move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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LavenderTown:: @ 8350688
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.4byte LavenderTown_Layout @ 0x82E0610
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.4byte gMapEvents_LavenderTown @ 0x83B549C
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.4byte gMapScripts_LavenderTown @ 0x816686B
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.4byte LavenderTown_MapConnections @ 0x835281C
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.2byte BGM_FRLG_LAVENDER_TOWN
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.2byte 82
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.byte 0x5c, 0x00, 0x02, 0x01, 0x01, 0x06, 0x00, 0x00
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