move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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IndigoPlateau_PokemonCenter_2F:: @ 835162C
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.4byte PokemonCenter_2F_Layout @ 0x82D5AE0
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.4byte gMapEvents_IndigoPlateau_PokemonCenter_2F @ 0x83BCB20
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.4byte gMapScripts_IndigoPlateau_PokemonCenter_2F @ 0x816EB0F
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.4byte NULL
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.2byte BGM_FRLG_POKEMON_CENTER
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.2byte 9
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.byte 0x61, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x01
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