move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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CeladonCity_Gym:: @ 83513A8
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.4byte CeladonCity_Gym_Layout @ 0x82D6370
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.4byte gMapEvents_CeladonCity_Gym @ 0x83BBD68
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.4byte gMapScripts_CeladonCity_Gym @ 0x816D060
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.4byte NULL
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.2byte BGM_FRLG_GYM
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.2byte 15
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.byte 0x5e, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x01
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