Use 'goto_if_eq VAR, value, Script' syntax

This commit is contained in:
GriffinR
2022-08-09 20:40:03 -04:00
parent 60fc8c5e22
commit f113da30ad
171 changed files with 1992 additions and 3453 deletions
+4 -8
View File
@@ -9,8 +9,7 @@ MtEmber_Summit_OnResume::
MtEmber_Summit_EventScript_TryRemoveMoltres::
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne EventScript_Return
goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, EventScript_Return
removeobject VAR_LAST_TALKED
return
@@ -41,12 +40,9 @@ MtEmber_Summit_EventScript_Moltres::
waitstate
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq MtEmber_Summit_EventScript_DefeatedMoltres
compare VAR_RESULT, B_OUTCOME_RAN
goto_if_eq MtEmber_Summit_EventScript_RanFromMoltres
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq MtEmber_Summit_EventScript_RanFromMoltres
goto_if_eq VAR_RESULT, B_OUTCOME_WON, MtEmber_Summit_EventScript_DefeatedMoltres
goto_if_eq VAR_RESULT, B_OUTCOME_RAN, MtEmber_Summit_EventScript_RanFromMoltres
goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, MtEmber_Summit_EventScript_RanFromMoltres
setflag FLAG_FOUGHT_MOLTRES
release
end