Use 'goto_if_eq VAR, value, Script' syntax

This commit is contained in:
GriffinR
2022-08-09 20:40:03 -04:00
parent 60fc8c5e22
commit f113da30ad
171 changed files with 1992 additions and 3453 deletions
@@ -8,8 +8,7 @@ FourIsland_IcefallCave_Back_MapScripts::
.byte 0
FourIsland_IcefallCave_Back_OnTransition::
compare VAR_MAP_SCENE_ICEFALL_CAVE_BACK, 1
call_if_eq FourIsland_IcefallCave_Back_EventScript_HideLorelei
call_if_eq VAR_MAP_SCENE_ICEFALL_CAVE_BACK, 1, FourIsland_IcefallCave_Back_EventScript_HideLorelei
end
FourIsland_IcefallCave_Back_EventScript_HideLorelei::