Clean up includes

This commit is contained in:
PikalaxALT
2020-04-08 17:03:26 -04:00
parent 5f00cffaac
commit ea207f6334
117 changed files with 112 additions and 450 deletions
+1 -1
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@@ -1,7 +1,7 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "util.h" #include "util.h"
#include "save.h" #include "save.h"
#include "malloc.h"
#include "cereader_tool.h" #include "cereader_tool.h"
u8 sub_815D654(void) u8 sub_815D654(void)
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "string_util.h" #include "string_util.h"
#include "text.h"
#include "menu.h" #include "menu.h"
#include "text_window.h" #include "text_window.h"
#include "strings.h" #include "strings.h"
+1 -6
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@@ -1,19 +1,14 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "bg.h"
#include "credits.h" #include "credits.h"
#include "palette.h"
#include "gpu_regs.h"
#include "task.h" #include "task.h"
#include "overworld.h" #include "overworld.h"
#include "event_data.h" #include "event_data.h"
#include "window.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "decompress.h" #include "decompress.h"
#include "graphics.h" #include "graphics.h"
#include "strings.h" #include "strings.h"
#include "trainer_pokemon_sprites.h" #include "trainer_pokemon_sprites.h"
#include "sound.h"
#include "constants/species.h" #include "constants/species.h"
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/field_weather.h" #include "constants/field_weather.h"
+1 -2
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@@ -1,8 +1,7 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "gpu_regs.h"
#include "graphics.h" #include "graphics.h"
#include "palette.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "trig.h" #include "trig.h"
#include "util.h" #include "util.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "battle.h" #include "battle.h"
#include "data.h" #include "data.h"
#include "graphics.h" #include "graphics.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "decompress.h" #include "decompress.h"
#include "pokemon.h" #include "pokemon.h"
#include "constants/species.h" #include "constants/species.h"
+1 -2
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@@ -1,8 +1,7 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "decompress.h" #include "decompress.h"
#include "digit_obj_util.h" #include "digit_obj_util.h"
#include "main.h"
struct DigitPrinterAlloc struct DigitPrinterAlloc
{ {
+2 -11
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@@ -1,23 +1,14 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "gflib.h"
#include "constants/fanfares.h"
#include "dynamic_placeholder_text_util.h" #include "dynamic_placeholder_text_util.h"
#include "gba/macro.h"
#include "gpu_regs.h"
#include "main.h"
#include "malloc.h"
#include "menu.h" #include "menu.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "overworld.h" #include "overworld.h"
#include "palette.h"
#include "pokedex.h" #include "pokedex.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "strings.h" #include "strings.h"
#include "task.h" #include "task.h"
#include "text.h" #include "constants/fanfares.h"
#include "window.h"
struct Diploma struct Diploma
{ {
+1 -2
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@@ -1,6 +1,5 @@
#include "global.h" #include "global.h"
#include "text.h" #include "gflib.h"
#include "string_util.h"
#include "constants/event_objects.h" #include "constants/event_objects.h"
static EWRAM_DATA const u8 *sStringPointers[8] = {0}; static EWRAM_DATA const u8 *sStringPointers[8] = {0};
+1 -2
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@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "data.h" #include "data.h"
#include "easy_chat.h" #include "easy_chat.h"
#include "event_data.h" #include "event_data.h"
@@ -9,7 +9,6 @@
#include "mail.h" #include "mail.h"
#include "pokedex.h" #include "pokedex.h"
#include "random.h" #include "random.h"
#include "string_util.h"
#include "strings.h" #include "strings.h"
#include "constants/easy_chat.h" #include "constants/easy_chat.h"
#include "constants/flags.h" #include "constants/flags.h"
-1
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@@ -4,7 +4,6 @@
#include "event_object_movement.h" #include "event_object_movement.h"
#include "script_movement.h" #include "script_movement.h"
#include "event_data.h" #include "event_data.h"
#include "constants/maps.h"
#include "constants/event_objects.h" #include "constants/event_objects.h"
bool8 walkrun_is_standing_still(void) bool8 walkrun_is_standing_still(void)
+1 -2
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@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "event_data.h" #include "event_data.h"
#include "event_object_movement.h" #include "event_object_movement.h"
#include "field_camera.h" #include "field_camera.h"
@@ -10,7 +10,6 @@
#include "fieldmap.h" #include "fieldmap.h"
#include "metatile_behavior.h" #include "metatile_behavior.h"
#include "overworld.h" #include "overworld.h"
#include "palette.h"
#include "quest_log.h" #include "quest_log.h"
#include "random.h" #include "random.h"
#include "script.h" #include "script.h"
+1 -2
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@@ -1,9 +1,8 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "trig.h" #include "trig.h"
#include "random.h" #include "random.h"
#include "decompress.h" #include "decompress.h"
#include "palette.h"
#include "sound.h"
#include "task.h" #include "task.h"
#include "evolution_scene.h" #include "evolution_scene.h"
#include "evolution_graphics.h" #include "evolution_graphics.h"
+1 -10
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@@ -1,34 +1,25 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "battle.h" #include "battle.h"
#include "battle_message.h" #include "battle_message.h"
#include "bg.h"
#include "data.h" #include "data.h"
#include "decompress.h" #include "decompress.h"
#include "help_system.h" #include "help_system.h"
#include "evolution_scene.h" #include "evolution_scene.h"
#include "evolution_graphics.h" #include "evolution_graphics.h"
#include "gpu_regs.h"
#include "link.h" #include "link.h"
#include "link_rfu.h" #include "link_rfu.h"
#include "m4a.h" #include "m4a.h"
#include "event_data.h" #include "event_data.h"
#include "trade_scene.h" #include "trade_scene.h"
#include "main.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "menu.h" #include "menu.h"
#include "overworld.h" #include "overworld.h"
#include "palette.h"
#include "pokedex.h" #include "pokedex.h"
#include "pokemon.h"
#include "pokemon_summary_screen.h" #include "pokemon_summary_screen.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h" #include "strings.h"
#include "task.h" #include "task.h"
#include "text.h"
#include "text_window.h" #include "text_window.h"
#include "trig.h" #include "trig.h"
#include "battle_string_ids.h" #include "battle_string_ids.h"
+1 -10
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@@ -1,7 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "sprite.h"
#include "bg.h"
#include "event_data.h" #include "event_data.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "graphics.h" #include "graphics.h"
@@ -13,15 +12,7 @@
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "item_menu.h" #include "item_menu.h"
#include "list_menu.h" #include "list_menu.h"
#include "gpu_regs.h"
#include "palette.h"
#include "task.h" #include "task.h"
#include "malloc.h"
#include "main.h"
#include "sound.h"
#include "text.h"
#include "window.h"
#include "string_util.h"
#include "event_object_movement.h" #include "event_object_movement.h"
#include "menu_indicators.h" #include "menu_indicators.h"
#include "text_window.h" #include "text_window.h"
+1 -2
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@@ -1,12 +1,11 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "event_object_movement.h" #include "event_object_movement.h"
#include "field_camera.h" #include "field_camera.h"
#include "field_effect.h" #include "field_effect.h"
#include "field_weather.h" #include "field_weather.h"
#include "fieldmap.h" #include "fieldmap.h"
#include "metatile_behavior.h" #include "metatile_behavior.h"
#include "sound.h"
#include "sprite.h"
#include "constants/field_effects.h" #include "constants/field_effects.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -2
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@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "field_fadetransition.h" #include "field_fadetransition.h"
#include "overworld.h" #include "overworld.h"
#include "fldeff.h" #include "fldeff.h"
@@ -14,7 +14,6 @@
#include "quest_log.h" #include "quest_log.h"
#include "link.h" #include "link.h"
#include "event_object_movement.h" #include "event_object_movement.h"
#include "sound.h"
#include "field_door.h" #include "field_door.h"
#include "field_effect.h" #include "field_effect.h"
#include "field_screen_effect.h" #include "field_screen_effect.h"
+1 -1
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@@ -1,9 +1,9 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "strings.h" #include "strings.h"
#include "task.h" #include "task.h"
#include "field_message_box.h" #include "field_message_box.h"
#include "script.h" #include "script.h"
#include "string_util.h"
#include "event_data.h" #include "event_data.h"
#include "fldeff.h" #include "fldeff.h"
#include "party_menu.h" #include "party_menu.h"
+1 -3
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@@ -1,13 +1,11 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "field_screen_effect.h" #include "field_screen_effect.h"
#include "gpu_regs.h"
#include "overworld.h" #include "overworld.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "script.h" #include "script.h"
#include "task.h" #include "task.h"
#include "window.h"
#include "strings.h" #include "strings.h"
#include "string_util.h"
#include "menu.h" #include "menu.h"
#include "heal_location.h" #include "heal_location.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
+1 -6
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@@ -1,6 +1,5 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "palette.h"
#include "quest_log.h" #include "quest_log.h"
#include "list_menu.h" #include "list_menu.h"
#include "diploma.h" #include "diploma.h"
@@ -9,7 +8,6 @@
#include "overworld.h" #include "overworld.h"
#include "field_message_box.h" #include "field_message_box.h"
#include "event_data.h" #include "event_data.h"
#include "string_util.h"
#include "strings.h" #include "strings.h"
#include "battle.h" #include "battle.h"
#include "fieldmap.h" #include "fieldmap.h"
@@ -24,13 +22,10 @@
#include "random.h" #include "random.h"
#include "mail_data.h" #include "mail_data.h"
#include "help_system.h" #include "help_system.h"
#include "sound.h"
#include "text.h"
#include "pokemon_storage_system.h" #include "pokemon_storage_system.h"
#include "script_menu.h" #include "script_menu.h"
#include "data.h" #include "data.h"
#include "pokedex.h" #include "pokedex.h"
#include "window.h"
#include "text_window.h" #include "text_window.h"
#include "menu.h" #include "menu.h"
#include "mevent.h" #include "mevent.h"
+1 -1
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@@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "bike.h" #include "bike.h"
#include "event_data.h" #include "event_data.h"
#include "field_camera.h" #include "field_camera.h"
@@ -9,7 +10,6 @@
#include "overworld.h" #include "overworld.h"
#include "quest_log.h" #include "quest_log.h"
#include "script.h" #include "script.h"
#include "sound.h"
#include "task.h" #include "task.h"
#include "constants/field_tasks.h" #include "constants/field_tasks.h"
#include "constants/flags.h" #include "constants/flags.h"
-1
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@@ -4,7 +4,6 @@
#include "event_object_movement.h" #include "event_object_movement.h"
#include "field_weather.h" #include "field_weather.h"
#include "field_weather_effects.h" #include "field_weather_effects.h"
#include "overworld.h"
#include "random.h" #include "random.h"
#include "script.h" #include "script.h"
#include "constants/weather.h" #include "constants/weather.h"
+1 -2
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@@ -1,6 +1,5 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "gflib.h"
#include "palette.h"
#include "overworld.h" #include "overworld.h"
#include "script.h" #include "script.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "gpu_regs.h"
#include "random.h" #include "random.h"
#include "task.h" #include "task.h"
#include "trig.h" #include "trig.h"
+1 -2
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@@ -1,7 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "task.h" #include "task.h"
#include "bg.h"
#include "sound.h"
#include "constants/songs.h" #include "constants/songs.h"
static void Task_FieldPoisonEffect(u8 taskId) static void Task_FieldPoisonEffect(u8 taskId)
+1 -2
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@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "global.fieldmap.h" #include "gflib.h"
#include "field_player_avatar.h" #include "field_player_avatar.h"
#include "field_effect.h" #include "field_effect.h"
#include "party_menu.h" #include "party_menu.h"
@@ -7,7 +7,6 @@
#include "script.h" #include "script.h"
#include "fldeff.h" #include "fldeff.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "sound.h"
#include "overworld.h" #include "overworld.h"
#include "event_object_movement.h" #include "event_object_movement.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -2
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@@ -1,7 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "party_menu.h" #include "party_menu.h"
#include "sound.h"
#include "string_util.h"
#include "menu.h" #include "menu.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -3
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@@ -1,14 +1,12 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "field_player_avatar.h" #include "field_player_avatar.h"
#include "field_effect.h" #include "field_effect.h"
#include "party_menu.h" #include "party_menu.h"
#include "malloc.h"
#include "script.h" #include "script.h"
#include "fldeff.h" #include "fldeff.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "field_weather.h" #include "field_weather.h"
#include "sound.h"
#include "palette.h"
#include "wild_encounter.h" #include "wild_encounter.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h" #include "global.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "palette.h" #include "gflib.h"
#include "trig.h" #include "trig.h"
#include "constants/battle_anim.h" #include "constants/battle_anim.h"
#include "random.h" #include "random.h"
+1 -5
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@@ -1,12 +1,8 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "bg.h"
#include "gpu_regs.h"
#include "palette.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "malloc.h"
#include "graphics.h" #include "graphics.h"
#include "sound.h"
#include "trig.h" #include "trig.h"
#include "util.h" #include "util.h"
#include "decompress.h" #include "decompress.h"
-1
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@@ -1,5 +1,4 @@
#include "global.h" #include "global.h"
#include "gpu_regs.h"
#define GPU_REG_BUF_SIZE 0x60 #define GPU_REG_BUF_SIZE 0x60
+1 -7
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@@ -1,14 +1,8 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "malloc.h"
#include "decompress.h" #include "decompress.h"
#include "bg.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "gpu_regs.h"
#include "task.h" #include "task.h"
#include "text.h"
#include "main.h"
#include "sound.h"
#include "save.h" #include "save.h"
#include "data.h" #include "data.h"
#include "m4a.h" #include "m4a.h"
-1
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@@ -1,5 +1,4 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "menu.h" #include "menu.h"
static EWRAM_DATA u8 sHelpMessageWindowId = 0; static EWRAM_DATA u8 sHelpMessageWindowId = 0;
+1 -6
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@@ -1,15 +1,10 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "decompress.h" #include "decompress.h"
#include "gpu_regs.h"
#include "main.h"
#include "m4a.h" #include "m4a.h"
#include "dma3.h"
#include "help_system.h" #include "help_system.h"
#include "list_menu.h" #include "list_menu.h"
#include "sound.h"
#include "strings.h" #include "strings.h"
#include "text.h"
#include "blit.h"
#include "constants/songs.h" #include "constants/songs.h"
extern u8 gGlyphInfo[]; extern u8 gGlyphInfo[];
+1 -1
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@@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "event_data.h" #include "event_data.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "field_player_avatar.h" #include "field_player_avatar.h"
@@ -10,7 +11,6 @@
#include "quest_log.h" #include "quest_log.h"
#include "save.h" #include "save.h"
#include "save_location.h" #include "save_location.h"
#include "sound.h"
#include "strings.h" #include "strings.h"
#include "constants/items.h" #include "constants/items.h"
#include "constants/maps.h" #include "constants/maps.h"
+1 -3
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@@ -1,12 +1,10 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "hall_of_fame.h" #include "hall_of_fame.h"
#include "palette.h"
#include "overworld.h" #include "overworld.h"
#include "script.h" #include "script.h"
#include "script_menu.h" #include "script_menu.h"
#include "task.h" #include "task.h"
#include "bg.h"
#include "window.h"
static void ReshowPCMenuAfterHallOfFamePC(void); static void ReshowPCMenuAfterHallOfFamePC(void);
static void Task_WaitForPaletteFade(u8 taskId); static void Task_WaitForPaletteFade(u8 taskId);
+1 -4
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@@ -1,11 +1,8 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "bg.h"
#include "gpu_regs.h"
#include "graphics.h" #include "graphics.h"
#include "palette.h"
#include "random.h" #include "random.h"
#include "sprite.h"
#include "task.h" #include "task.h"
#include "trig.h" #include "trig.h"
#include "constants/battle_anim.h" #include "constants/battle_anim.h"
-1
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@@ -1,6 +1,5 @@
#include <stdarg.h> #include <stdarg.h>
#include <stdio.h> #include <stdio.h>
#include "global.h"
#include "config.h" #include "config.h"
#include "gba/gba.h" #include "gba/gba.h"
+1 -2
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@@ -1,12 +1,11 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "berry.h" #include "berry.h"
#include "event_data.h" #include "event_data.h"
#include "item.h" #include "item.h"
#include "item_use.h" #include "item_use.h"
#include "load_save.h" #include "load_save.h"
#include "malloc.h"
#include "quest_log.h" #include "quest_log.h"
#include "string_util.h"
#include "strings.h" #include "strings.h"
#include "constants/hold_effects.h" #include "constants/hold_effects.h"
#include "constants/items.h" #include "constants/items.h"
+1 -1
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@@ -1,8 +1,8 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "decompress.h" #include "decompress.h"
#include "graphics.h" #include "graphics.h"
#include "item_menu_icons.h" #include "item_menu_icons.h"
#include "malloc.h"
#include "constants/items.h" #include "constants/items.h"
static EWRAM_DATA u8 sItemMenuIconSpriteIds[12] = {0}; static EWRAM_DATA u8 sItemMenuIconSpriteIds[12] = {0};
+1 -7
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@@ -1,8 +1,7 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "gflib.h"
#include "data.h" #include "data.h"
#include "decompress.h" #include "decompress.h"
#include "gpu_regs.h"
#include "graphics.h" #include "graphics.h"
#include "help_system.h" #include "help_system.h"
#include "item.h" #include "item.h"
@@ -11,18 +10,13 @@
#include "list_menu.h" #include "list_menu.h"
#include "item_pc.h" #include "item_pc.h"
#include "item_use.h" #include "item_use.h"
#include "main.h"
#include "malloc.h"
#include "menu.h" #include "menu.h"
#include "menu_helpers.h" #include "menu_helpers.h"
#include "menu_indicators.h" #include "menu_indicators.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "palette.h"
#include "party_menu.h" #include "party_menu.h"
#include "pc_screen_effect.h" #include "pc_screen_effect.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h" #include "strings.h"
#include "task.h" #include "task.h"
#include "text_window.h" #include "text_window.h"
+1 -5
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@@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "battle.h" #include "battle.h"
#include "berry_pouch.h" #include "berry_pouch.h"
#include "berry_powder.h" #include "berry_powder.h"
@@ -17,19 +18,14 @@
#include "item_use.h" #include "item_use.h"
#include "itemfinder.h" #include "itemfinder.h"
#include "mail.h" #include "mail.h"
#include "main.h"
#include "malloc.h"
#include "event_object_lock.h" #include "event_object_lock.h"
#include "metatile_behavior.h" #include "metatile_behavior.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "overworld.h" #include "overworld.h"
#include "palette.h"
#include "party_menu.h" #include "party_menu.h"
#include "quest_log.h" #include "quest_log.h"
#include "region_map.h" #include "region_map.h"
#include "script.h" #include "script.h"
#include "sound.h"
#include "string_util.h"
#include "strings.h" #include "strings.h"
#include "task.h" #include "task.h"
#include "teachy_tv.h" #include "teachy_tv.h"
+1 -1
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@@ -1,11 +1,11 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "task.h" #include "task.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "strings.h" #include "strings.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "event_object_lock.h" #include "event_object_lock.h"
#include "script.h" #include "script.h"
#include "sound.h"
#include "event_data.h" #include "event_data.h"
#include "field_player_avatar.h" #include "field_player_avatar.h"
#include "field_specials.h" #include "field_specials.h"
+1 -7
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@@ -1,13 +1,9 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "gflib.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "palette.h"
#include "script.h" #include "script.h"
#include "task.h" #include "task.h"
#include "data.h" #include "data.h"
#include "trig.h" #include "trig.h"
#include "window.h"
#include "field_fadetransition.h" #include "field_fadetransition.h"
#include "overworld.h" #include "overworld.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
@@ -15,10 +11,8 @@
#include "list_menu.h" #include "list_menu.h"
#include "event_data.h" #include "event_data.h"
#include "text_window.h" #include "text_window.h"
#include "string_util.h"
#include "pokemon_summary_screen.h" #include "pokemon_summary_screen.h"
#include "graphics.h" #include "graphics.h"
#include "sound.h"
#include "strings.h" #include "strings.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/moves.h" #include "constants/moves.h"
-1
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@@ -1,4 +1,3 @@
#include "global.h"
#include "librfu.h" #include "librfu.h"
static void sio32intr_clock_master(void); static void sio32intr_clock_master(void);
+1 -8
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@@ -1,12 +1,9 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "bg.h"
#include "m4a.h" #include "m4a.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "bg_regs.h" #include "bg_regs.h"
#include "gpu_regs.h"
#include "decompress.h" #include "decompress.h"
#include "malloc.h"
#include "save.h" #include "save.h"
#include "battle.h" #include "battle.h"
#include "quest_log.h" #include "quest_log.h"
@@ -15,16 +12,12 @@
#include "random.h" #include "random.h"
#include "task.h" #include "task.h"
#include "event_data.h" #include "event_data.h"
#include "string_util.h"
#include "item_menu.h" #include "item_menu.h"
#include "trade.h" #include "trade.h"
#include "text.h"
#include "sound.h"
#include "menu.h" #include "menu.h"
#include "overworld.h" #include "overworld.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "link.h" #include "link.h"
#include "window.h"
#include "graphics.h" #include "graphics.h"
#include "strings.h" #include "strings.h"
#include "help_system.h" #include "help_system.h"
+2 -4
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@@ -1,15 +1,13 @@
#include "global.h" #include "global.h"
#include "battle.h" #include "gflib.h"
#include "gpu_regs.h"
#include "librfu.h" #include "librfu.h"
#include "battle.h"
#include "link.h" #include "link.h"
#include "link_rfu.h" #include "link_rfu.h"
#include "mystery_gift_menu.h" #include "mystery_gift_menu.h"
#include "overworld.h" #include "overworld.h"
#include "palette.h"
#include "quest_log.h" #include "quest_log.h"
#include "random.h" #include "random.h"
#include "string_util.h"
#include "task.h" #include "task.h"
#include "constants/species.h" #include "constants/species.h"
#include "constants/union_room.h" #include "constants/union_room.h"
+1 -3
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@@ -1,12 +1,10 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "decompress.h" #include "decompress.h"
#include "event_data.h" #include "event_data.h"
#include "link.h" #include "link.h"
#include "link_rfu.h" #include "link_rfu.h"
#include "malloc.h"
#include "random.h" #include "random.h"
#include "string_util.h"
#include "text.h"
#include "constants/flags.h" #include "constants/flags.h"
static EWRAM_DATA u8 gWirelessStatusIndicatorSpriteId = 0; static EWRAM_DATA u8 gWirelessStatusIndicatorSpriteId = 0;
+1 -4
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@@ -1,16 +1,13 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "menu.h" #include "menu.h"
#include "list_menu.h" #include "list_menu.h"
#include "menu_indicators.h" #include "menu_indicators.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "window.h"
#include "text_window.h" #include "text_window.h"
#include "main.h"
#include "task.h" #include "task.h"
#include "graphics.h" #include "graphics.h"
#include "palette.h"
#include "strings.h" #include "strings.h"
#include "sound.h"
#include "pokemon_icon.h" #include "pokemon_icon.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -2
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@@ -1,10 +1,9 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "gba/flash_internal.h" #include "gba/flash_internal.h"
#include "load_save.h" #include "load_save.h"
#include "main.h"
#include "pokemon.h" #include "pokemon.h"
#include "random.h" #include "random.h"
#include "malloc.h"
#include "item.h" #include "item.h"
#include "save_location.h" #include "save_location.h"
#include "berry_powder.h" #include "berry_powder.h"
+1 -5
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@@ -1,12 +1,8 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "bg.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "palette.h" #include "palette.h"
#include "gpu_regs.h"
#include "window.h"
#include "text_window.h" #include "text_window.h"
#include "main.h"
#include "easy_chat.h" #include "easy_chat.h"
#include "mail.h" #include "mail.h"
#include "task.h" #include "task.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "text.h" #include "gflib.h"
#include "mail.h" #include "mail.h"
#include "mail_data.h" #include "mail_data.h"
#include "constants/species.h" #include "constants/species.h"
+1 -4
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@@ -1,14 +1,11 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "window.h"
#include "menu.h" #include "menu.h"
#include "string_util.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "list_menu.h" #include "list_menu.h"
#include "player_pc.h" #include "player_pc.h"
#include "strings.h" #include "strings.h"
#include "menu_indicators.h" #include "menu_indicators.h"
#include "sound.h"
#include "constants/songs.h" #include "constants/songs.h"
static EWRAM_DATA u8 sWindowIds[3] = {}; static EWRAM_DATA u8 sWindowIds[3] = {};
+1 -7
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@@ -1,20 +1,14 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "gflib.h"
#include "gpu_regs.h"
#include "link.h" #include "link.h"
#include "link_rfu.h" #include "link_rfu.h"
#include "load_save.h" #include "load_save.h"
#include "main.h"
#include "m4a.h" #include "m4a.h"
#include "random.h" #include "random.h"
#include "dma3.h"
#include "gba/flash_internal.h" #include "gba/flash_internal.h"
#include "help_system.h" #include "help_system.h"
#include "sound.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "malloc.h"
#include "overworld.h" #include "overworld.h"
#include "sprite.h"
#include "play_time.h" #include "play_time.h"
#include "intro.h" #include "intro.h"
#include "battle_controllers.h" #include "battle_controllers.h"
+1 -8
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@@ -1,14 +1,9 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "gpu_regs.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "bg.h"
#include "dma3.h"
#include "task.h" #include "task.h"
#include "text.h"
#include "save.h" #include "save.h"
#include "event_data.h" #include "event_data.h"
#include "window.h"
#include "menu.h" #include "menu.h"
#include "link.h" #include "link.h"
#include "oak_speech.h" #include "oak_speech.h"
@@ -16,10 +11,8 @@
#include "quest_log.h" #include "quest_log.h"
#include "mystery_gift_menu.h" #include "mystery_gift_menu.h"
#include "strings.h" #include "strings.h"
#include "sound.h"
#include "title_screen.h" #include "title_screen.h"
#include "help_system.h" #include "help_system.h"
#include "string_util.h"
#include "pokedex.h" #include "pokedex.h"
#include "text_window.h" #include "text_window.h"
#include "text_window_graphics.h" #include "text_window_graphics.h"
+1 -6
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@@ -1,16 +1,11 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "gflib.h"
#include "gpu_regs.h"
#include "window.h"
#include "palette.h"
#include "task.h" #include "task.h"
#include "event_data.h" #include "event_data.h"
#include "text_window.h" #include "text_window.h"
#include "quest_log.h" #include "quest_log.h"
#include "region_map.h" #include "region_map.h"
#include "text.h"
#include "strings.h" #include "strings.h"
#include "string_util.h"
#include "constants/flags.h" #include "constants/flags.h"
static void Task_MapNamePopup(u8 taskId); static void Task_MapNamePopup(u8 taskId);
+1 -5
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@@ -1,11 +1,7 @@
#include "global.h" #include "global.h"
#include "gpu_regs.h" #include "gflib.h"
#include "bg.h"
#include "palette.h"
#include "malloc.h"
#include "quest_log.h" #include "quest_log.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "window.h"
#include "region_map.h" #include "region_map.h"
#include "menu.h" #include "menu.h"
#include "field_fadetransition.h" #include "field_fadetransition.h"
+1 -4
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@@ -1,12 +1,9 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "gflib.h"
#include "menu.h" #include "menu.h"
#include "menu_helpers.h" #include "menu_helpers.h"
#include "strings.h" #include "strings.h"
#include "text_window.h" #include "text_window.h"
#include "window.h"
#include "sound.h"
#include "palette.h"
#include "constants/songs.h" #include "constants/songs.h"
struct Menu struct Menu
+1 -4
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@@ -1,10 +1,7 @@
#include "global.h" #include "global.h"
#include "text.h" #include "gflib.h"
#include "blit.h"
#include "gpu_regs.h"
#include "task.h" #include "task.h"
#include "wild_encounter.h" #include "wild_encounter.h"
#include "string_util.h"
#include "constants/species.h" #include "constants/species.h"
static void Task_SmoothBlendLayers(u8 taskId); static void Task_SmoothBlendLayers(u8 taskId);
+1 -6
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@@ -1,14 +1,9 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "task.h" #include "task.h"
#include "bg.h"
#include "gpu_regs.h"
#include "window.h"
#include "menu.h" #include "menu.h"
#include "menu_helpers.h" #include "menu_helpers.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "string_util.h"
#include "text.h"
#include "sound.h"
#include "link.h" #include "link.h"
#include "overworld.h" #include "overworld.h"
#include "mail_data.h" #include "mail_data.h"
+1 -3
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@@ -1,9 +1,7 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "task.h" #include "task.h"
#include "decompress.h" #include "decompress.h"
#include "palette.h"
#include "sprite.h"
#include "trig.h" #include "trig.h"
#include "list_menu.h" #include "list_menu.h"
#include "menu_indicators.h" #include "menu_indicators.h"
+1 -4
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@@ -1,10 +1,8 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h" #include "constants/species.h"
#include "malloc.h"
#include "sound.h"
#include "easy_chat.h" #include "easy_chat.h"
#include "main.h"
#include "task.h" #include "task.h"
#include "decompress.h" #include "decompress.h"
#include "link.h" #include "link.h"
@@ -15,7 +13,6 @@
#include "event_data.h" #include "event_data.h"
#include "battle_tower.h" #include "battle_tower.h"
#include "new_game.h" #include "new_game.h"
#include "string_util.h"
#include "menews_jisan.h" #include "menews_jisan.h"
#include "cereader_tool.h" #include "cereader_tool.h"
#include "mystery_gift_menu.h" #include "mystery_gift_menu.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "decompress.h" #include "decompress.h"
#include "overworld.h" #include "overworld.h"
#include "script.h" #include "script.h"
+1 -1
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@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "script.h" #include "script.h"
#include "mevent.h" #include "mevent.h"
#include "mevent_server.h" #include "mevent_server.h"
+1 -4
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@@ -1,14 +1,11 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "constants/species.h" #include "constants/species.h"
#include "bg.h"
#include "palette.h"
#include "decompress.h" #include "decompress.h"
#include "malloc.h"
#include "menu.h" #include "menu.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "pokemon_icon.h" #include "pokemon_icon.h"
#include "mystery_gift_menu.h" #include "mystery_gift_menu.h"
#include "string_util.h"
#include "mevent.h" #include "mevent.h"
#include "battle_anim.h" #include "battle_anim.h"
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "decompress.h" #include "decompress.h"
#include "sound.h"
#include "task.h" #include "task.h"
#include "trig.h" #include "trig.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -2
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@@ -1,7 +1,6 @@
#include "global.h" #include "global.h"
#include "dma3.h" #include "gflib.h"
#include "text_window_graphics.h" #include "text_window_graphics.h"
#include "sound.h"
#include "mon_markings.h" #include "mon_markings.h"
#include "graphics.h" #include "graphics.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -2
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@@ -1,7 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "event_data.h" #include "event_data.h"
#include "text.h"
#include "string_util.h"
#include "menu.h" #include "menu.h"
#include "text_window.h" #include "text_window.h"
#include "strings.h" #include "strings.h"
+1 -3
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@@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "berry.h" #include "berry.h"
#include "battle_tower.h" #include "battle_tower.h"
#include "easy_chat.h" #include "easy_chat.h"
@@ -6,13 +7,10 @@
#include "mail_data.h" #include "mail_data.h"
#include "mystery_event_script.h" #include "mystery_event_script.h"
#include "pokedex.h" #include "pokedex.h"
#include "pokemon.h"
#include "pokemon_size_record.h" #include "pokemon_size_record.h"
#include "script.h" #include "script.h"
#include "constants/species.h" #include "constants/species.h"
#include "strings.h" #include "strings.h"
#include "string_util.h"
#include "text.h"
#include "util.h" #include "util.h"
#include "mystery_event_msg.h" #include "mystery_event_msg.h"
#include "pokemon_storage_system.h" #include "pokemon_storage_system.h"
+1 -8
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@@ -1,21 +1,14 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "gpu_regs.h"
#include "bg.h"
#include "task.h" #include "task.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "malloc.h"
#include "text.h"
#include "window.h"
#include "text_window.h" #include "text_window.h"
#include "menu.h" #include "menu.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "sound.h"
#include "mystery_gift_menu.h" #include "mystery_gift_menu.h"
#include "title_screen.h" #include "title_screen.h"
#include "list_menu.h" #include "list_menu.h"
#include "link_rfu.h" #include "link_rfu.h"
#include "string_util.h"
#include "mevent.h" #include "mevent.h"
#include "save.h" #include "save.h"
#include "link.h" #include "link.h"
+1 -2
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@@ -1,6 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "random.h" #include "random.h"
#include "main.h"
#include "overworld.h" #include "overworld.h"
#include "constants/maps.h" #include "constants/maps.h"
#include "load_save.h" #include "load_save.h"
@@ -10,7 +10,6 @@
#include "quest_log.h" #include "quest_log.h"
#include "wild_encounter.h" #include "wild_encounter.h"
#include "event_data.h" #include "event_data.h"
#include "string_util.h"
#include "mail_data.h" #include "mail_data.h"
#include "play_time.h" #include "play_time.h"
#include "money.h" #include "money.h"
+1 -1
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@@ -1,6 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "palette.h"
#include "random.h" #include "random.h"
#include "task.h" #include "task.h"
#include "trig.h" #include "trig.h"
+1 -10
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@@ -1,23 +1,14 @@
#include "global.h" #include "global.h"
#include "main.h" #include "gflib.h"
#include "decompress.h" #include "decompress.h"
#include "task.h" #include "task.h"
#include "malloc.h"
#include "gpu_regs.h"
#include "palette.h"
#include "blend_palette.h" #include "blend_palette.h"
#include "text.h"
#include "window.h"
#include "text_window.h" #include "text_window.h"
#include "bg.h"
#include "menu.h" #include "menu.h"
#include "help_system.h" #include "help_system.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "pokemon.h"
#include "sound.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "string_util.h"
#include "pokeball.h" #include "pokeball.h"
#include "naming_screen.h" #include "naming_screen.h"
#include "math_util.h" #include "math_util.h"
+1 -8
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@@ -1,20 +1,13 @@
#include "global.h" #include "global.h"
#include "gpu_regs.h" #include "gflib.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "text_window_graphics.h" #include "text_window_graphics.h"
#include "menu.h" #include "menu.h"
#include "menu_helpers.h" #include "menu_helpers.h"
#include "task.h" #include "task.h"
#include "palette.h"
#include "overworld.h" #include "overworld.h"
#include "malloc.h"
#include "help_system.h" #include "help_system.h"
#include "main.h"
#include "bg.h"
#include "window.h"
#include "text.h"
#include "text_window.h" #include "text_window.h"
#include "string_util.h"
#include "strings.h" #include "strings.h"
#include "field_fadetransition.h" #include "field_fadetransition.h"
#include "gba/m4a_internal.h" #include "gba/m4a_internal.h"
+1 -2
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@@ -1,8 +1,7 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "util.h" #include "util.h"
#include "decompress.h" #include "decompress.h"
#include "gpu_regs.h"
#include "task.h" #include "task.h"
enum enum
+1 -3
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@@ -1,14 +1,12 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "data.h" #include "data.h"
#include "script.h" #include "script.h"
#include "overworld.h" #include "overworld.h"
#include "palette.h"
#include "pokemon.h"
#include "party_menu.h" #include "party_menu.h"
#include "field_fadetransition.h" #include "field_fadetransition.h"
#include "pokemon_summary_screen.h" #include "pokemon_summary_screen.h"
#include "event_data.h" #include "event_data.h"
#include "string_util.h"
#include "constants/moves.h" #include "constants/moves.h"
static void sub_80BF97C(u8 taskId); static void sub_80BF97C(u8 taskId);
+1 -2
View File
@@ -1,7 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "task.h" #include "task.h"
#include "gpu_regs.h"
#include "palette.h"
/* /*
* Animates the screen as though it was a CRT monitor turning on or off. * Animates the screen as though it was a CRT monitor turning on or off.
+1 -3
View File
@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "item.h" #include "item.h"
#include "task.h" #include "task.h"
#include "menu_indicators.h" #include "menu_indicators.h"
@@ -9,7 +9,6 @@
#include "mail.h" #include "mail.h"
#include "mail_data.h" #include "mail_data.h"
#include "help_system.h" #include "help_system.h"
#include "sound.h"
#include "overworld.h" #include "overworld.h"
#include "script.h" #include "script.h"
#include "mailbox_pc.h" #include "mailbox_pc.h"
@@ -17,7 +16,6 @@
#include "field_weather.h" #include "field_weather.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "field_fadetransition.h" #include "field_fadetransition.h"
#include "string_util.h"
#include "item_menu.h" #include "item_menu.h"
#include "item_pc.h" #include "item_pc.h"
#include "party_menu.h" #include "party_menu.h"
+1 -4
View File
@@ -1,14 +1,11 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "battle.h" #include "battle.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "decompress.h" #include "decompress.h"
#include "graphics.h" #include "graphics.h"
#include "main.h"
#include "m4a.h" #include "m4a.h"
#include "pokeball.h" #include "pokeball.h"
#include "pokemon.h"
#include "sound.h"
#include "sprite.h"
#include "task.h" #include "task.h"
#include "trig.h" #include "trig.h"
#include "util.h" #include "util.h"
+1 -4
View File
@@ -1,9 +1,6 @@
#include "global.h" #include "global.h"
#include "malloc.h" #include "gflib.h"
#include "bg.h"
#include "decompress.h" #include "decompress.h"
#include "gpu_regs.h"
#include "palette.h"
#include "task.h" #include "task.h"
#include "wild_pokemon_area.h" #include "wild_pokemon_area.h"
#include "pokedex_area_markers.h" #include "pokedex_area_markers.h"
+1 -9
View File
@@ -1,17 +1,10 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "gflib.h"
#include "malloc.h"
#include "palette.h"
#include "graphics.h" #include "graphics.h"
#include "dma3.h"
#include "gpu_regs.h"
#include "m4a.h" #include "m4a.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "task.h" #include "task.h"
#include "text.h"
#include "window.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "sound.h"
#include "event_data.h" #include "event_data.h"
#include "help_system.h" #include "help_system.h"
#include "menu_indicators.h" #include "menu_indicators.h"
@@ -21,7 +14,6 @@
#include "pokedex_screen.h" #include "pokedex_screen.h"
#include "data.h" #include "data.h"
#include "pokedex.h" #include "pokedex.h"
#include "string_util.h"
#include "trainer_pokemon_sprites.h" #include "trainer_pokemon_sprites.h"
#include "constants/songs.h" #include "constants/songs.h"
#include "constants/species.h" #include "constants/species.h"
+1 -5
View File
@@ -1,12 +1,10 @@
#define IS_POKEMON_C #define IS_POKEMON_C
#include "global.h" #include "global.h"
#include "pokemon.h" #include "gflib.h"
#include "random.h" #include "random.h"
#include "main.h"
#include "text.h" #include "text.h"
#include "data.h" #include "data.h"
#include "string_util.h"
#include "battle.h" #include "battle.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "item.h" #include "item.h"
@@ -20,10 +18,8 @@
#include "battle_util.h" #include "battle_util.h"
#include "link.h" #include "link.h"
#include "m4a.h" #include "m4a.h"
#include "sound.h"
#include "pokedex.h" #include "pokedex.h"
#include "strings.h" #include "strings.h"
#include "malloc.h"
#include "overworld.h" #include "overworld.h"
#include "party_menu.h" #include "party_menu.h"
#include "field_specials.h" #include "field_specials.h"
+1 -1
View File
@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "mail_data.h" #include "mail_data.h"
#include "pokemon_icon.h" #include "pokemon_icon.h"
#include "graphics.h" #include "graphics.h"
+1 -2
View File
@@ -1,9 +1,8 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "data.h" #include "data.h"
#include "event_data.h" #include "event_data.h"
#include "pokedex.h" #include "pokedex.h"
#include "pokemon.h"
#include "string_util.h"
#include "text.h" #include "text.h"
#include "strings.h" #include "strings.h"
#include "constants/species.h" #include "constants/species.h"
+1 -3
View File
@@ -1,8 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "gpu_regs.h"
#include "palette.h"
#include "sound.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "trig.h" #include "trig.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -16
View File
@@ -1,18 +1,10 @@
#include "global.h" #include "global.h"
#include "data.h" #include "gflib.h"
#include "malloc.h"
#include "main.h"
#include "task.h" #include "task.h"
#include "palette.h"
#include "menu.h" #include "menu.h"
#include "random.h"
#include "menu_helpers.h" #include "menu_helpers.h"
#include "window.h"
#include "text_window.h" #include "text_window.h"
#include "dynamic_placeholder_text_util.h"
#include "event_data.h" #include "event_data.h"
#include "event_scripts.h"
#include "string_util.h"
#include "script.h" #include "script.h"
#include "overworld.h" #include "overworld.h"
#include "field_fadetransition.h" #include "field_fadetransition.h"
@@ -20,16 +12,13 @@
#include "event_object_movement.h" #include "event_object_movement.h"
#include "event_object_lock.h" #include "event_object_lock.h"
#include "field_player_avatar.h" #include "field_player_avatar.h"
#include "battle.h"
#include "item.h" #include "item.h"
#include "region_map.h" #include "region_map.h"
#include "map_name_popup.h" #include "map_name_popup.h"
#include "wild_encounter.h" #include "wild_encounter.h"
#include "help_system.h" #include "help_system.h"
#include "party_menu.h"
#include "pokemon_storage_system.h" #include "pokemon_storage_system.h"
#include "save.h" #include "save.h"
#include "link.h"
#include "quest_log_objects.h" #include "quest_log_objects.h"
#include "quest_log_player.h" #include "quest_log_player.h"
#include "quest_log.h" #include "quest_log.h"
@@ -37,14 +26,10 @@
#include "strings.h" #include "strings.h"
#include "constants/event_objects.h" #include "constants/event_objects.h"
#include "constants/maps.h" #include "constants/maps.h"
#include "constants/party_menu.h"
#include "constants/quest_log.h" #include "constants/quest_log.h"
#include "constants/trainer_classes.h"
#include "constants/species.h" #include "constants/species.h"
#include "constants/items.h"
#include "constants/field_weather.h" #include "constants/field_weather.h"
#include "constants/event_object_movement.h" #include "constants/event_object_movement.h"
#include "constants/region_map_sections.h"
struct TrainerFanClub struct TrainerFanClub
{ {
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "constants/species.h" #include "constants/species.h"
#include "malloc.h"
#include "battle.h" #include "battle.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "link.h" #include "link.h"
+1 -6
View File
@@ -1,20 +1,15 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "gpu_regs.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "task.h" #include "task.h"
#include "m4a.h" #include "m4a.h"
#include "malloc.h"
#include "overworld.h" #include "overworld.h"
#include "event_data.h" #include "event_data.h"
#include "region_map.h" #include "region_map.h"
#include "window.h"
#include "sound.h"
#include "party_menu.h" #include "party_menu.h"
#include "field_effect.h" #include "field_effect.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "menu.h" #include "menu.h"
#include "string_util.h"
#include "strings.h" #include "strings.h"
#include "map_preview_screen.h" #include "map_preview_screen.h"
#include "constants/flags.h" #include "constants/flags.h"
+1 -3
View File
@@ -1,12 +1,10 @@
#include "global.h" #include "global.h"
#include "main.h" #include "gflib.h"
#include "gpu_regs.h"
#include "m4a.h" #include "m4a.h"
#include "load_save.h" #include "load_save.h"
#include "save.h" #include "save.h"
#include "new_game.h" #include "new_game.h"
#include "overworld.h" #include "overworld.h"
#include "malloc.h"
void ResetSaveHeap(void) void ResetSaveHeap(void)
{ {
+1 -6
View File
@@ -1,12 +1,7 @@
#include "global.h" #include "global.h"
#include "bg.h" #include "gflib.h"
#include "palette.h"
#include "pokemon.h"
#include "main.h"
#include "link.h" #include "link.h"
#include "data.h" #include "data.h"
#include "sprite.h"
#include "gpu_regs.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "help_system.h" #include "help_system.h"
#include "battle.h" #include "battle.h"
+1 -3
View File
@@ -1,9 +1,7 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "battle_anim.h" #include "battle_anim.h"
#include "gpu_regs.h"
#include "graphics.h" #include "graphics.h"
#include "palette.h"
#include "sound.h"
#include "task.h" #include "task.h"
#include "trig.h" #include "trig.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -1
View File
@@ -1,5 +1,5 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "roulette_util.h" #include "roulette_util.h"
#include "util.h" #include "util.h"
-1
View File
@@ -1,7 +1,6 @@
#include "global.h" #include "global.h"
#include "save.h" #include "save.h"
#include "decompress.h" #include "decompress.h"
#include "main.h"
#include "overworld.h" #include "overworld.h"
#include "load_save.h" #include "load_save.h"
#include "task.h" #include "task.h"
+1 -3
View File
@@ -1,13 +1,11 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "decompress.h" #include "decompress.h"
#include "dma3.h"
#include "gba/flash_internal.h" #include "gba/flash_internal.h"
#include "gpu_regs.h"
#include "help_system.h" #include "help_system.h"
#include "m4a.h" #include "m4a.h"
#include "save.h" #include "save.h"
#include "strings.h" #include "strings.h"
#include "text.h"
bool32 sIsInSaveFailedScreen; bool32 sIsInSaveFailedScreen;
+1 -2
View File
@@ -1,6 +1,5 @@
#include "global.h" #include "global.h"
#include "string_util.h" #include "gflib.h"
#include "text.h"
#include "event_data.h" #include "event_data.h"
#include "pokedex.h" #include "pokedex.h"
#include "region_map.h" #include "region_map.h"
+1 -5
View File
@@ -1,6 +1,5 @@
#include "global.h" #include "global.h"
#include "gba/isagbprint.h" #include "gflib.h"
#include "palette.h"
#include "script.h" #include "script.h"
#include "mystery_event_script.h" #include "mystery_event_script.h"
#include "event_data.h" #include "event_data.h"
@@ -14,15 +13,12 @@
#include "field_tasks.h" #include "field_tasks.h"
#include "field_fadetransition.h" #include "field_fadetransition.h"
#include "field_player_avatar.h" #include "field_player_avatar.h"
#include "sound.h"
#include "script_movement.h" #include "script_movement.h"
#include "event_object_movement.h" #include "event_object_movement.h"
#include "event_object_lock.h" #include "event_object_lock.h"
#include "field_message_box.h" #include "field_message_box.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "window.h"
#include "script_menu.h" #include "script_menu.h"
#include "string_util.h"
#include "data.h" #include "data.h"
#include "field_specials.h" #include "field_specials.h"
#include "constants/items.h" #include "constants/items.h"
+1 -5
View File
@@ -1,17 +1,13 @@
#include "global.h" #include "global.h"
#include "palette.h" #include "gflib.h"
#include "text.h"
#include "menu.h" #include "menu.h"
#include "task.h" #include "task.h"
#include "sound.h"
#include "script_menu.h" #include "script_menu.h"
#include "quest_log.h" #include "quest_log.h"
#include "window.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "event_data.h" #include "event_data.h"
#include "script.h" #include "script.h"
#include "strings.h" #include "strings.h"
#include "string_util.h"
#include "field_effect.h" #include "field_effect.h"
#include "event_scripts.h" #include "event_scripts.h"
#include "constants/songs.h" #include "constants/songs.h"
+1 -1
View File
@@ -1,9 +1,9 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "berry.h" #include "berry.h"
#include "daycare.h" #include "daycare.h"
#include "event_data.h" #include "event_data.h"
#include "load_save.h" #include "load_save.h"
#include "malloc.h"
#include "overworld.h" #include "overworld.h"
#include "party_menu.h" #include "party_menu.h"
#include "pokedex.h" #include "pokedex.h"
+1 -6
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@@ -1,13 +1,8 @@
#include "global.h" #include "global.h"
#include "gpu_regs.h" #include "gflib.h"
#include "bg.h"
#include "palette.h"
#include "malloc.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "trainer_pokemon_sprites.h" #include "trainer_pokemon_sprites.h"
#include "window.h"
#include "text_window.h" #include "text_window.h"
#include "sound.h"
#include "task.h" #include "task.h"
#include "help_system.h" #include "help_system.h"
#include "overworld.h" #include "overworld.h"
+1 -9
View File
@@ -1,4 +1,5 @@
#include "global.h" #include "global.h"
#include "gflib.h"
#include "shop.h" #include "shop.h"
#include "menu.h" #include "menu.h"
#include "data.h" #include "data.h"
@@ -7,24 +8,15 @@
#include "list_menu.h" #include "list_menu.h"
#include "new_menu_helpers.h" #include "new_menu_helpers.h"
#include "party_menu.h" #include "party_menu.h"
#include "window.h"
#include "field_specials.h" #include "field_specials.h"
#include "field_weather.h" #include "field_weather.h"
#include "task.h" #include "task.h"
#include "text.h"
#include "item.h" #include "item.h"
#include "item_menu.h" #include "item_menu.h"
#include "main.h"
#include "sound.h"
#include "string_util.h"
#include "overworld.h" #include "overworld.h"
#include "palette.h"
#include "field_fadetransition.h" #include "field_fadetransition.h"
#include "scanline_effect.h" #include "scanline_effect.h"
#include "item_menu_icons.h" #include "item_menu_icons.h"
#include "bg.h"
#include "gpu_regs.h"
#include "malloc.h"
#include "decompress.h" #include "decompress.h"
#include "menu_indicators.h" #include "menu_indicators.h"
#include "field_player_avatar.h" #include "field_player_avatar.h"

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