move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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FourIsland_Harbor:: @ 8351DF0
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.4byte Island_Harbor_Layout @ 0x8343FB8
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.4byte gMapEvents_FourIsland_Harbor @ 0x83BEDA8
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.4byte gMapScripts_FourIsland_Harbor @ 0x8171C98
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.4byte NULL
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.2byte BGM_FRLG_ISLAND_FOUR
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.2byte 315
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.byte 0x92, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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