move headers and connections into map dirs
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@@ -0,0 +1,8 @@
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LavenderTown_VolunteerPokemonHouse:: @ 8351098
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.4byte LavenderTown_VolunteerPokemonHouse_Layout @ 0x833ACC4
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.4byte gMapEvents_LavenderTown_VolunteerPokemonHouse @ 0x83BA9FC
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.4byte gMapScripts_LavenderTown_VolunteerPokemonHouse @ 0x816B149
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.4byte NULL
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.2byte BGM_FRLG_LAVENDER_TOWN
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.2byte 274
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.byte 0x5c, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00
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