move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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CeladonCity:: @ 83506C0
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.4byte CeladonCity_Layout @ 0x82E2818
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.4byte gMapEvents_CeladonCity @ 0x83B5898
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.4byte gMapScripts_CeladonCity @ 0x8166C8F
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.4byte CeladonCity_MapConnections @ 0x835285C
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.2byte BGM_FRLG_CELADON_CITY
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.2byte 84
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.byte 0x5e, 0x00, 0x02, 0x01, 0x01, 0x06, 0x00, 0x00
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