Sync battle anim - mons
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@@ -14,6 +14,10 @@ struct MonCoords
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u8 y_offset;
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};
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#define MON_COORDS_SIZE(width, height)(DIV_ROUND_UP(width, 8) << 4 | DIV_ROUND_UP(height, 8))
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#define GET_MON_COORDS_WIDTH(size)((size >> 4) * 8)
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#define GET_MON_COORDS_HEIGHT(size)((size & 0xF) * 8)
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extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
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extern const u8 gMoveNames[][13];
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extern const u16 gUnknown_8251CB8[];
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