Use 'goto_if_eq VAR, value, Script' syntax
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@@ -5,8 +5,7 @@ FuchsiaCity_House3_EventScript_MoveDeleter::
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lock
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faceplayer
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msgbox FuchsiaCity_House3_Text_WouldYouLikeToForgetMove, MSGBOX_YESNO
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compare VAR_RESULT, YES
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goto_if_eq FuchsiaCity_House3_EventScript_ChooseMonForMoveDeleter
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goto_if_eq VAR_RESULT, YES, FuchsiaCity_House3_EventScript_ChooseMonForMoveDeleter
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goto FuchsiaCity_House3_EventScript_CancelForgetMove
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end
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@@ -14,24 +13,19 @@ FuchsiaCity_House3_EventScript_ChooseMonForMoveDeleter::
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msgbox FuchsiaCity_House3_Text_WhichMonShouldForgetMove
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special ChoosePartyMon
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waitstate
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compare VAR_0x8004, PARTY_SIZE
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goto_if_ge FuchsiaCity_House3_EventScript_CancelForgetMove
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goto_if_ge VAR_0x8004, PARTY_SIZE, FuchsiaCity_House3_EventScript_CancelForgetMove
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special IsSelectedMonEgg
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compare VAR_RESULT, TRUE
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goto_if_eq FuchsiaCity_House3_EventScript_CantForgetMoveEgg
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goto_if_eq VAR_RESULT, TRUE, FuchsiaCity_House3_EventScript_CantForgetMoveEgg
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special GetNumMovesSelectedMonHas
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compare VAR_RESULT, 1
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goto_if_eq FuchsiaCity_House3_EventScript_CantForgetOnlyMove
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goto_if_eq VAR_RESULT, 1, FuchsiaCity_House3_EventScript_CantForgetOnlyMove
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msgbox FuchsiaCity_House3_Text_WhichMoveShouldBeForgotten
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fadescreen FADE_TO_BLACK
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special SelectMoveDeleterMove
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fadescreen FADE_FROM_BLACK
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compare VAR_0x8005, MAX_MON_MOVES
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goto_if_eq FuchsiaCity_House3_EventScript_ChooseMonForMoveDeleter
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goto_if_eq VAR_0x8005, MAX_MON_MOVES, FuchsiaCity_House3_EventScript_ChooseMonForMoveDeleter
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special BufferMoveDeleterNicknameAndMove
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msgbox FuchsiaCity_House3_Text_MonsMoveShouldBeForgotten, MSGBOX_YESNO
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compare VAR_RESULT, YES
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goto_if_eq FuchsiaCity_House3_EventScript_ForgetMove
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goto_if_eq VAR_RESULT, YES, FuchsiaCity_House3_EventScript_ForgetMove
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goto FuchsiaCity_House3_EventScript_CancelForgetMove
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end
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