Document special event actions
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@@ -22,9 +22,9 @@
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#define QL_IS_PLAYBACK_STATE (gQuestLogState == QL_STATE_PLAYBACK || gQuestLogState == QL_STATE_PLAYBACK_LAST)
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#define QL_EVENT_0 0 // Null
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#define QL_EVENT_1 1 // Null
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#define QL_EVENT_2 2 // Null
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#define QL_EVENT_INPUT 0 // Null
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#define QL_EVENT_GFX_CHANGE 1 // Null
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#define QL_EVENT_MOVEMENT 2 // Null
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#define QL_EVENT_SWITCHED_PARTY_ORDER 3
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#define QL_EVENT_USED_ITEM 4
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#define QL_EVENT_GAVE_HELD_ITEM 5
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@@ -61,9 +61,9 @@
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#define QL_EVENT_USED_FIELD_MOVE 36
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#define QL_EVENT_BOUGHT_ITEM 37
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#define QL_EVENT_SOLD_ITEM 38
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#define QL_EVENT_39 39 // Null
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#define QL_EVENT_ACTION_FF 39 // Null
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#define QL_EVENT_OBTAINED_STORY_ITEM 40
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#define QL_EVENT_41 41 // Null
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#define QL_EVENT_ACTION_FE 41 // Null
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#define QL_EVENT_ARRIVED 42
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#define QL_EVENT_USED_POKEMART (QL_EVENT_BOUGHT_ITEM - 1) // Used as a start pos for QL_EVENT_BOUGHT_ITEM / QL_EVENT_SOLD_ITEM
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