use floats for tempo calculation
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@@ -18,6 +18,7 @@
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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// THE SOFTWARE.
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#include <cmath>
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#include <cstdio>
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#include <cstdio>
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#include <cstdarg>
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#include <cstdarg>
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#include <cstring>
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#include <cstring>
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@@ -503,7 +504,7 @@ void PrintAgbTrack(std::vector<Event>& events)
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ResetTrackVars();
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ResetTrackVars();
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break;
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break;
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case EventType::Tempo:
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case EventType::Tempo:
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PrintByte("TEMPO , %u*%s_tbs/2", 60000000 / event.param2, g_asmLabel.c_str());
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PrintByte("TEMPO , %u*%s_tbs/2", static_cast<int>(round(60000000.0f / static_cast<float>(event.param2))), g_asmLabel.c_str());
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PrintWait(event.time);
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PrintWait(event.time);
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break;
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break;
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case EventType::InstrumentChange:
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case EventType::InstrumentChange:
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