Use 'goto_if_eq VAR, value, Script' syntax
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@@ -31,8 +31,7 @@ Route23_EventScript_AlreadyRecognizedBadge::
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@ Duplicate of the below, only used for Boulder Badge
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Route22_NorthEntrance_EventScript_BadgeGuard::
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compare VAR_MAP_SCENE_ROUTE23, VAR_TEMP_1
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goto_if_ge Route23_EventScript_AlreadyRecognizedBoulderBadge
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goto_if_ge VAR_MAP_SCENE_ROUTE23, VAR_TEMP_1, Route23_EventScript_AlreadyRecognizedBoulderBadge
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switch VAR_TEMP_1
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case 1, Route23_EventScript_CheckBoulderBadge
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case 2, Route23_EventScript_CheckCascadeBadge
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@@ -45,8 +44,7 @@ Route22_NorthEntrance_EventScript_BadgeGuard::
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end
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Route23_EventScript_BadgeGuard::
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compare VAR_MAP_SCENE_ROUTE23, VAR_TEMP_1
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goto_if_ge Route23_EventScript_AlreadyRecognizedBadge
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goto_if_ge VAR_MAP_SCENE_ROUTE23, VAR_TEMP_1, Route23_EventScript_AlreadyRecognizedBadge
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switch VAR_TEMP_1
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case 1, Route23_EventScript_CheckBoulderBadge
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case 2, Route23_EventScript_CheckCascadeBadge
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