Use 'goto_if_eq VAR, value, Script' syntax
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@@ -13,8 +13,7 @@ PokemonLeague_LoreleisRoom_OnResume::
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PokemonLeague_LoreleisRoom_OnLoad::
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call_if_set FLAG_DEFEATED_LORELEI, PokemonLeague_LoreleisRoom_EventScript_SetDoorOpen
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compare VAR_MAP_SCENE_POKEMON_LEAGUE, 1
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call_if_eq PokemonLeague_LoreleisRoom_EventScript_CloseEntry
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call_if_eq VAR_MAP_SCENE_POKEMON_LEAGUE, 1, PokemonLeague_LoreleisRoom_EventScript_CloseEntry
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end
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PokemonLeague_LoreleisRoom_EventScript_CloseEntry::
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