move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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BirthIsland_Harbor:: @ 83505E0
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.4byte Island_Harbor_Layout @ 0x8343FB8
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.4byte gMapEvents_BirthIsland_Harbor @ 0x83B4D24
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.4byte gMapScripts_BirthIsland_Harbor @ 0x81653E6
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.4byte NULL
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.2byte 0xFFFF
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.2byte 315
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.byte 0xbb, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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