Use 'goto_if_eq VAR, value, Script' syntax
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@@ -13,8 +13,7 @@ Route16_EventScript_RemoveSnorlax::
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return
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Route16_OnTransition::
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compare VAR_MAP_SCENE_ROUTE16, 1
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call_if_eq Route16_OnTransitionCyclingRoad
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call_if_eq VAR_MAP_SCENE_ROUTE16, 1, Route16_OnTransitionCyclingRoad
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end
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Route16_OnTransitionCyclingRoad::
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@@ -36,8 +35,7 @@ Route16_EventScript_Snorlax::
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goto_if_questlog EventScript_ReleaseEnd
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special QuestLog_CutRecording
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msgbox Text_WantToUsePokeFlute, MSGBOX_YESNO
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compare VAR_RESULT, NO
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goto_if_eq Route16_EventScript_DontUsePokeFlute
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goto_if_eq VAR_RESULT, NO, Route16_EventScript_DontUsePokeFlute
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call EventScript_AwakenSnorlax
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setwildbattle SPECIES_SNORLAX, 30
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waitse
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@@ -49,12 +47,9 @@ Route16_EventScript_Snorlax::
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dowildbattle
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clearflag FLAG_SYS_SPECIAL_WILD_BATTLE
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specialvar VAR_RESULT, GetBattleOutcome
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compare VAR_RESULT, B_OUTCOME_WON
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goto_if_eq Route16_EventScript_FoughtSnorlax
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compare VAR_RESULT, B_OUTCOME_RAN
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goto_if_eq Route16_EventScript_FoughtSnorlax
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compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
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goto_if_eq Route16_EventScript_FoughtSnorlax
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goto_if_eq VAR_RESULT, B_OUTCOME_WON, Route16_EventScript_FoughtSnorlax
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goto_if_eq VAR_RESULT, B_OUTCOME_RAN, Route16_EventScript_FoughtSnorlax
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goto_if_eq VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED, Route16_EventScript_FoughtSnorlax
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release
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end
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