move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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CeruleanCity_Gym:: @ 8350FD4
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.4byte CeruleanCity_Gym_Layout @ 0x82D5F84
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.4byte gMapEvents_CeruleanCity_Gym @ 0x83BA628
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.4byte gMapScripts_CeruleanCity_Gym @ 0x816AAA0
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.4byte NULL
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.2byte BGM_FRLG_GYM
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.2byte 12
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.byte 0x5b, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x01
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