Merge master into sync-script

This commit is contained in:
GriffinR
2020-01-12 15:39:21 -05:00
84 changed files with 16393 additions and 35195 deletions
+1 -1
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@@ -74,7 +74,7 @@ u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void))
return 1;
sTimerNum = timerNum;
sTimerReg = &REG_TMCNT(sTimerNum);
sTimerReg = &REG_TMCNT_L(sTimerNum);
*intrFunc = FlashTimerIntr;
return 0;
}
+2 -2
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@@ -687,8 +687,8 @@ void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, u8 notTransform)
gSprites[gBattlerSpriteIds[battlerAtk]].pos1.y = GetBattlerSpriteDefault_Y(battlerAtk);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerAtk]], gBattleMonForms[battlerAtk]);
SetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerAtk]], MON_DATA_NICKNAME, gSpeciesNames[targetSpecies]);
sub_80496C0(gHealthboxSpriteIds[battlerAtk], &gEnemyParty[gBattlerPartyIndexes[battlerAtk]]);
sub_804981C(gHealthboxSpriteIds[battlerAtk], 1);
UpdateNickInHealthbox(gHealthboxSpriteIds[battlerAtk], &gEnemyParty[gBattlerPartyIndexes[battlerAtk]]);
TryAddPokeballIconToHealthbox(gHealthboxSpriteIds[battlerAtk], 1);
}
else if (notTransform)
{
File diff suppressed because it is too large Load Diff
+1 -1
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@@ -1254,7 +1254,7 @@ const u8 *const gUnknown_83FE7F4[] = {
sText_Speed
};
const u8 gUnknown_83FE80C[] = _("{HIGHLIGHT 2}SAFARI BALLS"); //
const u8 gText_SafariBalls[] = _("{HIGHLIGHT 2}SAFARI BALLS"); //
const u8 gText_HighlightRed_Left[] = _("{HIGHLIGHT 2}Left: ");
const u8 gText_HighlightRed[] = _("{HIGHLIGHT 2}");
const u8 gText_Sleep[] = _("sleep");
+1 -1
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@@ -9,7 +9,7 @@
#include "safari_zone.h"
#include "quest_log.h"
#include "script.h"
#include "script_pokemon_util_80A0058.h"
#include "script_pokemon_util.h"
#include "strings.h"
#include "string_util.h"
#include "event_data.h"
+1 -1
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@@ -18,7 +18,7 @@
#include "new_game.h"
#include "save.h"
#include "item.h"
#include "script_pokemon_util_80A0058.h"
#include "script_pokemon_util.h"
#include "constants/species.h"
#include "constants/items.h"
#include "constants/moves.h"
+109
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@@ -0,0 +1,109 @@
const u8 gMapSecName_PalletTown[] = _("PALLET TOWN");
const u8 gMapSecName_ViridianCity[] = _("VIRIDIAN CITY");
const u8 gMapSecName_PewterCity[] = _("PEWTER CITY");
const u8 gMapSecName_CeruleanCity[] = _("CERULEAN CITY");
const u8 gMapSecName_LavenderTown[] = _("LAVENDER TOWN");
const u8 gMapSecName_VermilionCity[] = _("VERMILION CITY");
const u8 gMapSecName_CeladonCity[] = _("CELADON CITY");
const u8 gMapSecName_FuchsiaCity[] = _("FUCHSIA CITY");
const u8 gMapSecName_CinnabarIsland[] = _("CINNABAR ISLAND");
const u8 gMapSecName_IndigoPlateau[] = _("INDIGO PLATEAU");
const u8 gMapSecName_SaffronCity[] = _("SAFFRON CITY");
const u8 gMapSecName_Route4[] = _("ROUTE 4");
const u8 gMapSecName_Route10[] = _("ROUTE 10");
const u8 gMapSecName_Route1[] = _("ROUTE 1");
const u8 gMapSecName_Route2[] = _("ROUTE 2");
const u8 gMapSecName_Route3[] = _("ROUTE 3");
const u8 gMapSecName_Route4_2[] = _("ROUTE 4");
const u8 gMapSecName_Route5[] = _("ROUTE 5");
const u8 gMapSecName_Route6[] = _("ROUTE 6");
const u8 gMapSecName_Route7[] = _("ROUTE 7");
const u8 gMapSecName_Route8[] = _("ROUTE 8");
const u8 gMapSecName_Route9[] = _("ROUTE 9");
const u8 gMapSecName_Route10_2[] = _("ROUTE 10");
const u8 gMapSecName_Route11[] = _("ROUTE 11");
const u8 gMapSecName_Route12[] = _("ROUTE 12");
const u8 gMapSecName_Route13[] = _("ROUTE 13");
const u8 gMapSecName_Route14[] = _("ROUTE 14");
const u8 gMapSecName_Route15[] = _("ROUTE 15");
const u8 gMapSecName_Route16[] = _("ROUTE 16");
const u8 gMapSecName_Route17[] = _("ROUTE 17");
const u8 gMapSecName_Route18[] = _("ROUTE 18");
const u8 gMapSecName_Route19[] = _("ROUTE 19");
const u8 gMapSecName_Route20[] = _("ROUTE 20");
const u8 gMapSecName_Route21[] = _("ROUTE 21");
const u8 gMapSecName_Route22[] = _("ROUTE 22");
const u8 gMapSecName_Route23[] = _("ROUTE 23");
const u8 gMapSecName_Route24[] = _("ROUTE 24");
const u8 gMapSecName_Route25[] = _("ROUTE 25");
const u8 gMapSecName_ViridianForest[] = _("VIRIDIAN FOREST");
const u8 gMapSecName_MtMoon[] = _("MT. MOON");
const u8 gMapSecName_SSAnne[] = _("S.S. ANNE");
const u8 gMapSecName_UndergroundPath[] = _("UNDERGROUND PATH");
const u8 gMapSecName_UndergroundPath_2[] = _("UNDERGROUND PATH");
const u8 gMapSecName_DiglettsCave[] = _("DIGLETT'S CAVE");
const u8 gMapSecName_VictoryRoad[] = _("VICTORY ROAD");
const u8 gMapSecName_RocketHideout[] = _("ROCKET HIDEOUT");
const u8 gMapSecName_SilphCo[] = _("SILPH CO.");
const u8 gMapSecName_PokemonMansion[] = _("POKéMON MANSION");
const u8 gMapSecName_SafariZone[] = _("SAFARI ZONE");
const u8 gMapSecName_PokemonLeague[] = _("POKéMON LEAGUE");
const u8 gMapSecName_RockTunnel[] = _("ROCK TUNNEL");
const u8 gMapSecName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
const u8 gMapSecName_PokemonTower[] = _("POKéMON TOWER");
const u8 gMapSecName_CeruleanCave[] = _("CERULEAN CAVE");
const u8 gMapSecName_PowerPlant[] = _("POWER PLANT");
const u8 gMapSecName_OneIsland[] = _("ONE ISLAND");
const u8 gMapSecName_TwoIsland[] = _("TWO ISLAND");
const u8 gMapSecName_ThreeIsland[] = _("THREE ISLAND");
const u8 gMapSecName_FourIsland[] = _("FOUR ISLAND");
const u8 gMapSecName_FiveIsland[] = _("FIVE ISLAND");
const u8 gMapSecName_SevenIsland[] = _("SEVEN ISLAND");
const u8 gMapSecName_SixIsland[] = _("SIX ISLAND");
const u8 gMapSecName_KindleRoad[] = _("KINDLE ROAD");
const u8 gMapSecName_TreasureBeach[] = _("TREASURE BEACH");
const u8 gMapSecName_CapeBrink[] = _("CAPE BRINK");
const u8 gMapSecName_BondBridge[] = _("BOND BRIDGE");
const u8 gMapSecName_ThreeIslePort[] = _("THREE ISLE PORT");
const u8 gMapSecName_SeviiIsle6[] = _("SEVII ISLE 6");
const u8 gMapSecName_SeviiIsle7[] = _("SEVII ISLE 7");
const u8 gMapSecName_SeviiIsle8[] = _("SEVII ISLE 8");
const u8 gMapSecName_SeviiIsle9[] = _("SEVII ISLE 9");
const u8 gMapSecName_ResortGorgeous[] = _("RESORT GORGEOUS");
const u8 gMapSecName_WaterLabyrinth[] = _("WATER LABYRINTH");
const u8 gMapSecName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
const u8 gMapSecName_MemorialPillar[] = _("MEMORIAL PILLAR");
const u8 gMapSecName_OutcastIsland[] = _("OUTCAST ISLAND");
const u8 gMapSecName_GreenPath[] = _("GREEN PATH");
const u8 gMapSecName_WaterPath[] = _("WATER PATH");
const u8 gMapSecName_RuinValley[] = _("RUIN VALLEY");
const u8 gMapSecName_TrainerTower[] = _("TRAINER TOWER");
const u8 gMapSecName_CanyonEntrance[] = _("CANYON ENTRANCE");
const u8 gMapSecName_SevaultCanyon[] = _("SEVAULT CANYON");
const u8 gMapSecName_TanobyRuins[] = _("TANOBY RUINS");
const u8 gMapSecName_SeviiIsle22[] = _("SEVII ISLE 22");
const u8 gMapSecName_SeviiIsle23[] = _("SEVII ISLE 23");
const u8 gMapSecName_SeviiIsle24[] = _("SEVII ISLE 24");
const u8 gMapSecName_NavelRock[] = _("NAVEL ROCK");
const u8 gMapSecName_MtEmber[] = _("MT. EMBER");
const u8 gMapSecName_BerryForest[] = _("BERRY FOREST");
const u8 gMapSecName_IcefallCave[] = _("ICEFALL CAVE");
const u8 gMapSecName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
const u8 gMapSecName_TrainerTower_2[] = _("TRAINER TOWER");
const u8 gMapSecName_DottedHole[] = _("DOTTED HOLE");
const u8 gMapSecName_LostCave[] = _("LOST CAVE");
const u8 gMapSecName_PatternBush[] = _("PATTERN BUSH");
const u8 gMapSecName_AlteringCave[] = _("ALTERING CAVE");
const u8 gMapSecName_TanobyChambers[] = _("TANOBY CHAMBERS");
const u8 gMapSecName_ThreeIslePath[] = _("THREE ISLE PATH");
const u8 gMapSecName_TanobyKey[] = _("TANOBY KEY");
const u8 gMapSecName_BirthIsland[] = _("BIRTH ISLAND");
const u8 gMapSecName_MoneanChamber[] = _("MONEAN CHAMBER");
const u8 gMapSecName_LiptooChamber[] = _("LIPTOO CHAMBER");
const u8 gMapSecName_WeepthChamber[] = _("WEEPTH CHAMBER");
const u8 gMapSecName_DilfordChamber[] = _("DILFORD CHAMBER");
const u8 gMapSecName_ScufibChamber[] = _("SCUFIB CHAMBER");
const u8 gMapSecName_RixyChamber[] = _("RIXY CHAMBER");
const u8 gMapSecName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
const u8 gMapSecName_EmberSpa[] = _("EMBER SPA");
const u8 gMapSecName_CeladonDept[] = _("CELADON DEPT.");
File diff suppressed because it is too large Load Diff
+2222
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File diff suppressed because it is too large Load Diff
+164
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@@ -0,0 +1,164 @@
#include "librfu.h"
static void Sio32IDIntr(void);
static void Sio32IDInit(void);
static s32 Sio32IDMain(void);
struct RfuSIO32Id gRfuSIO32Id;
static const u16 Sio32ConnectionData[] = { 0x494e, 0x544e, 0x4e45, 0x4f44 }; // NINTENDO
static const char Sio32IDLib_Var[] = "Sio32ID_030820";
s32 AgbRFU_checkID(u8 r5)
{
u16 r8;
vu16 *r4;
s32 r6;
if (REG_IME == 0)
return -1;
r8 = REG_IE;
gSTWIStatus->state = 10;
STWI_set_Callback_ID(Sio32IDIntr);
Sio32IDInit();
r4 = &REG_TMCNT_L(gSTWIStatus->timerSelect);
r5 *= 8;
while (--r5 != 0xFF)
{
r6 = Sio32IDMain();
if (r6 != 0)
break;
r4[1] = 0;
r4[0] = 0;
r4[1] = TIMER_1024CLK | TIMER_ENABLE;
while (r4[0] < 32)
;
r4[1] = 0;
r4[0] = 0;
}
REG_IME = 0;
REG_IE = r8;
REG_IME = 1;
gSTWIStatus->state = 0;
STWI_set_Callback_ID(NULL);
return r6;
}
static void Sio32IDInit(void)
{
REG_IME = 0;
REG_IE &= ~((8 << gSTWIStatus->timerSelect) | INTR_FLAG_SERIAL);
REG_IME = 1;
REG_RCNT = 0;
REG_SIOCNT = SIO_32BIT_MODE;
REG_SIOCNT |= SIO_INTR_ENABLE | SIO_ENABLE;
CpuFill32(0, &gRfuSIO32Id, sizeof(struct RfuSIO32Id));
REG_IF = INTR_FLAG_SERIAL;
}
static s32 Sio32IDMain(void)
{
u8 r12;
switch (r12 = gRfuSIO32Id.unk1)
{
case 0:
gRfuSIO32Id.unk0 = 1;
REG_SIOCNT |= SIO_38400_BPS;
REG_IME = r12;
REG_IE |= INTR_FLAG_SERIAL;
REG_IME = 1;
gRfuSIO32Id.unk1 = 1;
*(vu8 *)&REG_SIOCNT |= SIO_ENABLE;
break;
case 1:
if (gRfuSIO32Id.unkA == 0)
{
if (gRfuSIO32Id.unk0 == 1)
{
if (gRfuSIO32Id.unk2 == 0)
{
REG_IME = gRfuSIO32Id.unk2;
REG_SIOCNT |= SIO_ENABLE;
REG_IME = r12;
}
}
else if (gRfuSIO32Id.unk4 != 0x8001 && !gRfuSIO32Id.unk2)
{
REG_IME = gRfuSIO32Id.unk2;
REG_IE &= ~INTR_FLAG_SERIAL;
REG_IME = r12;
REG_SIOCNT = gRfuSIO32Id.unk2;
REG_SIOCNT = SIO_32BIT_MODE;
REG_IF = INTR_FLAG_SERIAL;
REG_SIOCNT |= SIO_INTR_ENABLE | SIO_ENABLE;
REG_IME = gRfuSIO32Id.unk2;
REG_IE |= INTR_FLAG_SERIAL;
REG_IME = r12;
}
break;
}
else
{
gRfuSIO32Id.unk1 = 2;
// fallthrough
}
default:
return gRfuSIO32Id.unkA;
}
return 0;
}
static void Sio32IDIntr(void)
{
u32 r5;
u16 r0;
#ifndef NONMATCHING
register u32 r1 asm("r1");
register u16 r0_ asm("r0");
#else
u32 r1;
u16 r0_;
#endif
r5 = REG_SIODATA32;
if (gRfuSIO32Id.unk0 != 1)
REG_SIOCNT |= SIO_ENABLE;
r1 = 16 * gRfuSIO32Id.unk0; // to handle side effect of inline asm
r1 = (r5 << r1) >> 16;
r5 = (r5 << 16 * (1 - gRfuSIO32Id.unk0)) >> 16;
if (gRfuSIO32Id.unkA == 0)
{
if (r1 == gRfuSIO32Id.unk6)
{
if (gRfuSIO32Id.unk2 > 3)
{
gRfuSIO32Id.unkA = r5;
}
else if (r1 == (u16)~gRfuSIO32Id.unk4)
{
r0_ = ~gRfuSIO32Id.unk6;
if (r5 == r0_)
++gRfuSIO32Id.unk2;
}
}
else
{
gRfuSIO32Id.unk2 = gRfuSIO32Id.unkA;
}
}
if (gRfuSIO32Id.unk2 < 4)
gRfuSIO32Id.unk4 = *(gRfuSIO32Id.unk2 + Sio32ConnectionData);
else
gRfuSIO32Id.unk4 = 0x8001;
gRfuSIO32Id.unk6 = ~r5;
REG_SIODATA32 = (gRfuSIO32Id.unk4 << 16 * (1 - gRfuSIO32Id.unk0))
+ (gRfuSIO32Id.unk6 << 16 * gRfuSIO32Id.unk0);
if (gRfuSIO32Id.unk0 == 1 && (gRfuSIO32Id.unk2 || r5 == 0x494E))
{
for (r0 = 0; r0 < 600; ++r0)
;
if (gRfuSIO32Id.unkA == 0)
REG_SIOCNT |= SIO_ENABLE;
}
}
+647
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@@ -0,0 +1,647 @@
#include "librfu.h"
static void STWI_intr_timer(void);
static u16 STWI_init(u8 request);
static s32 STWI_start_Command(void);
static void STWI_set_timer(u8 unk);
static void STWI_stop_timer(void);
static s32 STWI_restart_Command(void);
static s32 STWI_reset_ClockCounter(void);
struct STWIStatus *gSTWIStatus;
void STWI_init_all(struct RfuIntrStruct *interruptStruct, IntrFunc *interrupt, bool8 copyInterruptToRam)
{
// If we're copying our interrupt into RAM, DMA it to block1 and use
// block2 for our STWIStatus, otherwise block1 holds the STWIStatus.
// interrupt usually is a pointer to gIntrTable[1]
if (copyInterruptToRam == TRUE)
{
*interrupt = (IntrFunc)interruptStruct->block1;
DmaCopy16(3, &IntrSIO32, interruptStruct->block1, sizeof(interruptStruct->block1));
gSTWIStatus = &interruptStruct->block2;
}
else
{
*interrupt = IntrSIO32;
gSTWIStatus = (struct STWIStatus *)interruptStruct->block1;
}
gSTWIStatus->rxPacket = &interruptStruct->rxPacketAlloc;
gSTWIStatus->txPacket = &interruptStruct->txPacketAlloc;
gSTWIStatus->msMode = 1;
gSTWIStatus->state = 0;
gSTWIStatus->reqLength = 0;
gSTWIStatus->reqNext = 0;
gSTWIStatus->ackLength = 0;
gSTWIStatus->ackNext = 0;
gSTWIStatus->ackActiveCommand = 0;
gSTWIStatus->timerState = 0;
gSTWIStatus->timerActive = 0;
gSTWIStatus->error = 0;
gSTWIStatus->recoveryCount = 0;
gSTWIStatus->unk_2c = 0;
REG_RCNT = 0x100; // TODO: mystery bit?
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
STWI_init_Callback_M();
STWI_init_Callback_S();
IntrEnable(INTR_FLAG_SERIAL);
}
void STWI_init_timer(IntrFunc *interrupt, s32 timerSelect)
{
*interrupt = STWI_intr_timer;
gSTWIStatus->timerSelect = timerSelect;
IntrEnable(INTR_FLAG_TIMER0 << gSTWIStatus->timerSelect);
}
void AgbRFU_SoftReset(void)
{
vu16 *timerL;
vu16 *timerH;
REG_RCNT = 0x8000;
REG_RCNT = 0x80A0; // all these bits are undocumented
timerL = &REG_TMCNT_L(gSTWIStatus->timerSelect);
timerH = &REG_TMCNT_H(gSTWIStatus->timerSelect);
*timerH = 0;
*timerL = 0;
*timerH = TIMER_ENABLE | TIMER_1024CLK;
while (*timerL <= 0x11)
REG_RCNT = 0x80A2;
*timerH = 3;
REG_RCNT = 0x80A0;
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
gSTWIStatus->state = 0;
gSTWIStatus->reqLength = 0;
gSTWIStatus->reqNext = 0;
gSTWIStatus->reqActiveCommand = 0;
gSTWIStatus->ackLength = 0;
gSTWIStatus->ackNext = 0;
gSTWIStatus->ackActiveCommand = 0;
gSTWIStatus->timerState = 0;
gSTWIStatus->timerActive = 0;
gSTWIStatus->error = 0;
gSTWIStatus->msMode = 1;
gSTWIStatus->recoveryCount = 0;
gSTWIStatus->unk_2c = 0;
}
void STWI_set_MS_mode(u8 mode)
{
gSTWIStatus->msMode = mode;
}
u16 STWI_read_status(u8 index)
{
switch (index)
{
case 0:
return gSTWIStatus->error;
case 1:
return gSTWIStatus->msMode;
case 2:
return gSTWIStatus->state;
case 3:
return gSTWIStatus->reqActiveCommand;
default:
return 0xFFFF;
}
}
void STWI_init_Callback_M(void)
{
STWI_set_Callback_M(NULL);
}
void STWI_init_Callback_S(void)
{
STWI_set_Callback_S(NULL);
}
// The callback can take 2 or 3 arguments.
void STWI_set_Callback_M(void *callbackM)
{
gSTWIStatus->callbackM = callbackM;
}
void STWI_set_Callback_S(void (*callbackS)(u16))
{
gSTWIStatus->callbackS = callbackS;
}
void STWI_set_Callback_ID(void (*func)(void)) // name in SDK, but is actually setting a function pointer
{
gSTWIStatus->unk_20 = func;
}
u16 STWI_poll_CommandEnd(void)
{
while (gSTWIStatus->unk_2c == TRUE)
;
return gSTWIStatus->error;
}
void STWI_send_ResetREQ(void)
{
if (!STWI_init(ID_RESET_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_LinkStatusREQ(void)
{
if (!STWI_init(ID_LINK_STATUS_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_VersionStatusREQ(void)
{
if (!STWI_init(ID_VERSION_STATUS_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_SystemStatusREQ(void)
{
if (!STWI_init(ID_SYSTEM_STATUS_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_SlotStatusREQ(void)
{
if (!STWI_init(ID_SLOT_STATUS_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_ConfigStatusREQ(void)
{
if (!STWI_init(ID_CONFIG_STATUS_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_GameConfigREQ(const u8 *unk1, const u8 *data)
{
u8 *packetBytes;
s32 i;
if (!STWI_init(ID_GAME_CONFIG_REQ))
{
gSTWIStatus->reqLength = 6;
// TODO: what is unk1
packetBytes = gSTWIStatus->txPacket->rfuPacket8.data;
packetBytes += sizeof(u32);
*(u16 *)packetBytes = *(u16 *)unk1;
packetBytes += sizeof(u16);
unk1 += sizeof(u16);
for (i = 0; i < 14; ++i)
{
*packetBytes = *unk1;
++packetBytes;
++unk1;
}
for (i = 0; i < 8; ++i)
{
*packetBytes = *data;
++packetBytes;
++data;
}
STWI_start_Command();
}
}
void STWI_send_SystemConfigREQ(u16 unk1, u8 unk2, u8 unk3)
{
if (!STWI_init(ID_SYSTEM_CONFIG_REQ))
{
u8 *packetBytes;
gSTWIStatus->reqLength = 1;
packetBytes = gSTWIStatus->txPacket->rfuPacket8.data;
packetBytes += sizeof(u32);
*packetBytes++ = unk3;
*packetBytes++ = unk2;
*(u16*)packetBytes = unk1;
STWI_start_Command();
}
}
void STWI_send_SC_StartREQ(void)
{
if (!STWI_init(ID_SC_START_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_SC_PollingREQ(void)
{
if (!STWI_init(ID_SC_POLL_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_SC_EndREQ(void)
{
if (!STWI_init(ID_SC_END_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_SP_StartREQ(void)
{
if (!STWI_init(ID_SP_START_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_SP_PollingREQ(void)
{
if (!STWI_init(ID_SP_POLL_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_SP_EndREQ(void)
{
if (!STWI_init(ID_SP_END_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_CP_StartREQ(u16 unk1)
{
if (!STWI_init(ID_CP_START_REQ))
{
gSTWIStatus->reqLength = 1;
gSTWIStatus->txPacket->rfuPacket32.data[0] = unk1;
STWI_start_Command();
}
}
void STWI_send_CP_PollingREQ(void)
{
if (!STWI_init(ID_CP_POLL_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_CP_EndREQ(void)
{
if (!STWI_init(ID_CP_END_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_DataTxREQ(const void *in, u8 size)
{
if (!STWI_init(ID_DATA_TX_REQ))
{
u8 reqLength = (size / sizeof(u32));
if (size & (sizeof(u32) - 1))
reqLength += 1;
gSTWIStatus->reqLength = reqLength;
CpuCopy32(in, gSTWIStatus->txPacket->rfuPacket32.data, gSTWIStatus->reqLength * sizeof(u32));
STWI_start_Command();
}
}
void STWI_send_DataTxAndChangeREQ(const void *in, u8 size)
{
if (!STWI_init(ID_DATA_TX_AND_CHANGE_REQ))
{
u8 reqLength = (size / sizeof(u32));
if (size & (sizeof(u32) - 1))
reqLength += 1;
gSTWIStatus->reqLength = reqLength;
CpuCopy32(in, gSTWIStatus->txPacket->rfuPacket32.data, gSTWIStatus->reqLength * sizeof(u32));
STWI_start_Command();
}
}
void STWI_send_DataRxREQ(void)
{
if (!STWI_init(ID_DATA_RX_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_MS_ChangeREQ(void)
{
if (!STWI_init(ID_MS_CHANGE_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_DataReadyAndChangeREQ(u8 unk)
{
if (!STWI_init(ID_DATA_READY_AND_CHANGE_REQ))
{
if (!unk)
{
gSTWIStatus->reqLength = 0;
}
else
{
u8 *packetBytes;
gSTWIStatus->reqLength = 1;
packetBytes = gSTWIStatus->txPacket->rfuPacket8.data;
packetBytes += sizeof(u32);
*packetBytes++ = unk;
*packetBytes++ = 0;
*packetBytes++ = 0;
*packetBytes = 0;
}
STWI_start_Command();
}
}
void STWI_send_DisconnectedAndChangeREQ(u8 unk0, u8 unk1)
{
if (!STWI_init(ID_DISCONNECTED_AND_CHANGE_REQ))
{
u8 *packetBytes;
gSTWIStatus->reqLength = 1;
packetBytes = gSTWIStatus->txPacket->rfuPacket8.data;
packetBytes += sizeof(u32);
*packetBytes++ = unk0;
*packetBytes++ = unk1;
*packetBytes++ = 0;
*packetBytes = 0;
STWI_start_Command();
}
}
void STWI_send_ResumeRetransmitAndChangeREQ(void)
{
if (!STWI_init(ID_RESUME_RETRANSMIT_AND_CHANGE_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_DisconnectREQ(u8 unk)
{
if (!STWI_init(ID_DISCONNECT_REQ))
{
gSTWIStatus->reqLength = 1;
gSTWIStatus->txPacket->rfuPacket32.data[0] = unk;
STWI_start_Command();
}
}
void STWI_send_TestModeREQ(u8 unk0, u8 unk1)
{
if (!STWI_init(ID_TEST_MODE_REQ))
{
gSTWIStatus->reqLength = 1;
gSTWIStatus->txPacket->rfuPacket32.data[0] = unk0 | (unk1 << 8);
STWI_start_Command();
}
}
void STWI_send_CPR_StartREQ(u16 unk0, u16 unk1, u8 unk2)
{
u32 *packetData;
u32 arg1;
if (!STWI_init(ID_CPR_START_REQ))
{
gSTWIStatus->reqLength = 2;
arg1 = unk1 | (unk0 << 16);
packetData = gSTWIStatus->txPacket->rfuPacket32.data;
packetData[0] = arg1;
packetData[1] = unk2;
STWI_start_Command();
}
}
void STWI_send_CPR_PollingREQ(void)
{
if (!STWI_init(ID_CPR_POLL_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_CPR_EndREQ(void)
{
if (!STWI_init(ID_CPR_END_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
void STWI_send_StopModeREQ(void)
{
if (!STWI_init(ID_STOP_MODE_REQ))
{
gSTWIStatus->reqLength = 0;
STWI_start_Command();
}
}
static void STWI_intr_timer(void)
{
switch (gSTWIStatus->timerState)
{
// TODO: Make an enum for these
case 2:
gSTWIStatus->timerActive = 1;
STWI_set_timer(50);
break;
case 1:
case 4:
STWI_stop_timer();
STWI_restart_Command();
break;
case 3:
gSTWIStatus->timerActive = 1;
STWI_stop_timer();
STWI_reset_ClockCounter();
if (gSTWIStatus->callbackM != NULL)
gSTWIStatus->callbackM(255, 0);
break;
}
}
static void STWI_set_timer(u8 unk)
{
vu16 *timerL;
vu16 *timerH;
timerL = &REG_TMCNT_L(gSTWIStatus->timerSelect);
timerH = &REG_TMCNT_H(gSTWIStatus->timerSelect);
REG_IME = 0;
switch (unk)
{
case 50:
*timerL = 0xFCCB;
gSTWIStatus->timerState = 1;
break;
case 80:
*timerL = 0xFAE0;
gSTWIStatus->timerState = 2;
break;
case 100:
*timerL = 0xF996;
gSTWIStatus->timerState = 3;
break;
case 130:
*timerL = 0xF7AD;
gSTWIStatus->timerState = 4;
break;
}
*timerH = TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_1024CLK;
REG_IF = INTR_FLAG_TIMER0 << gSTWIStatus->timerSelect;
REG_IME = 1;
}
static void STWI_stop_timer(void)
{
gSTWIStatus->timerState = 0;
REG_TMCNT_L(gSTWIStatus->timerSelect) = 0;
REG_TMCNT_H(gSTWIStatus->timerSelect) = 0;
}
static u16 STWI_init(u8 request)
{
if (!REG_IME)
{
gSTWIStatus->error = ERR_REQ_CMD_IME_DISABLE;
if (gSTWIStatus->callbackM != NULL)
gSTWIStatus->callbackM(request, gSTWIStatus->error);
return TRUE;
}
else if (gSTWIStatus->unk_2c == TRUE)
{
gSTWIStatus->error = ERR_REQ_CMD_SENDING;
gSTWIStatus->unk_2c = FALSE;
if (gSTWIStatus->callbackM != NULL)
gSTWIStatus->callbackM(request, gSTWIStatus->error);
return TRUE;
}
else if(!gSTWIStatus->msMode)
{
gSTWIStatus->error = ERR_REQ_CMD_CLOCK_SLAVE;
if (gSTWIStatus->callbackM != NULL)
gSTWIStatus->callbackM(request, gSTWIStatus->error, gSTWIStatus);
return TRUE;
}
else
{
gSTWIStatus->unk_2c = TRUE;
gSTWIStatus->reqActiveCommand = request;
gSTWIStatus->state = 0;
gSTWIStatus->reqLength = 0;
gSTWIStatus->reqNext = 0;
gSTWIStatus->ackLength = 0;
gSTWIStatus->ackNext = 0;
gSTWIStatus->ackActiveCommand = 0;
gSTWIStatus->timerState = 0;
gSTWIStatus->timerActive = 0;
gSTWIStatus->error = 0;
gSTWIStatus->recoveryCount = 0;
REG_RCNT = 0x100;
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
return FALSE;
}
}
static s32 STWI_start_Command(void)
{
u16 imeTemp;
// equivalent to gSTWIStatus->txPacket->rfuPacket32.command,
// but the cast here is required to avoid register issue
*(u32 *)gSTWIStatus->txPacket->rfuPacket8.data = 0x99660000 | (gSTWIStatus->reqLength << 8) | gSTWIStatus->reqActiveCommand;
REG_SIODATA32 = gSTWIStatus->txPacket->rfuPacket32.command;
gSTWIStatus->state = 0;
gSTWIStatus->reqNext = 1;
imeTemp = REG_IME;
REG_IME = 0;
REG_IE |= (INTR_FLAG_TIMER0 << gSTWIStatus->timerSelect);
REG_IE |= INTR_FLAG_SERIAL;
REG_IME = imeTemp;
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_MULTI_BUSY | SIO_115200_BPS;
return 0;
}
static s32 STWI_restart_Command(void)
{
if (gSTWIStatus->recoveryCount <= 1)
{
++gSTWIStatus->recoveryCount;
STWI_start_Command();
}
else
{
if (gSTWIStatus->reqActiveCommand == ID_MS_CHANGE_REQ || gSTWIStatus->reqActiveCommand == ID_DATA_TX_AND_CHANGE_REQ || gSTWIStatus->reqActiveCommand == ID_UNK35_REQ || gSTWIStatus->reqActiveCommand == ID_RESUME_RETRANSMIT_AND_CHANGE_REQ)
{
gSTWIStatus->error = ERR_REQ_CMD_CLOCK_DRIFT;
gSTWIStatus->unk_2c = 0;
if (gSTWIStatus->callbackM != NULL)
gSTWIStatus->callbackM(gSTWIStatus->reqActiveCommand, gSTWIStatus->error);
}
else
{
gSTWIStatus->error = ERR_REQ_CMD_CLOCK_DRIFT;
gSTWIStatus->unk_2c = 0;
if (gSTWIStatus->callbackM != NULL)
gSTWIStatus->callbackM(gSTWIStatus->reqActiveCommand, gSTWIStatus->error);
gSTWIStatus->state = 4; // TODO: what's 4
}
}
return 0;
}
static s32 STWI_reset_ClockCounter(void)
{
gSTWIStatus->state = 5; // TODO: what is 5
gSTWIStatus->reqLength = 0;
gSTWIStatus->reqNext = 0;
REG_SIODATA32 = (1 << 31);
REG_SIOCNT = 0;
REG_SIOCNT = SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS;
REG_SIOCNT = (SIO_INTR_ENABLE | SIO_32BIT_MODE | SIO_115200_BPS) + 0x7F;
return 0;
}
+19 -42
View File
@@ -1,4 +1,9 @@
#include "global.h"
#include "bg.h"
#include "gpu_regs.h"
#include "link.h"
#include "link_rfu.h"
#include "load_save.h"
#include "main.h"
#include "m4a.h"
#include "random.h"
@@ -6,48 +11,20 @@
#include "gba/flash_internal.h"
#include "battle.h"
#include "help_system.h"
#include "sound.h"
#include "new_menu_helpers.h"
#include "malloc.h"
#include "overworld.h"
#include "sprite.h"
#include "play_time.h"
#include "pokemon.h"
#include "intro.h"
#include "battle_controllers.h"
#include "scanline_effect.h"
#include "save_failed_screen.h"
#include "battle.h"
extern u16 GetGpuReg(u8);
extern void SetGpuReg(u8, u16);
extern void RFUVSync(void);
extern void LinkVSync(void);
extern void sub_80FCF34(void);
extern void LinkVSync(void);
extern void InitGpuRegManager(void);
extern void InitRFU(void);
extern void CheckForFlashMemory(void);
extern void InitMapMusic(void);
extern void ResetBgs(void);
extern void SetDefaultFontsPointer(void);
extern void InitHeap(void *heapStart, u32 heapSize); // malloc.h
extern void rfu_REQ_stopMode(void);
extern void rfu_waitREQComplete(void);
extern bool32 sub_80582E0(void);
extern bool32 sub_8058274(void);
extern void ClearSpriteCopyRequests(void);
extern void PlayTimeCounter_Update(void);
extern void MapMusicMain(void);
extern void EnableInterrupts(u16);
extern void sub_800DD28(void);
extern u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
extern void ScanlineEffect_Stop(void);
extern void sub_80F50F4(void);
extern bool32 sub_80F5118(void);
extern struct SoundInfo gSoundInfo;
extern u32 gFlashMemoryPresent;
extern u32 IntrMain[];
extern u8 gHeap[];
extern struct SaveBlock1 gSaveBlock1;
extern struct SaveBlock2 gSaveBlock2;
extern struct PokemonStorage gPokemonStorage;
extern u32 gBattleTypeFlags;
extern u8 gUnknown_03002748;
extern u32 *gUnknown_0203CF5C;
void Timer3Intr(void);
bool8 HandleLinkConnection(void);
void c2_copyright_1(void);
extern u32 intr_main[];
static void VBlankIntr(void);
static void HBlankIntr(void);
@@ -313,7 +290,7 @@ void InitIntrHandlers(void)
for (i = 0; i < INTR_COUNT; i++)
gIntrTable[i] = gIntrTableTemplate[i];
DmaCopy32(3, IntrMain, IntrMain_Buffer, sizeof(IntrMain_Buffer));
DmaCopy32(3, intr_main, IntrMain_Buffer, sizeof(IntrMain_Buffer));
INTR_VECTOR = IntrMain_Buffer;
+1 -1
View File
@@ -552,7 +552,7 @@ static void sub_80F83D0(u8 taskId)
}
}
const struct MapPreviewScreen * sub_80F8544(u8 mapsec)
const struct MapPreviewScreen * GetDungeonMapPreviewScreenInfo(u8 mapsec)
{
u8 idx;
+1 -1
View File
@@ -4201,7 +4201,7 @@ static void sub_8124BB0(struct Pokemon *mon, u8 fieldMove)
Free(ptr);
}
void sub_8124C1C(const u8 *healLocCtrlData) // TODO: confirm the type of data chunk at 0x83F2EE0
void sub_8124C1C(const u8 *healLocCtrlData)
{
const struct MapHeader *mapHeader;
struct FieldMoveWarpParams *ptr2;
+111
View File
@@ -0,0 +1,111 @@
#include "global.h"
#include "data.h"
#include "script.h"
#include "overworld.h"
#include "battle.h"
#include "palette.h"
#include "pokemon.h"
#include "party_menu.h"
#include "field_fadetransition.h"
#include "pokemon_summary_screen.h"
#include "event_data.h"
#include "string_util.h"
#include "constants/moves.h"
static void sub_80BF97C(u8 taskId);
void Special_ChooseMonFromParty(void)
{
u8 taskId;
ScriptContext2_Enable();
taskId = CreateTask(sub_80BF97C, 10);
gTasks[taskId].data[0] = PARTY_MENU_TYPE_CHOOSE_MON;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
}
void Special_SelectMoveTutorMon(void)
{
u8 taskId;
ScriptContext2_Enable();
taskId = CreateTask(sub_80BF97C, 10);
gTasks[taskId].data[0] = PARTY_MENU_TYPE_MOVE_RELEARNER;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 0x10, RGB_BLACK);
}
static void sub_80BF97C(u8 taskId)
{
if (!gPaletteFade.active)
{
gPaletteFade.bufferTransferDisabled = TRUE;
ChoosePartyMonByMenuType((u8)gTasks[taskId].data[0]);
DestroyTask(taskId);
}
}
void Special_SelectMove(void)
{
ShowSelectMovePokemonSummaryScreen(gPlayerParty, gSpecialVar_0x8004, gPlayerPartyCount - 1, CB2_ReturnToField, 0);
sub_8138B38(3);
gFieldCallback = FieldCallback_ReturnToEventScript2;
}
void Special_GetNumMovesSelectedMonHas(void)
{
u8 i;
gSpecialVar_Result = 0;
for (i = 0; i < MAX_MON_MOVES; ++i)
if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_MOVE1 + i) != MOVE_NONE)
++gSpecialVar_Result;
}
void Special_BufferMoveDeleterNicknameAndMove(void)
{
struct Pokemon *mon = &gPlayerParty[gSpecialVar_0x8004];
u16 move = GetMonData(mon, MON_DATA_MOVE1 + gSpecialVar_0x8005);
GetMonNickname(mon, gStringVar1);
StringCopy(gStringVar2, gMoveNames[move]);
}
static void ShiftMoveSlot(struct Pokemon *mon, u8 slotTo, u8 slotFrom)
{
u16 move1 = GetMonData(mon, MON_DATA_MOVE1 + slotTo);
u16 move0 = GetMonData(mon, MON_DATA_MOVE1 + slotFrom);
u8 pp1 = GetMonData(mon, MON_DATA_PP1 + slotTo);
u8 pp0 = GetMonData(mon, MON_DATA_PP1 + slotFrom);
u8 ppBonuses = GetMonData(mon, MON_DATA_PP_BONUSES);
u8 ppBonusMask1 = gPPUpGetMask[slotTo];
u8 ppBonusMove1 = (ppBonuses & ppBonusMask1) >> (slotTo * 2);
u8 ppBonusMask2 = gPPUpGetMask[slotFrom];
u8 ppBonusMove2 = (ppBonuses & ppBonusMask2) >> (slotFrom * 2);
ppBonuses &= ~ppBonusMask1;
ppBonuses &= ~ppBonusMask2;
ppBonuses |= (ppBonusMove1 << (slotFrom * 2)) + (ppBonusMove2 << (slotTo * 2));
SetMonData(mon, MON_DATA_MOVE1 + slotTo, &move0);
SetMonData(mon, MON_DATA_MOVE1 + slotFrom, &move1);
SetMonData(mon, MON_DATA_PP1 + slotTo, &pp0);
SetMonData(mon, MON_DATA_PP1 + slotFrom, &pp1);
SetMonData(mon, MON_DATA_PP_BONUSES, &ppBonuses);
}
void Special_MoveDeleterForgetMove(void)
{
u16 i;
SetMonMoveSlot(&gPlayerParty[gSpecialVar_0x8004], MOVE_NONE, gSpecialVar_0x8005);
RemoveMonPPBonus(&gPlayerParty[gSpecialVar_0x8004], gSpecialVar_0x8005);
for (i = gSpecialVar_0x8005; i < MAX_MON_MOVES - 1; ++i)
ShiftMoveSlot(&gPlayerParty[gSpecialVar_0x8004], i, i + 1);
}
void Special_IsSelectedMonEgg(void)
{
if (GetMonData(&gPlayerParty[gSpecialVar_0x8004], MON_DATA_IS_EGG))
gSpecialVar_Result = TRUE;
else
gSpecialVar_Result = FALSE;
}
+156
View File
@@ -0,0 +1,156 @@
#include "global.h"
#include "task.h"
#include "gpu_regs.h"
#include "palette.h"
static void sub_80A0AC0(TaskFunc func, u16 a2, UNUSED u16 a3, u8 priority);
static void sub_80A0B0C(u8 taskId);
static void sub_80A0C78(u8 taskId);
void sub_80A0A48(u16 a1, u16 a2, u8 a3)
{
sub_80A0AC0(sub_80A0B0C, a1, a2, a3);
}
void sub_80A0A70(u16 a1, u16 a2, u8 a3)
{
sub_80A0AC0(sub_80A0C78, a1, a2, a3);
}
bool8 sub_80A0A98(void)
{
return FuncIsActiveTask(sub_80A0B0C);
}
bool8 sub_80A0AAC(void)
{
return FuncIsActiveTask(sub_80A0C78);
}
static void sub_80A0AC0(TaskFunc func, u16 a2, UNUSED u16 a3, u8 priority)
{
u8 taskId = CreateTask(func, priority);
gTasks[taskId].data[0] = 0;
gTasks[taskId].data[1] = a2 == 0 ? 16 : a2;
gTasks[taskId].data[2] = a2 == 0 ? 20 : a2;
gTasks[taskId].func(taskId);
}
static void sub_80A0B0C(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
task->data[3] = 120;
task->data[4] = 120;
task->data[5] = 80;
task->data[6] = 81;
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
SetGpuReg(REG_OFFSET_WINOUT, 0);
break;
case 1:
task->data[7] = GetGpuReg(REG_OFFSET_BLDCNT);
task->data[8] = GetGpuReg(REG_OFFSET_BLDY);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 16);
break;
case 2:
task->data[3] -= task->data[1];
task->data[4] += task->data[1];
if (task->data[3] <= 0 || task->data[4] >= DISPLAY_WIDTH)
{
task->data[3] = 0;
task->data[4] = DISPLAY_WIDTH;
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
BlendPalettes(0xFFFFFFFF, 0, RGB_BLACK);
gPlttBufferFaded[0] = 0;
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
if (task->data[3])
return;
break;
case 3:
task->data[5] -= task->data[2];
task->data[6] += task->data[2];
if (task->data[5] <= 0 || task->data[6] >= DISPLAY_HEIGHT)
{
task->data[5] = 0;
task->data[6] = DISPLAY_HEIGHT;
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
}
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
if (task->data[5])
return;
break;
default:
SetGpuReg(REG_OFFSET_BLDCNT, task->data[7]);
DestroyTask(taskId);
return;
}
++task->data[0];
}
static void sub_80A0C78(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
{
case 0:
gPlttBufferFaded[0] = 0;
break;
case 1:
task->data[3] = 0;
task->data[4] = DISPLAY_WIDTH;
task->data[5] = 0;
task->data[6] = DISPLAY_HEIGHT;
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR);
SetGpuReg(REG_OFFSET_WINOUT, 0);
break;
case 2:
task->data[5] += task->data[2];
task->data[6] -= task->data[2];
if (task->data[5] >= 80 || task->data[6] <= 81)
{
task->data[5] = 80;
task->data[6] = 81;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD | BLDCNT_EFFECT_LIGHTEN);
SetGpuReg(REG_OFFSET_BLDY, 16);
}
SetGpuReg(REG_OFFSET_WIN0V, WIN_RANGE(task->data[5], task->data[6]));
if (task->data[5] != 80)
return;
break;
case 3:
task->data[3] += task->data[1];
task->data[4] -= task->data[1];
if (task->data[3] >= 120 || task->data[4] <= 120)
{
task->data[3] = 120;
task->data[4] = 120;
BlendPalettes(0xFFFFFFFF, 0x10, RGB_BLACK);
gPlttBufferFaded[0] = 0;
}
SetGpuReg(REG_OFFSET_WIN0H, WIN_RANGE(task->data[3], task->data[4]));
if (task->data[3] != 120)
return;
break;
default:
ClearGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_WIN0_ON);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
DestroyTask(taskId);
return;
}
++task->data[0];
}
+1 -1
View File
@@ -1,5 +1,5 @@
#include "global.h"
#include "script_pokemon_util_80A0058.h"
#include "script_pokemon_util.h"
#include "event_data.h"
#include "credits.h"
#include "overworld.h"
+2 -2
View File
@@ -3119,7 +3119,7 @@ static const u16 *sub_8113FBC(const u16 *a0)
StringCopy(gStringVar1, ItemId_GetName(r5[0]));
if (r5[0] == ITEM_ESCAPE_ROPE)
{
GetMapNameGeneric(gStringVar2, r5[2]);
GetMapNameGeneric(gStringVar2, (u8)r5[2]);
StringExpandPlaceholders(gStringVar4, gUnknown_841AFA6);
}
else if (r5[1] != 0xFFFF)
@@ -4373,7 +4373,7 @@ static u16 *sub_81157DC(u16 *a0, const u16 *a1)
static const u16 *sub_8115800(const u16 *a0)
{
const u16 *r4 = sub_8113E88(42, a0);
GetMapNameGeneric(gStringVar1, r4[0]);
GetMapNameGeneric(gStringVar1, (u8)r4[0]);
StringExpandPlaceholders(gStringVar4, gUnknown_841B064);
return r4 + 1;
}
+4399
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File diff suppressed because it is too large Load Diff
+1 -2
View File
@@ -27,14 +27,13 @@
#include "data.h"
#include "field_specials.h"
#include "constants/items.h"
#include "script_pokemon_util_80A0058.h"
#include "script_pokemon_util.h"
#include "pokemon_storage_system.h"
#include "party_menu.h"
#include "money.h"
#include "coins.h"
#include "battle_setup.h"
#include "shop.h"
#include "script_pokemon_80F8.h"
#include "slot_machine.h"
#include "field_effect.h"
#include "fieldmap.h"
+218
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@@ -0,0 +1,218 @@
#include "global.h"
#include "battle.h"
#include "berry.h"
#include "daycare.h"
#include "event_data.h"
#include "event_object_movement.h"
#include "load_save.h"
#include "malloc.h"
#include "overworld.h"
#include "party_menu.h"
#include "pokedex.h"
#include "script_pokemon_util.h"
#include "constants/items.h"
#include "constants/species.h"
#include "constants/pokemon.h"
static void CB2_ReturnFromChooseHalfParty(void);
static void CB2_ReturnFromChooseBattleTowerParty(void);
void HealPlayerParty(void)
{
u8 i, j;
u8 ppBonuses;
u8 arg[4];
// restore HP.
for(i = 0; i < gPlayerPartyCount; i++)
{
u16 maxHP = GetMonData(&gPlayerParty[i], MON_DATA_MAX_HP);
arg[0] = maxHP;
arg[1] = maxHP >> 8;
SetMonData(&gPlayerParty[i], MON_DATA_HP, arg);
ppBonuses = GetMonData(&gPlayerParty[i], MON_DATA_PP_BONUSES);
// restore PP.
for(j = 0; j < MAX_MON_MOVES; j++)
{
arg[0] = CalculatePPWithBonus(GetMonData(&gPlayerParty[i], MON_DATA_MOVE1 + j), ppBonuses, j);
SetMonData(&gPlayerParty[i], MON_DATA_PP1 + j, arg);
}
// since status is u32, the four 0 assignments here are probably for safety to prevent undefined data from reaching SetMonData.
arg[0] = 0;
arg[1] = 0;
arg[2] = 0;
arg[3] = 0;
SetMonData(&gPlayerParty[i], MON_DATA_STATUS, arg);
}
}
u8 ScriptGiveMon(u16 species, u8 level, u16 item, u32 unused1, u32 unused2, u8 unused3)
{
u16 nationalDexNum;
int sentToPc;
u8 heldItem[2];
struct Pokemon *mon = AllocZeroed(sizeof(struct Pokemon));
CreateMon(mon, species, level, 32, 0, 0, OT_ID_PLAYER_ID, 0);
heldItem[0] = item;
heldItem[1] = item >> 8;
SetMonData(mon, MON_DATA_HELD_ITEM, heldItem);
sentToPc = GiveMonToPlayer(mon);
nationalDexNum = SpeciesToNationalPokedexNum(species);
switch(sentToPc)
{
case MON_GIVEN_TO_PARTY:
case MON_GIVEN_TO_PC:
GetSetPokedexFlag(nationalDexNum, FLAG_SET_SEEN);
GetSetPokedexFlag(nationalDexNum, FLAG_SET_CAUGHT);
break;
}
Free(mon);
return sentToPc;
}
u8 ScriptGiveEgg(u16 species)
{
struct Pokemon *mon = AllocZeroed(sizeof(struct Pokemon));
bool8 isEgg;
bool8 sentToPc;
CreateEgg(mon, species, TRUE);
isEgg = TRUE;
SetMonData(mon, MON_DATA_IS_EGG, &isEgg);
sentToPc = GiveMonToPlayer(mon);
Free(mon);
return sentToPc;
}
void HasEnoughMonsForDoubleBattle(void)
{
switch (GetMonsStateToDoubles())
{
case PLAYER_HAS_TWO_USABLE_MONS:
gSpecialVar_Result = PLAYER_HAS_TWO_USABLE_MONS;
break;
case PLAYER_HAS_ONE_MON:
gSpecialVar_Result = PLAYER_HAS_ONE_MON;
break;
case PLAYER_HAS_ONE_USABLE_MON:
gSpecialVar_Result = PLAYER_HAS_ONE_USABLE_MON;
break;
}
}
static bool8 CheckPartyMonHasHeldItem(u16 item)
{
int i;
for(i = 0; i < PARTY_SIZE; i++)
{
u16 species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
if (species != SPECIES_NONE && species != SPECIES_EGG && GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM) == item)
return TRUE;
}
return FALSE;
}
bool8 GetNameOfEnigmaBerryInPlayerParty(void)
{
bool8 hasItem = CheckPartyMonHasHeldItem(ITEM_ENIGMA_BERRY);
if (hasItem == TRUE)
GetBerryNameByBerryType(ItemIdToBerryType(ITEM_ENIGMA_BERRY), gStringVar1);
return hasItem;
}
void CreateScriptedWildMon(u16 species, u8 level, u16 item)
{
u8 heldItem[2];
ZeroEnemyPartyMons();
CreateMon(&gEnemyParty[0], species, level, 32, 0, 0, OT_ID_PLAYER_ID, 0);
if (item)
{
heldItem[0] = item;
heldItem[1] = item >> 8;
SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, heldItem);
}
}
void ScriptSetMonMoveSlot(u8 monIndex, u16 move, u8 slot)
{
if (monIndex > PARTY_SIZE)
monIndex = gPlayerPartyCount - 1;
SetMonMoveSlot(&gPlayerParty[monIndex], move, slot);
}
// Note: When control returns to the event script, gSpecialVar_Result will be
// TRUE if the party selection was successful.
void ChooseHalfPartyForBattle(void)
{
gMain.savedCallback = CB2_ReturnFromChooseHalfParty;
// VarSet(VAR_FRONTIER_FACILITY, FACILITY_MULTI_OR_EREADER);
InitChooseHalfPartyForBattle(0);
}
static void CB2_ReturnFromChooseHalfParty(void)
{
switch (gSelectedOrderFromParty[0])
{
case 0:
gSpecialVar_Result = FALSE;
break;
default:
gSpecialVar_Result = TRUE;
break;
}
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
void ChooseBattleTowerPlayerParty(void)
{
gMain.savedCallback = CB2_ReturnFromChooseBattleTowerParty;
InitChooseHalfPartyForBattle(1);
}
static void CB2_ReturnFromChooseBattleTowerParty(void)
{
switch (gSelectedOrderFromParty[0])
{
case 0:
LoadPlayerParty();
gSpecialVar_Result = FALSE;
break;
default:
ReducePlayerPartyToThree();
gSpecialVar_Result = TRUE;
break;
}
SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
}
void ReducePlayerPartyToThree(void)
{
struct Pokemon * party = AllocZeroed(3 * sizeof(struct Pokemon));
int i;
// copy the selected pokemon according to the order.
for (i = 0; i < 3; i++)
if (gSelectedOrderFromParty[i]) // as long as the order keeps going (did the player select 1 mon? 2? 3?), do not stop
party[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1]; // index is 0 based, not literal
CpuFill32(0, gPlayerParty, sizeof gPlayerParty);
// overwrite the first 3 with the order copied to.
for (i = 0; i < 3; i++)
gPlayerParty[i] = party[i];
CalculatePlayerPartyCount();
Free(party);
}
+1 -1
View File
@@ -1180,7 +1180,7 @@ s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing)
return width;
}
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str)
u8 RenderTextFont9(u8 *pixels, u8 fontId, u8 *str, int a3, int a4, int a5, int a6, int a7)
{
u8 shadowColor;
u8 *strLocal;
+5 -5
View File
@@ -2765,10 +2765,10 @@ static bool32 IsDeoxysOrMewUntradable(u16 species, bool8 isObedientBitSet)
int GetUnionRoomTradeMessageId(struct UnkLinkRfuStruct_02022B14Substruct a0, struct UnkLinkRfuStruct_02022B14Substruct a1, u16 species1, u16 species2, u8 type, u16 species3, u8 isObedientBitSet)
{
u8 r9 = a0.unk_01_0;
u8 r4 = a0.unk_00_7;
u8 r10 = a1.unk_01_0;
u8 r0 = a1.unk_00_7;
u8 r9 = a0.hasNationalDex;
u8 r4 = a0.isChampion;
u8 r10 = a1.hasNationalDex;
u8 r0 = a1.isChampion;
u8 r1 = a1.unk_01_2;
u8 r2;
@@ -2845,7 +2845,7 @@ int GetUnionRoomTradeMessageId(struct UnkLinkRfuStruct_02022B14Substruct a0, str
int CanRegisterMonForTradingBoard(struct UnkLinkRfuStruct_02022B14Substruct a0, u16 species, u16 a2, u8 a3)
{
u8 canTradeEggAndNational = a0.unk_01_0;
u8 canTradeEggAndNational = a0.hasNationalDex;
if (IsDeoxysOrMewUntradable(a2, a3))
{
+31 -321
View File
@@ -637,7 +637,6 @@ void sub_810C444(void)
}
}
#ifdef NONMATCHING
bool8 sub_810C4EC(void)
{
if (CheckBagHasItem(ITEM_VS_SEEKER, 1) == TRUE)
@@ -648,18 +647,18 @@ bool8 sub_810C4EC(void)
if (FlagGet(FLAG_SYS_VS_SEEKER_CHARGING) == TRUE)
{
u16 x;
do {
x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF;
} while (0);
u8 x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF;
u32 r4 = 0xFF;
if (x < 100)
{
x++;
gSaveBlock1Ptr->trainerRematchStepCounter = ((u16)(x << 8)) | (gSaveBlock1Ptr->trainerRematchStepCounter & 0xFF);
#ifndef NONMATCHING // fool the compiler that r4 has been changed
asm("":"=r"(r4));
#endif
gSaveBlock1Ptr->trainerRematchStepCounter = (gSaveBlock1Ptr->trainerRematchStepCounter & 0xFF) | (x << 8);
}
do {
x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & 0xFF;
} while (0);
x = (gSaveBlock1Ptr->trainerRematchStepCounter >> 8) & r4;
if (x == 100)
{
FlagClear(FLAG_SYS_VS_SEEKER_CHARGING);
@@ -671,80 +670,6 @@ bool8 sub_810C4EC(void)
return FALSE;
}
#else
NAKED
bool8 sub_810C4EC(void)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmovs r0, 0xB5\n"
"\tlsls r0, 1\n"
"\tmovs r1, 0x1\n"
"\tbl CheckBagHasItem\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x1\n"
"\tbne _0810C516\n"
"\tldr r0, _0810C568 @ =gSaveBlock1Ptr\n"
"\tldr r0, [r0]\n"
"\tmovs r2, 0xC7\n"
"\tlsls r2, 3\n"
"\tadds r1, r0, r2\n"
"\tldrh r2, [r1]\n"
"\tldrb r0, [r1]\n"
"\tcmp r0, 0x63\n"
"\tbhi _0810C516\n"
"\tadds r0, r2, 0x1\n"
"\tstrh r0, [r1]\n"
"_0810C516:\n"
"\tldr r7, _0810C56C @ =0x00000801\n"
"\tadds r0, r7, 0\n"
"\tbl FlagGet\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x1\n"
"\tbne _0810C570\n"
"\tldr r6, _0810C568 @ =gSaveBlock1Ptr\n"
"\tldr r0, [r6]\n"
"\tmovs r5, 0xC7\n"
"\tlsls r5, 3\n"
"\tadds r3, r0, r5\n"
"\tldrh r2, [r3]\n"
"\tlsrs r1, r2, 8\n"
"\tmovs r4, 0xFF\n"
"\tcmp r1, 0x63\n"
"\tbhi _0810C548\n"
"\tadds r1, 0x1\n"
"\tlsls r1, 24\n"
"\tmovs r0, 0xFF\n"
"\tands r0, r2\n"
"\tlsrs r1, 16\n"
"\torrs r0, r1\n"
"\tstrh r0, [r3]\n"
"_0810C548:\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldrh r0, [r0]\n"
"\tlsrs r0, 8\n"
"\tands r0, r4\n"
"\tcmp r0, 0x64\n"
"\tbne _0810C570\n"
"\tadds r0, r7, 0\n"
"\tbl FlagClear\n"
"\tbl sub_810C640\n"
"\tbl sub_810D0D0\n"
"\tmovs r0, 0x1\n"
"\tb _0810C572\n"
"\t.align 2, 0\n"
"_0810C568: .4byte gSaveBlock1Ptr\n"
"_0810C56C: .4byte 0x00000801\n"
"_0810C570:\n"
"\tmovs r0, 0\n"
"_0810C572:\n"
"\tpop {r4-r7}\n"
"\tpop {r1}\n"
"\tbx r1");
}
#endif
void sub_810C578(void)
{
@@ -920,13 +845,17 @@ u8 CanUseVsSeeker(void)
}
}
// Nonmatching due to register roulette
#ifdef NONMATCHING
static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
{
u16 r8 = 0;
u8 sp0 = 0;
s32 vsSeekerIdx;
u8 *r2;
#ifndef NONMATCHING
register u32 r3 asm("r3");
register s32 r0_ asm("r0");
asm("":::"r10", "r8", "r6", "r4");
#endif
for (vsSeekerIdx = 0; sVsSeeker->trainerInfo[vsSeekerIdx].localId != 0xFF; vsSeekerIdx++)
{
@@ -936,6 +865,7 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
if (!HasTrainerBeenFought(r8))
{
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], gUnknown_8453F60);
sVsSeeker->trainerInfo[vsSeekerIdx].trainerIdx += 0;
sVsSeeker->trainerHasNotYetBeenFought = 1;
}
else
@@ -944,7 +874,15 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
if (r7 == 0)
{
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch);
#ifdef NONMATCHING
sVsSeeker->trainerDoesNotWantRematch = 1;
#else
r2 = (u8 *)sVsSeeker;
r3 = 0x431;
asm("":::"r1");
r2 = &r2[r3];
*(r2) |= 2;
#endif
}
else
{
@@ -957,7 +895,15 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
if (rval < 30)
{
StartTrainerObjectMovementScript(&sVsSeeker->trainerInfo[vsSeekerIdx], sMovementScript_TrainerNoRematch);
#ifdef NONMATCHING
sVsSeeker->trainerDoesNotWantRematch = 1;
#else
r2 = (u8 *)sVsSeeker;
r0_ = 0x431;
asm("":::"r1");
r2 = &r2[r0_];
*(r2) |= 2;
#endif
}
else
{
@@ -985,242 +931,6 @@ static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
return 1;
return 0;
}
#else
NAKED
static u8 GetVsSeekerResponseInArea(const VsSeekerData * a0)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmov r7, r10\n"
"\tmov r6, r9\n"
"\tmov r5, r8\n"
"\tpush {r5-r7}\n"
"\tsub sp, 0x8\n"
"\tstr r0, [sp, 0x4]\n"
"\tmovs r0, 0\n"
"\tmov r8, r0\n"
"\tmov r0, sp\n"
"\tmov r1, r8\n"
"\tstrb r1, [r0]\n"
"\tmovs r2, 0\n"
"\tmov r9, r2\n"
"\tldr r4, _0810CA14 @ =sVsSeeker\n"
"\tldr r0, [r4]\n"
"\tldrb r0, [r0, 0x6]\n"
"\tcmp r0, 0xFF\n"
"\tbne _0810C9D0\n"
"\tb _0810CB2C\n"
"_0810C9D0:\n"
"\tadds r6, r4, 0\n"
"\tmovs r3, 0x86\n"
"\tlsls r3, 3\n"
"\tmov r10, r3\n"
"\tmovs r5, 0\n"
"_0810C9DA:\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tbl IsTrainerVisibleOnScreen\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x1\n"
"\tbeq _0810C9EC\n"
"\tb _0810CB18\n"
"_0810C9EC:\n"
"\tldr r0, [r4]\n"
"\tadds r0, r5\n"
"\tldrh r0, [r0, 0x4]\n"
"\tmov r8, r0\n"
"\tbl HasTrainerBeenFought\n"
"\tlsls r0, 24\n"
"\tcmp r0, 0\n"
"\tbne _0810CA20\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r1, _0810CA18 @ =gUnknown_8453F60\n"
"\tbl StartTrainerObjectMovementScript\n"
"\tldr r2, [r6]\n"
"\tldr r0, _0810CA1C @ =0x00000431\n"
"\tadds r2, r0\n"
"\tldrb r0, [r2]\n"
"\tmovs r1, 0x1\n"
"\tb _0810CB14\n"
"\t.align 2, 0\n"
"_0810CA14: .4byte sVsSeeker\n"
"_0810CA18: .4byte gUnknown_8453F60\n"
"_0810CA1C: .4byte 0x00000431\n"
"_0810CA20:\n"
"\tldr r0, [sp, 0x4]\n"
"\tmov r1, r8\n"
"\tmov r2, sp\n"
"\tbl GetNextAvailableRematchTrainer\n"
"\tlsls r0, 24\n"
"\tlsrs r7, r0, 24\n"
"\tcmp r7, 0\n"
"\tbne _0810CA50\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r1, _0810CA48 @ =sMovementScript_TrainerNoRematch\n"
"\tbl StartTrainerObjectMovementScript\n"
"\tldr r2, [r6]\n"
"\tldr r3, _0810CA4C @ =0x00000431\n"
"\tadds r2, r3\n"
"\tldrb r0, [r2]\n"
"\tmovs r1, 0x2\n"
"\tb _0810CB14\n"
"\t.align 2, 0\n"
"_0810CA48: .4byte sMovementScript_TrainerNoRematch\n"
"_0810CA4C: .4byte 0x00000431\n"
"_0810CA50:\n"
"\tbl Random\n"
"\tlsls r0, 16\n"
"\tlsrs r0, 16\n"
"\tmovs r1, 0x64\n"
"\tbl __umodsi3\n"
"\tlsls r0, 16\n"
"\tlsrs r4, r0, 16\n"
"\tmov r0, r9\n"
"\tmov r1, r8\n"
"\tbl GetCurVsSeekerResponse\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x2\n"
"\tbne _0810CA76\n"
"\tmovs r4, 0x64\n"
"\tb _0810CA7C\n"
"_0810CA76:\n"
"\tcmp r0, 0x1\n"
"\tbne _0810CA7C\n"
"\tmovs r4, 0\n"
"_0810CA7C:\n"
"\tcmp r4, 0x1D\n"
"\tbhi _0810CAA0\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r1, _0810CA98 @ =sMovementScript_TrainerNoRematch\n"
"\tbl StartTrainerObjectMovementScript\n"
"\tldr r2, [r6]\n"
"\tldr r0, _0810CA9C @ =0x00000431\n"
"\tadds r2, r0\n"
"\tldrb r0, [r2]\n"
"\tmovs r1, 0x2\n"
"\tb _0810CB14\n"
"\t.align 2, 0\n"
"_0810CA98: .4byte sMovementScript_TrainerNoRematch\n"
"_0810CA9C: .4byte 0x00000431\n"
"_0810CAA0:\n"
"\tldr r0, _0810CB54 @ =gSaveBlock1Ptr\n"
"\tldr r1, [r0]\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r2, _0810CB58 @ =0x0000063a\n"
"\tadds r1, r2\n"
"\tldrb r0, [r0, 0x6]\n"
"\tadds r1, r0\n"
"\tstrb r7, [r1]\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldrb r1, [r0, 0x7]\n"
"\tlsls r0, r1, 3\n"
"\tadds r0, r1\n"
"\tlsls r0, 2\n"
"\tldr r1, _0810CB5C @ =gObjectEvents\n"
"\tadds r0, r1\n"
"\tbl npc_coords_shift_still\n"
"\tldr r0, [r6]\n"
"\tadds r0, r5\n"
"\tldr r1, _0810CB60 @ =sMovementScript_TrainerRematch\n"
"\tbl StartTrainerObjectMovementScript\n"
"\tldr r2, [r6]\n"
"\tmov r3, r10\n"
"\tadds r0, r2, r3\n"
"\tldrb r1, [r0]\n"
"\tlsls r1, 1\n"
"\tmovs r3, 0x80\n"
"\tlsls r3, 3\n"
"\tadds r0, r2, r3\n"
"\tadds r0, r1\n"
"\tmov r1, r8\n"
"\tstrh r1, [r0]\n"
"\tadds r2, r5\n"
"\tldrb r0, [r2, 0xC]\n"
"\tbl GetRunningBehaviorFromGraphicsId\n"
"\tldr r1, [r6]\n"
"\tmov r3, r10\n"
"\tadds r2, r1, r3\n"
"\tmovs r3, 0x84\n"
"\tlsls r3, 3\n"
"\tadds r1, r3\n"
"\tldrb r2, [r2]\n"
"\tadds r1, r2\n"
"\tstrb r0, [r1]\n"
"\tldr r1, [r6]\n"
"\tadd r1, r10\n"
"\tldrb r0, [r1]\n"
"\tadds r0, 0x1\n"
"\tstrb r0, [r1]\n"
"\tldr r2, [r6]\n"
"\tldr r0, _0810CB64 @ =0x00000431\n"
"\tadds r2, r0\n"
"\tldrb r0, [r2]\n"
"\tmovs r1, 0x4\n"
"_0810CB14:\n"
"\torrs r0, r1\n"
"\tstrb r0, [r2]\n"
"_0810CB18:\n"
"\tadds r5, 0x10\n"
"\tmovs r1, 0x1\n"
"\tadd r9, r1\n"
"\tldr r4, _0810CB68 @ =sVsSeeker\n"
"\tldr r0, [r4]\n"
"\tadds r0, r5\n"
"\tldrb r0, [r0, 0x6]\n"
"\tcmp r0, 0xFF\n"
"\tbeq _0810CB2C\n"
"\tb _0810C9DA\n"
"_0810CB2C:\n"
"\tldr r2, _0810CB68 @ =sVsSeeker\n"
"\tldr r0, [r2]\n"
"\tldr r3, _0810CB64 @ =0x00000431\n"
"\tadds r0, r3\n"
"\tldrb r1, [r0]\n"
"\tmovs r0, 0x4\n"
"\tands r0, r1\n"
"\tcmp r0, 0\n"
"\tbeq _0810CB70\n"
"\tmovs r0, 0x15\n"
"\tbl PlaySE\n"
"\tldr r0, _0810CB6C @ =0x00000801\n"
"\tbl FlagSet\n"
"\tbl sub_810C640\n"
"\tmovs r0, 0x2\n"
"\tb _0810CB7E\n"
"\t.align 2, 0\n"
"_0810CB54: .4byte gSaveBlock1Ptr\n"
"_0810CB58: .4byte 0x0000063a\n"
"_0810CB5C: .4byte gObjectEvents\n"
"_0810CB60: .4byte sMovementScript_TrainerRematch\n"
"_0810CB64: .4byte 0x00000431\n"
"_0810CB68: .4byte sVsSeeker\n"
"_0810CB6C: .4byte 0x00000801\n"
"_0810CB70:\n"
"\tmovs r0, 0x1\n"
"\tands r0, r1\n"
"\tcmp r0, 0\n"
"\tbne _0810CB7C\n"
"\tmovs r0, 0\n"
"\tb _0810CB7E\n"
"_0810CB7C:\n"
"\tmovs r0, 0x1\n"
"_0810CB7E:\n"
"\tadd sp, 0x8\n"
"\tpop {r3-r5}\n"
"\tmov r8, r3\n"
"\tmov r9, r4\n"
"\tmov r10, r5\n"
"\tpop {r4-r7}\n"
"\tpop {r1}\n"
"\tbx r1");
}
#endif
void sub_810CB90(void)
{