Use 'goto_if_eq VAR, value, Script' syntax

This commit is contained in:
GriffinR
2022-08-09 20:40:03 -04:00
parent 60fc8c5e22
commit f113da30ad
171 changed files with 1992 additions and 3453 deletions
+1 -2
View File
@@ -9,8 +9,7 @@ SilphCo_8F_OnLoad::
SilphCo_8F_EventScript_WorkerM::
lock
faceplayer
compare VAR_MAP_SCENE_SILPH_CO_11F, 1
goto_if_ge SilphCo_8F_EventScript_WorkerMRocketsGone
goto_if_ge VAR_MAP_SCENE_SILPH_CO_11F, 1, SilphCo_8F_EventScript_WorkerMRocketsGone
msgbox SilphCo_8F_Text_WonderIfSilphIsFinished
release
end