Use 'goto_if_eq VAR, value, Script' syntax
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@@ -8,24 +8,18 @@ SixIsland_WaterPath_House1_EventScript_Beauty::
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special QuestLog_CutRecording
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setvar VAR_0x8004, SPECIES_HERACROSS
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specialvar VAR_RESULT, DoesPlayerPartyContainSpecies
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compare VAR_RESULT, FALSE
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goto_if_eq SixIsland_WaterPath_House1_EventScript_NoHeracrossInParty
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goto_if_eq VAR_RESULT, FALSE, SixIsland_WaterPath_House1_EventScript_NoHeracrossInParty
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special GetHeracrossSizeRecordInfo
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msgbox SixIsland_WaterPath_House1_Text_MayIMeasureHeracross
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special ChoosePartyMon
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waitstate
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copyvar VAR_RESULT, VAR_0x8004
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compare VAR_RESULT, PARTY_SIZE
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goto_if_ge SixIsland_WaterPath_House1_EventScript_DontShowMon
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goto_if_ge VAR_RESULT, PARTY_SIZE, SixIsland_WaterPath_House1_EventScript_DontShowMon
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special CompareHeracrossSize
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compare VAR_RESULT, 1
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goto_if_eq SixIsland_WaterPath_House1_EventScript_ShownNonHeracross
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compare VAR_RESULT, 2
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goto_if_eq SixIsland_WaterPath_House1_EventScript_ShownSmallHeracross
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compare VAR_RESULT, 3
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goto_if_eq SixIsland_WaterPath_House1_EventScript_ShownBigHeracross
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compare VAR_RESULT, 4
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goto_if_eq SixIsland_WaterPath_House1_EventScript_ShownTiedHeracross
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goto_if_eq VAR_RESULT, 1, SixIsland_WaterPath_House1_EventScript_ShownNonHeracross
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goto_if_eq VAR_RESULT, 2, SixIsland_WaterPath_House1_EventScript_ShownSmallHeracross
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goto_if_eq VAR_RESULT, 3, SixIsland_WaterPath_House1_EventScript_ShownBigHeracross
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goto_if_eq VAR_RESULT, 4, SixIsland_WaterPath_House1_EventScript_ShownTiedHeracross
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release
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end
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@@ -59,8 +53,7 @@ SixIsland_WaterPath_House1_EventScript_ShownBigHeracross::
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setflag FLAG_GOT_NEST_BALL_FROM_WATER_PATH_HOUSE_1
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msgbox SixIsland_WaterPath_House1_Text_ItsXInchesDeserveReward
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giveitem ITEM_NEST_BALL
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compare VAR_RESULT, FALSE
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goto_if_eq SixIsland_WaterPath_House1_EventScript_NoRoomForNestBall
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goto_if_eq VAR_RESULT, FALSE, SixIsland_WaterPath_House1_EventScript_NoRoomForNestBall
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msgbox SixIsland_WaterPath_House1_Text_WantToSeeBiggerOne
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release
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end
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