Use 'goto_if_eq VAR, value, Script' syntax

This commit is contained in:
GriffinR
2022-08-09 20:40:03 -04:00
parent 60fc8c5e22
commit f113da30ad
171 changed files with 1992 additions and 3453 deletions
+4 -8
View File
@@ -28,8 +28,7 @@ NavelRock_Summit_OnResume::
NavelRock_Summit_EventScript_TryRemoveHoOh::
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_CAUGHT
goto_if_ne EventScript_Return
goto_if_ne VAR_RESULT, B_OUTCOME_CAUGHT, EventScript_Return
removeobject LOCALID_HO_OH
return
@@ -67,12 +66,9 @@ NavelRock_Summit_EventScript_HoOh::
clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
setvar VAR_LAST_TALKED, LOCALID_HO_OH
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, B_OUTCOME_WON
goto_if_eq NavelRock_Summit_EventScript_DefeatedHoOh
compare VAR_RESULT, B_OUTCOME_RAN
goto_if_eq NavelRock_Summit_EventScript_RanFromHoOh
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq NavelRock_Summit_EventScript_RanFromHoOh
goto_if_eq VAR_RESULT, B_OUTCOME_WON, NavelRock_Summit_EventScript_DefeatedHoOh
goto_if_eq VAR_RESULT, B_OUTCOME_RAN, NavelRock_Summit_EventScript_RanFromHoOh
goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, NavelRock_Summit_EventScript_RanFromHoOh
setflag FLAG_FOUGHT_HO_OH
releaseall
end