move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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CeruleanCity_House2:: @ 8350F64
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.4byte CeruleanCity_House2_Layout @ 0x831A474
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.4byte gMapEvents_CeruleanCity_House2 @ 0x83BA3C0
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.4byte gMapScripts_CeruleanCity_House2 @ 0x816A975
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.4byte NULL
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.2byte BGM_FRLG_CERULEAN_CITY
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.2byte 182
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.byte 0x5b, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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