Use 'goto_if_eq VAR, value, Script' syntax
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@@ -27,8 +27,7 @@ SixIsland_RuinValley_EventScript_DottedHoleDoor::
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lockall
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goto_if_set FLAG_USED_CUT_ON_RUIN_VALLEY_BRAILLE, SixIsland_RuinValley_EventScript_DottedHoleDoorOpen
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msgbox SixIsland_RuinValley_Text_CheckDoorMoreThoroughly, MSGBOX_YESNO
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compare VAR_RESULT, NO
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goto_if_eq SixIsland_RuinValley_EventScript_IgnoreDottedHoleDoor
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goto_if_eq VAR_RESULT, NO, SixIsland_RuinValley_EventScript_IgnoreDottedHoleDoor
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msgbox SixIsland_RuinValley_Text_SeveralDotsOnTheDoor
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braillemessage Braille_Text_Cut
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waitbuttonpress
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