move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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CeladonCity_DepartmentStore_1F:: @ 83511E8
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.4byte CeladonCity_DepartmentStore_1F_Layout @ 0x831B5FC
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.4byte gMapEvents_CeladonCity_DepartmentStore_1F @ 0x83BB0EC
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.4byte gMapScripts_CeladonCity_DepartmentStore_1F @ 0x816BAD8
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.4byte NULL
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.2byte BGM_FRLG_POKEMON_CENTER
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.2byte 192
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.byte 0x5e, 0x00, 0x00, 0x08, 0x00, 0x04, 0x01, 0x00
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