through sub_805D1A8
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@@ -35,5 +35,6 @@ void FieldClearPlayerInput(struct FieldInput *input);
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int ProcessPlayerFieldInput(struct FieldInput *input);
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void FieldInput_HandleCancelSignpost(struct FieldInput * input);
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void FieldGetPlayerInput(struct FieldInput *input, u16 newKeys, u16 heldKeys);
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void sub_806DE70(u16 x, u16 y);
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#endif //GUARD_FIELD_CONTROL_AVATAR_H
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