move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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FiveIsland_WaterLabyrinth:: @ 8350C1C
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.4byte FiveIsland_WaterLabyrinth_Layout @ 0x832B340
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.4byte gMapEvents_FiveIsland_WaterLabyrinth @ 0x83B8CC4
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.4byte gMapScripts_FiveIsland_WaterLabyrinth @ 0x816884D
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.4byte FiveIsland_WaterLabyrinth_MapConnections @ 0x8352DD4
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.2byte BGM_FRLG_SEVII_ISLANDS
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.2byte 247
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.byte 0xa0, 0x00, 0x02, 0x03, 0x01, 0x06, 0x00, 0x00
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