through sub_805D1A8
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@@ -85,7 +85,7 @@ void sub_8084EBC(s16, s16);
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void sub_80555E0(void);
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void copy_saved_warp3_bank_and_enter_x_to_warp1(void);
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u8 IsMapTypeOutdoors(u8 mapType);
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void sav1_reset_battle_music_maybe(void);
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void Overworld_ClearSavedMusic(void);
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bool32 sub_8056124(u16 song);
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void player_avatar_init_params_reset(void);
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