move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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CeladonCity_DepartmentStore_4F:: @ 835123C
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.4byte CeladonCity_DepartmentStore_4F_Layout @ 0x831BB00
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.4byte gMapEvents_CeladonCity_DepartmentStore_4F @ 0x83BB32C
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.4byte gMapScripts_CeladonCity_DepartmentStore_4F @ 0x816BBEE
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.4byte NULL
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.2byte BGM_FRLG_POKEMON_CENTER
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.2byte 195
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.byte 0x5e, 0x00, 0x00, 0x08, 0x00, 0x04, 0x04, 0x00
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