move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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CeladonCity_GameCorner:: @ 8351370
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.4byte CeladonCity_GameCorner_Layout @ 0x82D7168
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.4byte gMapEvents_CeladonCity_GameCorner @ 0x83BBB78
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.4byte gMapScripts_CeladonCity_GameCorner @ 0x816C646
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.4byte NULL
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.2byte BGM_FRLG_GAMECORNER
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.2byte 27
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.byte 0x5e, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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