;
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case 3:
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sub_800F34C();
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InitBattleBgsVideo();
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LoadBattleTextboxAndBackground();
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gBattle_BG3_X = 0x100;
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++gBattleCommunication[0];
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