Sync battle anim - mons
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@@ -2140,7 +2140,7 @@ static void HandleRedrawTradeMenuOnSide(u8 side)
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gSprites[sTradeMenuResourcesPtr->partyIcons[0][partyIdx + (whichParty * PARTY_SIZE)]].data[4] = (sTradeMonSpriteCoords[whichParty * PARTY_SIZE][1] * 8) - 12;
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StoreSpriteCallbackInData6(&gSprites[sTradeMenuResourcesPtr->partyIcons[0][partyIdx + (whichParty * PARTY_SIZE)]], SpriteCB_MonIcon);
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sTradeMenuResourcesPtr->menuRedrawState[side]++;
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StartSpriteLinearTranslationFromCurrentPos(&gSprites[sTradeMenuResourcesPtr->partyIcons[0][partyIdx + (whichParty * PARTY_SIZE)]]);
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TradeMenuBouncePartySprites(&gSprites[sTradeMenuResourcesPtr->partyIcons[0][partyIdx + (whichParty * PARTY_SIZE)]]);
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CopyToBgTilemapBufferRect_ChangePalette(1, sTradePartyBoxTilemap, side * 15, 0, 15, 17, 0);
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CopyBgTilemapBufferToVram(1);
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CopyBgTilemapBufferToVram(0);
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