move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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CeladonCity_PokemonCenter_1F:: @ 8351338
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.4byte PokemonCenter_1F_Layout @ 0x82D5990
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.4byte gMapEvents_CeladonCity_PokemonCenter_1F @ 0x83BB800
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.4byte gMapScripts_CeladonCity_PokemonCenter_1F @ 0x816C5EC
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.4byte NULL
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.2byte BGM_FRLG_POKEMON_CENTER
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.2byte 8
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.byte 0x5e, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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