through sub_805D1A8
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@@ -20,7 +20,7 @@ void GetXYCoordsOneStepInFrontOfPlayer(s16 *xPtr, s16 *yPtr);
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u8 GetPlayerAvatarGraphicsIdByStateId(u8);
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void SetPlayerAvatarStateMask(u8 mask);
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void sub_805D9C4(struct Sprite *sprite);
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void sub_805D154(u8 direction);
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void CreateStopSurfingTask_NoMusicChange(u8 direction);
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void sub_805DAE4(u8 direction);
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void SetPlayerAvatarTransitionFlags(u16 a);
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bool8 IsPlayerFacingSurfableFishableWater(void);
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@@ -29,7 +29,7 @@ u8 GetPlayerAvatarObjectId(void);
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u8 PlayerGetZCoord(void);
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u8 GetPlayerAvatarGraphicsIdByCurrentState(void);
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void sub_805CB70(void);
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void sub_805CB04(bool8);
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void SetPlayerInvisibility(bool8);
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void sub_805DC04(void);
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void sub_805DAB0(void);
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bool32 sub_805DAD0(void);
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