move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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FourIsland_House2:: @ 8351E0C
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.4byte House3_Layout @ 0x82D5CB8
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.4byte gMapEvents_FourIsland_House2 @ 0x83BEDDC
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.4byte gMapScripts_FourIsland_House2 @ 0x8171CAC
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.4byte NULL
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.2byte BGM_FRLG_ISLAND_FOUR
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.2byte 11
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.byte 0x92, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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