move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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FourIsland_LoreleisHouse:: @ 8351DD4
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.4byte FourIsland_LoreleisHouse_Layout @ 0x82D7418
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.4byte gMapEvents_FourIsland_LoreleisHouse @ 0x83BED5C
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.4byte gMapScripts_FourIsland_LoreleisHouse @ 0x8171C4E
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.4byte NULL
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.2byte BGM_FRLG_ISLAND_FOUR
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.2byte 30
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.byte 0x92, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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